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2015-07-04MADS: V2: Remove comma at the end of the Phantom verb listFilippos Karapetis
2015-07-04TONY: Fix inclusion of util.hFilippos Karapetis
2015-07-04MADS: V2: Initial work on Phantom scenes 101 and 102Filippos Karapetis
2015-07-04MADS: V2: Initial work on verbs for PhantomFilippos Karapetis
2015-07-04MADS: V2: Re-enable sprite drawingFilippos Karapetis
2015-07-04MADS: V2: The intro scenes do not have any codesFilippos Karapetis
2015-07-04MADS: Phantom: Initial work on game globalsFilippos Karapetis
2015-07-04MADS: V2: The two new hotspot fields refer to the cursor and the syntaxFilippos Karapetis
2015-07-04SAGA: Initial work on the DOS ITE demoFilippos Karapetis
2015-07-04SAGA: Add support for the scene descriptors of the ITE DOS demoFilippos Karapetis
2015-07-04FULLPIPE: Fix a warningFilippos Karapetis
2015-07-03SHERLOCK: RT: Fix loading double-wide scenesPaul Gilbert
2015-07-04SHERLOCK: SS: Remove leftover codeFilippos Karapetis
2015-07-04SHERLOCK: Use IS_ROSE_TATTOO / IS_SERRATED_SCALPEL in more placesFilippos Karapetis
2015-07-03SHERLOCK: RT: Hook talk widget refresh into talk logicPaul Gilbert
2015-07-03SHERLOCK: Change FixedText::getText to return const char *Paul Gilbert
2015-07-03SHERLOCK: RT: Implement talk dialog setStatementLinesPaul Gilbert
2015-07-03SHERLOCK: RT: Compilation fix in putMessage callPaul Gilbert
2015-07-03AGOS: Simon 2: extract MIDPAK.AD from SETUP.SHRMartin Kiewitz
2015-07-03SHERLOCK: RT: Implement talk dialog handleEventsPaul Gilbert
2015-07-03MOHAWK: Implement xpos/ypos for LB.Alyssa Milburn
2015-07-03MOHAWK: Implement deleteVar for LB.Alyssa Milburn
2015-07-03MOHAWK: Implement width/height for LB.Alyssa Milburn
2015-07-03SHERLOCK: RT: Implement scrollbar event handlingPaul Gilbert
2015-07-03ACCESS: Fix compiler warningPaul Gilbert
2015-07-03ACCESS: update comment about music driversMartin Kiewitz
2015-07-02SHERLOCK: SS: Fix loading of 'un-used' anim positionsPaul Gilbert
2015-07-02SHERLOCK: RT: Implemented render method for talk dialogPaul Gilbert
2015-07-02SHERLOCK: RT: Cleanup of Exit class and fix exiting scenesPaul Gilbert
2015-07-02SHERLOCK: RT: Fix looking at charactersPaul Gilbert
2015-07-03SAGA: Fix Adlib in original DOS CD version of Inherit the Earth.Kirben
2015-07-02SHERLOCK: RT: Fix moving too far vertically when walkingPaul Gilbert
2015-07-03AGOS: music: simplified music-mode code in open()Martin Kiewitz
2015-07-03AGOS: disable Miles Audio for Simon 2Martin Kiewitz
2015-07-03AGOS: Accolade music driver: fix memory leakMartin Kiewitz
2015-07-03AGOS: Accolade music: read driver data in factoryMartin Kiewitz
2015-07-02SHERLOCK: SS: Don't multiply the walk coordinates twiceFilippos Karapetis
2015-07-02MADE: Limit Miles audio to Return to Zork only, and enable Adlib support.Kirben
2015-07-02SHERLOCK: RT: Show arrow cursors when mouse is on exit zonesPaul Gilbert
2015-07-02MADE: Add Miles support for RTZ, currently disabled for Adlib due to known is...Kirben
2015-07-01SHERLOCK: RT: Implement cmdSetWalkControlPaul Gilbert
2015-07-01SHERLOCK: RT: Implement cmdPlaySong opcodePaul Gilbert
2015-07-01SHERLOCK: RT: Fix infinite empty talk dialog in introPaul Gilbert
2015-07-01SHERLOCK: Split up closestZone versions for each gamePaul Gilbert
2015-07-01SHERLOCK: RT: Fix zone checks in closestZone methodPaul Gilbert
2015-07-01SHERLOCK: RT: Move ADJUST_CORD usage to initial anim loadingPaul Gilbert
2015-07-01SHERLOCK: RT: Fix missing code in setWalkingPaul Gilbert
2015-07-01AGOS: SIMON2: set nativeMT32, so mt32 tracks getMartin Kiewitz
2015-07-01AGOS: add Miles Audio support for simon 2Martin Kiewitz
2015-06-30SHERLOCK: Change _lookPosition to use PositionFacingPaul Gilbert