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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-08-07
GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
Christoph Mallon
2011-08-07
ALL: Use Graphics::skipThumbnail() where appropriate.
Christoph Mallon
2011-08-07
KYRA: Simplify initializing a buffer with a string.
Christoph Mallon
2011-08-07
COMMON: Replace x + ARRAYSIZE(x) by the simpler ARRAYEND(x).
Christoph Mallon
2011-08-07
COMMON: Add DisposablePtr<T>, which replaces many repeated implementations of...
Christoph Mallon
2011-08-07
TEENAGENT: Pass streams as references.
Christoph Mallon
2011-08-07
SCI: Simplify allocation of ResourceManager.
Christoph Mallon
2011-08-07
SCI: Remove unnecessary cast.
Christoph Mallon
2011-08-07
AGOS: Correct off-by-one error in range check for setting the debug level.
Christoph Mallon
2011-08-07
AGOS: Replace if-cascade by switch.
Christoph Mallon
2011-08-07
CRUISE: Replace casts and offset calculations for memory debugger by a simple...
Christoph Mallon
2011-08-07
TSAGE: Reduce scope of variable.
Christoph Mallon
2011-08-07
TSAGE: Implemented title screen of Blue Force
Paul Gilbert
2011-08-07
SWORD25: Make sure that id is always initialized in playSoundEx()
Filippos Karapetis
2011-08-07
TINSEL: Use SAVEGAME_ID when getting savegame info, if a VM is instantiated
Filippos Karapetis
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-08-07
JANITORIAL: Add missing NL at EOF.
Christoph Mallon
2011-08-07
TINSEL: Fixed deleting saved games from the launcher (bug #3387551)
Filippos Karapetis
2011-08-07
TSAGE: Changed game Id from 'ring' to 'ringworld'
Paul Gilbert
2011-08-06
ENGINES: Use the new taskbar error notification methods in the engines defaul...
Littleboy
2011-08-06
TSAGE: Remove incorrect endian-specific read in audio code.
Alyssa Milburn
2011-08-06
KYRA: Don't loose the next event when leaving the text input event loop.
Bastien Bouclet
2011-08-06
SCUMM: Fix compilation
Eugene Sandulenko
2011-08-06
TASKBAR: Set taskbar to error on engine error()
Eugene Sandulenko
2011-08-06
ALL: Reduce audio/ header dependency
Eugene Sandulenko
2011-08-06
AGOS: Reduced header dependency
Eugene Sandulenko
2011-08-06
LASTEXPRESS: Reduce header dependency
Eugene Sandulenko
2011-08-06
OSYSTEM: extended installTimerProc() with timer ID parameter
Eugene Sandulenko
2011-08-06
COMPOSER: Added detection entries for 2 more games
Eugene Sandulenko
2011-08-06
SCUMM: Proper fix of Russian subtitles
Eugene Sandulenko
2011-08-06
TSAGE: Fix compilation on AmigaOS4
Paul Gilbert
2011-08-06
SCUMM: Properly reset midi channel voice mapping in CMS on new track.
Johannes Schickel
2011-08-06
SCUMM: Remove unneeded members in CMS class.
Johannes Schickel
2011-08-06
SCUMM: Slight cleanup in CMS code.
Johannes Schickel
2011-08-06
SCUMM: Fix some valgrind warnings in CMS code.
Johannes Schickel
2011-08-05
SCUMM: Mark pass as having CMS support
Matthew Hoops
2011-08-05
SCUMM: Mark monkey1 VGA floppy as having CMS support
Matthew Hoops
2011-08-05
SCUMM: Mark Indy3 VGA as having CMS support
Matthew Hoops
2011-08-05
SCUMM: Fix up CMS player implementation.
Johannes Schickel
2011-08-05
TSAGE: Updated Ringworld detection entries to ADGF_TESTING
Paul Gilbert
2011-08-04
COMPOSER: Fix a warning and an uninitialized value.
Alyssa Milburn
2011-08-04
M4: Fix identified assert calls that had file reads inside them
Paul Gilbert
2011-08-04
TSAGE: Fix incorrect sample data being used in _soPlaySound2.
Paul Gilbert
2011-08-03
TSAGE: Bugfix to correctly display cursor after loading a savegame if appropr...
Paul Gilbert
2011-08-03
TSAGE: Workaround for original game bug of inventory being available after cr...
Paul Gilbert
2011-08-03
SCUMM: Remove BluesBirthday dependency on the binary
Matthew Hoops
2011-08-03
SCUMM: Typos... thx clone2727.
Johannes Schickel
2011-08-03
SCUMM: Added FIXME to our old AdLib resource conversion code.
Johannes Schickel
2011-08-01
TSAGE: Wait for fading sounds to completely fade when changing scenes
Paul Gilbert
2011-08-01
TSAGE: Fix for background music to properly fade when leaving Scene #7700
Paul Gilbert
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