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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-06-06
Fix bug #2026605: "SQ2: Have to wait after dying to do anything."
Eugene Sandulenko
2009-06-06
Implement debug commands "room" and "bt"
Eugene Sandulenko
2009-06-06
Remove duplicated amiga busy cursor
Eugene Sandulenko
2009-06-06
Stop abusing game flag.
Eugene Sandulenko
2009-06-06
Disable save/load when original did not allow
Eugene Sandulenko
2009-06-06
Store and compare MD5s in the saves
Eugene Sandulenko
2009-06-06
Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"
Eugene Sandulenko
2009-06-06
Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"
Eugene Sandulenko
2009-06-06
Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't"
Eugene Sandulenko
2009-06-06
Fix implementation of prevent.input. This fixes SQ2 intro
Eugene Sandulenko
2009-06-06
Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly"
Eugene Sandulenko
2009-06-06
Whitespace fixes and C++ comments
Eugene Sandulenko
2009-06-06
Decrease number of free memory pages to realistic value
Eugene Sandulenko
2009-06-06
Implement feature request #1180217: "GUI: Mute option"
Eugene Sandulenko
2009-06-06
Fix unused variable warnings.
Johannes Schickel
2009-06-06
Adding a general coktelplayer.scn demo file
Sven Hesse
2009-06-06
Adding a pause mode
Sven Hesse
2009-06-06
Moved some more debug commands to ScummVM's coneole
Filippos Karapetis
2009-06-06
LOL: fix last commit
Florian Kagerer
2009-06-06
LOL: fixed level temp data size
Florian Kagerer
2009-06-06
LOL: fixed vaelan's cube
Florian Kagerer
2009-06-06
SCI: Fix audio regression in KQ5CD, introduced in r41205.
Walter van Niftrik
2009-06-06
KYRA/LOL: fix input code for japanese game versions
Florian Kagerer
2009-06-06
Store long-term pointers to object variables in a new ObjVarRef struct.
Willem Jan Palenstijn
2009-06-06
Adding my German version of Playtoons 2 ("Rummelsdorf hoch zwei")
Sven Hesse
2009-06-06
Add logic stub for Backyard Basketball.
Travis Howell
2009-06-06
Some uint8 -> byte conversions
Filippos Karapetis
2009-06-06
Moved the fake 1x1 mode structure to gfx_resmgr.cpp (where it's actually used)
Filippos Karapetis
2009-06-06
Objectified the graphics driver
Filippos Karapetis
2009-06-06
Disabled the execution of scripts when doing a user wait - this prevents anim...
Paul Gilbert
2009-06-06
Bugfix to show the title screen at the correct speed when restarting the game
Paul Gilbert
2009-06-06
Bugfix for display when multiple user waits follow each other
Paul Gilbert
2009-06-06
SCI: Moved the handling of 65535.map into the resource manager.
Walter van Niftrik
2009-06-05
Cleanup
Filippos Karapetis
2009-06-05
LOL: minor bug fix
Florian Kagerer
2009-06-05
LOL: implemented another opcode
Florian Kagerer
2009-06-05
Moved some more debug commands to ScummVM's coneole and removed some unused code
Filippos Karapetis
2009-06-05
Removed some unused code and performed some cleanup
Filippos Karapetis
2009-06-05
Tweaks to the code that pauses for a mouse press when displaying many text me...
Paul Gilbert
2009-06-05
Minor cleanup.
Travis Howell
2009-06-05
Fix issues selecting some items in arttime and football.
Travis Howell
2009-06-05
SCI: Audio: Fixed bug in sample length computation.
Walter van Niftrik
2009-06-05
Update sound code in HE80+ games, for sound rate differences.
Travis Howell
2009-06-04
SCI: Fixed some endian bugs related to speech handling. READ_UINT* are not LE,
Walter van Niftrik
2009-06-04
SCI: Made some members of class Resource protected; some cleanup
Max Horn
2009-06-04
LOL: implemented Vaelan's cube
Florian Kagerer
2009-06-04
oops
Max Horn
2009-06-04
SCI: Renamed EngineState::flags and version to _flags and _version (following...
Max Horn
2009-06-04
SCI: Renamed _kfuncTable -> _kernelFuncs; and simplified/streamlined the kern...
Max Horn
2009-06-04
SCI: Added MemObject::isValidOffset method; use it to simplify determine_reg_...
Max Horn
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