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AgeCommit message (Expand)Author
2009-10-09SCI/newgui: Implemented kAddToPic (almost complete, but z-sorting and some ex...Martin Kiewitz
2009-10-08SCI: Turn reconstruct_scripts into SegManager::reconstructScriptsMax Horn
2009-10-08SCI: Remove outdated commentWillem Jan Palenstijn
2009-10-08SCI: Don't iterate past end of listWillem Jan Palenstijn
2009-10-08SCI: Removed obsolete stringfrags codeMax Horn
2009-10-08Change doxygen inline comments from "//!" to "///" as proposed on -develMax Horn
2009-10-08SCI/newgui: RestoreBits() now ignores empty handlesMartin Kiewitz
2009-10-08SCI/newgui: more cleanupMartin Kiewitz
2009-10-08LOL/PC-98: fixed lightning spellFlorian Kagerer
2009-10-08LOLLOL/PC-98: fixed add-spell-to-scroll animationFlorian Kagerer
2009-10-08SCI/newgui: cleanup, fixing uninitialized variable in SciGuiPaletteMartin Kiewitz
2009-10-08SCI: Removed SegManager::getDescriptionMax Horn
2009-10-08LOLLOL/PC-98: fixed ghorka swamp freeze modeFlorian Kagerer
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May lead...Max Horn
2009-10-08SCI/newgui: floodfill cleanup, pattern drawing: helper went private, clipping...Martin Kiewitz
2009-10-08SCI: Fix warningMax Horn
2009-10-08SCI/newgui: remarks about _menuPort, uninitialized usage in SciGuiPalette rem...Martin Kiewitz
2009-10-08SCI/newgui: kAnimate changesMartin Kiewitz
2009-10-08SCI/newgui: implemented more of kAnimate, currently crashes on windowMgr update.Martin Kiewitz
2009-10-08Started rewriting the check for the graphics functions type (still not finis...Filippos Karapetis
2009-10-08Add a hack that fixes bug #2858887 and #2859606Arnaud Boutonné
2009-10-08SCI/newgui: change to nsRect, scripts expect that. Fixes mouse clicking on se...Martin Kiewitz
2009-10-08SCI/newgui: kAnimate - coordinates fixedMartin Kiewitz
2009-10-08SCI/newgui: kAnimate - _delete invoking implementedMartin Kiewitz
2009-10-08SCI/newgui: kAnimate - more implemented, cels are now drawn but isnt working ...Martin Kiewitz
2009-10-08SCI/newgui: kAnimate SciGuiGfx::AnimateFill implementedMartin Kiewitz
2009-10-08The layout of global object data is different in the PCE version of Loom.Travis Howell
2009-10-08SCI/newgui: kAnimate - resolved previously unknown code functionalityMartin Kiewitz
2009-10-08Updated comment to indicate that QFG1VGA is one of the newer SCI1.1 games tha...Filippos Karapetis
2009-10-08gob - Fix a Valgrind warning occuring in CD gamesArnaud Boutonné
2009-10-08Don't store the engine state in the SciGuiPalette class. The palette timestam...Filippos Karapetis
2009-10-08SCI/newgui: removed EGAmappingMartin Kiewitz
2009-10-08Restore the engine state stored within SciGui during loading once more, since...Filippos Karapetis
2009-10-08Removed the unused game_time variable, and fixed the incorrect calculation of...Filippos Karapetis
2009-10-07SCI: Turn lookup_node & lookup_list into SegManager::lookupNode & SegManager:...Max Horn
2009-10-07SCI: Change more stuff to be CFG compliantMax Horn
2009-10-07SCI: Reduce header interdepencies once again. Rule of thumb: Never include a ...Max Horn
2009-10-07SCI: Get rid of SciGuiScreen::initScreen, also known as 'calloc' elsewhere ;)Max Horn
2009-10-07SCI: Replace SciGuiGfx::mallocPort by 'new GuiPort'; also add FIXMES about po...Max Horn
2009-10-07SCI: Fix warning, cleanupMax Horn
2009-10-07SCI: Make local tables 'static', rename them according to our CFGMax Horn
2009-10-07SCI/newgui: changed dithering logic, otherwise colors combined with black wou...Martin Kiewitz
2009-10-07SCI: debug command undither implementedMartin Kiewitz
2009-10-07- Cleaned up the cursor codeFilippos Karapetis
2009-10-07SCI: kDrawPic / had an error in previous revisionMartin Kiewitz
2009-10-07SCI/newgui: SciGuiPicture now errors out on mirrored VGA pictures (added fixme)Martin Kiewitz
2009-10-07SCI: changed kDrawPic to use oldGfxFuncs()Martin Kiewitz
2009-10-07SCI/newgui: kDrawPic cleanup, addToFlag inverse detection currently not worki...Martin Kiewitz
2009-10-07LOL/PC-98: fixed freeze spellFlorian Kagerer
2009-10-07SCI/newgui: SciGuiView - paletteoffset in EGA games documented and finally no...Martin Kiewitz