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2013-04-09HOPKINS: Renamed remaining GraphicsManager methodsPaul Gilbert
2013-04-09HOPKINS: Renaming some of the remaining graphics methodsPaul Gilbert
2013-04-09HOPKINS: Make Hopkins sleep a bit in order to reduce CPU usageStrangerke
2013-04-09HOPKINS: Fix initialization of timers in EventsManagerStrangerke
2013-04-08GOB: Add another Spanish DOS version of GeishaSven Hesse
As supplied by alestedx in bug report #3610207
2013-04-08HOPKINS: Fix glitch in Ocean Maze initializationStrangerke
2013-04-07HOPKINS: Add French Win95 version detectionsylvaintv
2013-04-07KYRA: Don't restore music volume right after it has faded downTorbjörn Andersson
Since the music volume is set in playTrack(), it shouldn't be necessary to set it back to the default level when a fade out has been completed. This change prevents the volume from spiking right before quitting the game. I hope it doesn't cause regressions.
2013-04-07SCI: Add signal/fade related CHECKMEWillem Jan Palenstijn
2013-04-07HOPKINS: Fix glitch when exiting computer in FBI roomsStrangerke
2013-04-06SCI: Minor cleanupWillem Jan Palenstijn
(Thanks waltervn)
2013-04-06SCI: Further clarify commentWillem Jan Palenstijn
2013-04-06SCI: Clarify commentWillem Jan Palenstijn
2013-04-06SCI: Revert "Fixed fading-related bugs #3267956 and #3041738"Willem Jan Palenstijn
This reverts commit bfef0f5a6fabdef5bb42cffd8b078d4511cf2a80.
2013-04-06SCI: Re-initialize more of MusicEntry on playWillem Jan Palenstijn
This fixes bug #3267956.
2013-04-06SCI: Notify scripts of completed fade when aborting itWillem Jan Palenstijn
This tweaks a fix/workaround (commit 96540686) for bugs #3266480 and #3041738. Also add CHECKME to verify the accuracy of this workaround further. This fixes the regressions #3291115, #3555404, #3596335 and #3610063.
2013-04-06SCI: Revert "Added a more specific workaround for bug #3267956.[...]"Willem Jan Palenstijn
This reverts commit 5654e1257551bf176c7fd06c756612bec3d79033. Conflicts: engines/sci/sound/soundcmd.cpp
2013-04-06SCI: Revert "Clarify comment from rev 5654e12 further"Willem Jan Palenstijn
This reverts commit 9f74a6eda2355bb09b9b963be41509ed67016a6c.
2013-04-06SCI: Revert "Fix script bug #3555404 - "SCI: KQ6 Spider Scene Game Freeze""Willem Jan Palenstijn
This reverts commit 8524ebd699254a6786033f0e41b9a45c563feb11.
2013-04-06SCI: Revert "Properly fix bugs #3267956 and #3605377"Willem Jan Palenstijn
This reverts commit 17ca8d14b1e0d1960485029878c728ef4d6d6132, except for a minor unrelated change to the workaround for bug #3605269 Conflicts: engines/sci/sound/soundcmd.cpp
2013-04-06SCI: Revert "Add a hack to fix bug #3596335"Willem Jan Palenstijn
This reverts commit f019d5a4881c8ee42fa36ef0613d9e82b3b36297.
2013-04-06HOPKINS: Partially revert 63b669cfc4ec0cae7be83949f98ee3fd48607f90 as it ↵Strangerke
causes a regression in ComputerManager
2013-04-06SCUMM: Add Italian Windows version of Freddi Fish 4.Kirben
2013-04-05SCI: Revert "Add a more generic solution for the problem found in bug #3605269"Willem Jan Palenstijn
This reverts commit c6320a28e483e52b489cae8e86774008e030492b. SSCI does not interpret signals on other channels than 15. Conflicts: engines/sci/sound/soundcmd.cpp
2013-04-05HOPKINS: JANITORIAL: Remove trailing spaces and tabsStrangerke
2013-04-05HOPKINS: Misc cleanupStrangerke
2013-04-05HOPKINS: Remove useless casts, fix 2 crashesStrangerke
2013-04-05HOPKINS: Remove g_PTRNULStrangerke
2013-04-04WINTERMUTE: Use template with MINanotherguest
2013-04-03HOPKINS: Refactor searchCat to remove the use of g_PTRNUL, add a parameter ↵Strangerke
to clarify the result of the function
2013-04-04SCI: Add a hack to fix bug #3596335Filippos Karapetis
Game scripts are waiting indefinitely for a song, thus we change its dataInc selector to prevent that from happening
2013-04-04Properly fix bugs #3267956 and #3605377Filippos Karapetis
SCI: Only stop after fading, if the song to be faded is faded down. Also, reset the song signal when fading starts. It was set to -1 when fading started in bug #3267956, thus it stopped immediately.
2013-04-03HOPKINS: Standardize the use of g_PTRNULStrangerke
2013-04-03SCUMM: Add Italian Windows demos of Freddi Fish 4 and Putt-Putt Enters the Game.Kirben
2013-04-03HOPKINS: Fix rendering of French accentuated characterssylvaintv
2013-04-02SCI: Add a more generic solution for the problem found in bug #3605269Filippos Karapetis
We now accept signals from all channels if channel 15 is missing. This is a very rare edge case, but our behavior is now somewhat closer to what the original interpreter seems to be doing. Mordack's appearance animation is now synced properly. The more generic workaround works for songs 1840 and 1843, but not for 1849, which is still problematic and we still resort to manually changing its dataInc selector
2013-04-02SCUMM: Hardly-even-worth-mentioning cleanup.Torbjörn Andersson
2013-04-02HOPKINS: Remove useless check in loadLinkFile, remove comment. Thanks ↵Strangerke
SylvainTV for pointing it
2013-04-02HOPKINS: Rework OPTI_ONE to make it more readable, rename itStrangerke
2013-04-02HOPKINS: More renaming in ObjectsManagerStrangerke
2013-04-01HOPKINS: Some renaming in ObjectsManagerStrangerke
2013-04-02SCUMM: Fix bug #3575444: "FT: Enemy behaviour in biker fight"Eugene Sandulenko
Also fixed enemy behavior along the way. No wonder it differed from the original!
2013-04-02SCUMM: More fixes in INSANEEugene Sandulenko
2013-04-01HOPKINS: Some renaming in TalkManagerStrangerke
2013-04-01SCI: Set the song's sound queue signal to -1 when stopping a sound, like ↵Filippos Karapetis
SSCI does Previously, we set the signal of the sound objects themselves to -1, but set the sound queue's signal to 0. This now matches the original behavior.
2013-04-01SCI: Fix bug #3605269 - "SCI: KQ5 Windows CD - Game Hangs Before Final Battle"Filippos Karapetis
This is caused because songs 1840, 1843 and 1849 are all missing their special SCI signaling channel (channel 15), so the game scripts wait indefinitely for signals which are never set
2013-03-31HOPKINS: Fix another error reported by Valgrind. Thanks Eriktorbjorn for ↵Strangerke
reporting it
2013-03-31HOPKINS: Fix invalid read reported by Valgrind. Thanks Eriktorbjorn for the helpStrangerke
2013-03-31HOPKINS: Refactored use of TEMP.SCR for screen backups to use a memory bufferPaul Gilbert
2013-03-31HOPKINS: Fixed palette glitch during underwater base fade-inPaul Gilbert