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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-11-04
Added support for loading the game's object list
Paul Gilbert
2009-11-04
Properly animate the last phase of the walk before running callbacks
Robert Špalek
2009-11-04
Implemented and debugged the walking framework.
Robert Špalek
2009-11-03
Created walking-callback infrastructure and converted the code to use it
Robert Špalek
2009-11-03
Capitalize the word Sequel in The 11th Hour's title.
Matthew Hoops
2009-11-03
Removed an old FIXME
Robert Špalek
2009-11-03
Implement properly stayOn instead of using walkOn
Robert Špalek
2009-11-03
Let setPath() store path with pixel precision, and update the map sprite when...
Robert Špalek
2009-11-03
SCI: Fix warning (declaration of 'FOO' shadows a member of 'this')
Max Horn
2009-11-03
SCI/newgui: fixes for statusbar and transitions, so menubar shows up in intro...
Martin Kiewitz
2009-11-03
SCI/newgui: SciGuiMenu partially implemented
Martin Kiewitz
2009-11-03
Removed some more hacks for accessing the segment manager
Filippos Karapetis
2009-11-03
Fixed the deletion of cursorBitmap
Filippos Karapetis
2009-11-03
Fixed a crash when loading in the old GUI
Filippos Karapetis
2009-11-03
Remove the SegManager-related hacks for the selector defines, as the segMan p...
Filippos Karapetis
2009-11-03
Plugged a memory leak
Filippos Karapetis
2009-11-03
Don't keep a reference to SegManager, as it gets deleted when loading. Fixes ...
Filippos Karapetis
2009-11-03
Run the path obliqueing process repeatedly until it converges.
Robert Špalek
2009-11-03
Greatly improved the quality of obliqueing the shortest path.
Robert Špalek
2009-11-02
TINSEL: Small correction to the previous hotfix for _vm->_config crash
Max Horn
2009-11-02
TINSEL: Fix regression caused by the introduction of _vm->_config; proper fix...
Max Horn
2009-11-02
SCI: Fix hoyle hack
Walter van Niftrik
2009-11-02
TINSEL: Add isValidObject(OBJECT *obj) function; make objectList & currentCD ...
Max Horn
2009-11-02
TINSEL: Turn config code into a simple C++ class
Max Horn
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-11-02
SCI: Fix warning about unused variable
Max Horn
2009-11-02
SCI/newgui: Removed GuiCast structure
Martin Kiewitz
2009-11-02
SCI: SciGuiMenu created, kMenu-related stuff now using SciGui
Martin Kiewitz
2009-11-02
Little clean-up after the refactoring.
Robert Špalek
2009-11-02
Split loop() into several cleaned helper methods
Robert Špalek
2009-11-02
Refactored running loop().
Robert Špalek
2009-11-01
Commented the rest of the loop() logic
Robert Špalek
2009-11-01
Fix SIGSEGV when quitting the game during playing sounds
Robert Špalek
2009-11-01
Commented on loop() before refactoring.
Robert Špalek
2009-11-01
Small bugfix in path-finding
Robert Špalek
2009-11-01
SCI/newgui: kBaseSetter ported from gregs engine, kq5 pathfinding works now c...
Martin Kiewitz
2009-11-01
One more clean-up of the path-finding code
Robert Špalek
2009-11-01
Cleaned up the walking code.
Robert Špalek
2009-11-01
Debugged computation and displaying of optimal walking paths
Robert Špalek
2009-11-01
Add methods to draw computed walking paths.
Robert Špalek
2009-11-01
Fix mistakenly ordered flushing revealed by the last commit
Robert Špalek
2009-11-01
Get rid of doubling memory allocation and a lot of copying.
Robert Špalek
2009-11-01
AGOS Simon1 Windows fix. Fixed careless use of setChar function.
Yotam Barnoy
2009-11-01
Implemented some utility functions for path-finding.
Robert Špalek
2009-11-01
SCI: AvoidPath: Add simpler visibility algorithm (still disabled).
Walter van Niftrik
2009-11-01
Kyra/FM-Towns: make sure that at least the synthesizer music plays when no cd...
Florian Kagerer
2009-10-31
SCI/newgui: fixing kDisposeWindow so that reanimate is correctly called (fixe...
Martin Kiewitz
2009-10-31
SCI: AvoidPath: Switch to A*
Walter van Niftrik
2009-10-31
SCI/newgui: added portrait data layout as comment (not completely done)
Martin Kiewitz
2009-10-31
Clean up comment a bit.
Johannes Schickel
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