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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-07-20
ILLUSIONS: Add background scale and priority classes
johndoe123
2018-07-20
ILLUSIONS: More work on actor and control related code
johndoe123
2018-07-20
ILLUSIONS: More work on the script system
johndoe123
2018-07-20
ILLUSIONS: More work on the script system
johndoe123
2018-07-20
ILLUSIONS: More work on the script system
johndoe123
2018-07-20
ILLUSIONS: Start with ScriptResource and related code
johndoe123
2018-07-20
ILLUSIONS: Start with thread classes
johndoe123
2018-07-20
ILLUSIONS: Start with ActorResource and related classes
johndoe123
2018-07-20
ILLUSIONS: More work on the Camera class
johndoe123
2018-07-20
ILLUSIONS: More work on the camera and background classes
johndoe123
2018-07-20
ILLUSIONS: Some work on the Camera class; start with time functions
johndoe123
2018-07-20
ILLUSIONS: Keep backgrounds in new BackgroundItems class instead of the engin...
johndoe123
2018-07-20
ILLUSIONS: Start with Actor
johndoe123
2018-07-20
ILLUSIONS: Start with SpriteDecompressQueue
johndoe123
2018-07-20
ILLUSIONS: Start with SpriteDrawQueue
johndoe123
2018-07-20
ILLUSIONS: Add UpdateFunctions class
johndoe123
2018-07-20
ILLUSIONS: Start with Camera and Input classes
johndoe123
2018-07-20
ILLUSIONS: More work on BackgroundResource
johndoe123
2018-07-20
ILLUSIONS: Start with BackgroundResource
johndoe123
2018-07-20
ILLUSIONS: Resource loader skeleton
johndoe123
2018-07-20
ILLUSIONS: Skeleton engine with detection for BBDOU
johndoe123
2018-07-19
SCUMM: Add another German Mac version of DOTT
Adrian Frühwirth
2018-07-18
PINK: fixed redrawing screen when menu disappears
Andrei Prykhodko
2018-07-18
PINK: removed game screen drawing when menu is active
Andrei Prykhodko
2018-07-18
PINK: fixed pausing of engine when menu appears
Andrei Prykhodko
2018-07-17
XEEN: fix broken screen after character creation
Henrik Kretzschmar
2018-07-17
PINK: fixed position of some sprites in PDA
Andrei Prykhodko
2018-07-17
MOHAWK: RIVEN: Fix white screen before a bad ending's credits
Bastien Bouclet
2018-07-15
MOHAWK: MYST: Have Mech fortress west direction persists after returning
David Fioramonti
2018-07-15
MOHAWK: MYST: Don't set Mech direction when elevator button is pressed
David Fioramonti
2018-07-14
LURE: Don't report failure message when save/load is successful
David Fioramonti
2018-07-14
TITANIC: Fix endless busy cursor in Titania close up
Paul Gilbert
2018-07-14
TITANIC: More properly handle parser clearing after sentence processing
Paul Gilbert
2018-07-14
TITANIC: Remove any unfreed parser nodes at the end of sentence parsing
Paul Gilbert
2018-07-13
MOHAWk: RIVEN: Reset the mouse cursor when changing stack / unpausing
Bastien Bouclet
2018-07-13
MOHAWK: RIVEN: Queue opening and closing the main menu as scripts
Bastien Bouclet
2018-07-12
PINK: Pass palette to WindowManager
Eugene Sandulenko
2018-07-12
GRAPHICS: MACGUI: Do not use hardcoded colors
Eugene Sandulenko
2018-07-11
PINK: Make menu blocking
Eugene Sandulenko
2018-07-11
PINK: Made _director a pointer and reduced header dependencies
Eugene Sandulenko
2018-07-11
PINK: Spelling fixes in method names
Eugene Sandulenko
2018-07-11
PINK: Plug in autohide menu
Eugene Sandulenko
2018-07-11
PINK: Plugged in MacWindowManager for showing in-game menu
Eugene Sandulenko
2018-07-11
MOHAW: RIVEN: Added more localized 25th resource id workarounds
Bastien Bouclet
2018-07-10
XEEN: Fix crash trying to dream in Clouds of Xeen standalone
Paul Gilbert
2018-07-10
MOHAWK: RIVEN: Fix off-by-one ids in ospit for the 25th localized versions
Bastien Bouclet
2018-07-09
XEEN: name a source of the game files for the german Worlds version
Henrik Kretzschmar
2018-07-09
XEEN: add another source for the german Clouds game files
Henrik Kretzschmar
2018-07-09
XEEN: Add detection entry for Darkside of Xeen German BG
Henrik Kretzschmar
2018-07-09
TINSEL: Remove thumbnail support
David Fioramonti
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