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AgeCommit message (Expand)Author
2007-04-16Fix the level selection screen in the KIXX XL release of Monkey Island 2 (Ami...Travis Howell
2007-04-16Mouse button presses shouldn't repeat. Fixes "cut-scene" after the idol part ...Sven Hesse
2007-04-16Bargon Attack uses wide surfaces, but shouldn't scroll in-game regardlessSven Hesse
2007-04-16Fixed regression that was added when making it compile with MSVC8Sven Hesse
2007-04-15fixed warningPaweł Kołodziejski
2007-04-15removed unnecessary castsGregory Montoir
2007-04-15- Fonts are now preloaded at start.Nicola Mettifogo
2007-04-15simplification (_useTalkAnims is not used in >= V7)Gregory Montoir
2007-04-15Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func...Gregory Montoir
2007-04-15Formatting/Cleanup.Johannes Schickel
2007-04-15Fixing compile for me, hopefully not breaking it for the MSVC8 again...Sven Hesse
2007-04-15fixed warningsPaweł Kołodziejski
2007-04-15Fix mouse regression in Swampy Adventures.Travis Howell
2007-04-15More cleanup.Johannes Schickel
2007-04-15Update reporting of invalid script opcodes.Travis Howell
2007-04-15Fix Elvira 1 regression.Travis Howell
2007-04-15cleanup.Johannes Schickel
2007-04-15Some more MSVC8 uninitialed variable warning (see bug #1700986)Sven Hesse
2007-04-15Cleanup.Travis Howell
2007-04-15Readded lost files.Johannes Schickel
2007-04-15MSVC8 apparently complains about uninitialized variables there, fixing (see b...Sven Hesse
2007-04-15- Renamed some files for consistency with other engines.Johannes Schickel
2007-04-15Removed the need for double<->int conversions in readBuffer()Sven Hesse
2007-04-15Fixed another IMD drawing glitch (noticeable after Ooya gets his magic bag back)Sven Hesse
2007-04-15Altered message display to correctly handle optional display of hotspot/chara...Paul Gilbert
2007-04-15Add eriktorbjorn's patch to split script opcodes into specific game engines.Travis Howell
2007-04-15Bugfix to have Ratpouch correctly follow player, and new object animation han...Paul Gilbert
2007-04-15Bugfix to restore the correct part of the screen when the menu changesPaul Gilbert
2007-04-15Added new script methodsPaul Gilbert
2007-04-15Fix a few Valgrind warnings.Travis Howell
2007-04-15Fixed some memory leaks.Nicola Mettifogo
2007-04-15Cleanup.Travis Howell
2007-04-15Split game engines, to allow further cleanups.Travis Howell
2007-04-15Cleanup.Travis Howell
2007-04-15Cleanup.Travis Howell
2007-04-15Cleanup.Travis Howell
2007-04-14oops, openStreamFile of course uses milliseconds, not frames, for the playbac...Max Horn
2007-04-14Removed some leftoversMax Horn
2007-04-14Replaced the use of DigitalTrackInfo objects (which were being leaked, BTW) w...Max Horn
2007-04-14- Fixed another IMD drawing glitch (noticeable when becoming a giant)Sven Hesse
2007-04-14I must have accidentally broken frame skipping when I added DXA playback. MadeTorbjörn Andersson
2007-04-14Renamed AGOSEngine::midi to AGOSEngine::_midiMax Horn
2007-04-14Gave proper names to previously unknown/partially-known constantsPaul Gilbert
2007-04-14Fixed warning.Torbjörn Andersson
2007-04-14Implemented handling for barmen (rooms 29, 32, and 35)Paul Gilbert
2007-04-14Added script method for barmen serving playerPaul Gilbert
2007-04-13Implemented fast modes: CTRL-f for double and CTRL-g for triple speedSven Hesse
2007-04-13Moving the mutex locking out of the loopSven Hesse
2007-04-13Actually use the palette after loadingSven Hesse
2007-04-13The scrolling now works without cursor jittering...Sven Hesse