aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2009-10-28SCI/newgui: fill screen with white instead of black before picture drawing, f...Martin Kiewitz
2009-10-28SCI/newgui: BaseSetter moved to SciGuiMartin Kiewitz
2009-10-28SCI/newgui: IsItSkip moved into SciGuiMartin Kiewitz
2009-10-28SCI/newgui: CleanupMartin Kiewitz
2009-10-28Add multilanguage EN+FR versions of gob2 and gob3 found on english Adi 4.10 E...Arnaud Boutonné
2009-10-28SCI/newgui: update whole screen when show_map console-command is usedMartin Kiewitz
2009-10-28SCI/newgui: another floodfill change, fixes sq3 this time (this is madness)Martin Kiewitz
2009-10-28SCI/newgui: floodfill fixed (hopefully), fixes kq5 priority issuesMartin Kiewitz
2009-10-28Fixing "graphical glitch in Bizoo level" (bug #2867361)Sven Hesse
2009-10-28Adding another Windows Lost in Time version, German/FrenchSven Hesse
2009-10-28Style fixesSven Hesse
2009-10-28Removing trailing spacesSven Hesse
2009-10-28Fixed the rectangle top inside kBaseSetter()Filippos Karapetis
2009-10-28CleanupFilippos Karapetis
2009-10-28Oops, removed leftover code (z was taken into account after all, but in a dif...Filippos Karapetis
2009-10-28Rewrote kBaseSetter() to use new graphics functions and behave like the origi...Filippos Karapetis
2009-10-28Reimplemented isItSkip() using new graphics codeFilippos Karapetis
2009-10-28SCI/newgui: Jones windowMgr Port adjustment, added explanatory commentMartin Kiewitz
2009-10-28Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def...Filippos Karapetis
2009-10-28SCI/newgui: Added comment about jones hackMartin Kiewitz
2009-10-28SCI/newgui: SciGuiControls created, SciGuiText now activeMartin Kiewitz
2009-10-28Implement palette fadingRobert Špalek
2009-10-28Fix charset masking for 16bit color games.Travis Howell
2009-10-28Fix initialization of the mouse cursor.Robert Špalek
2009-10-28Fix entering the same room when re-loading the game.Robert Špalek
2009-10-27Don't change mouse cursors so ridiculously often.Robert Špalek
2009-10-27TINSEL: Formatting cleanup, remove a dead var, tweaked comment to Get/SetNoBl...Max Horn
2009-10-27Update detection of Loom PCE Japanese.Matthew Hoops
2009-10-27Add patch #2856940 - MM C64: corner walkboxes fixed.Travis Howell
2009-10-27Add patch #2846425 - MM C64: walkbox fixed, with minor changes.Travis Howell
2009-10-27Load/save the 16BitPalette data in PCE version of Loom.Travis Howell
2009-10-27Fix restoring distaff, after reloading saved game in PCE version of Loom.Travis Howell
2009-10-27Reset _distaff after drawing distaff image in PCE version of Loom.Travis Howell
2009-10-27Add support for distaff images in PCE version of Loom.Travis Howell
2009-10-27Make Jones in the Fast Lane use up the whole screen as did the original game.Matthew Hoops
2009-10-27TINSEL: Add some debugging code; fix LockMem() regressionMax Horn
2009-10-27TINSEL: Rename Poly pp to ptp in various places, for consistency; cleanupMax Horn
2009-10-27TINSEL: Make HeapCompact local to heapmem.cpp; add code to print heap statisticsMax Horn
2009-10-27TINSEL: Changed heap manager to use malloc internallyMax Horn
2009-10-27TINSEL: Change MemoryAllocFixed to return a (kind of fake) MEM_NODE pointer; ...Max Horn
2009-10-26SCI/newgui: fixes text in jonesMartin Kiewitz
2009-10-26fix free/deleteRobert Špalek
2009-10-26Added proper detection and handling of transitive SCI1-SCI1.1 games, like PQ1...Filippos Karapetis
2009-10-26TINSEL: Fix warning againMax Horn
2009-10-26TINSEL: Make MEM_NODE internal to heapmem.cppMax Horn
2009-10-26TINSEL: cleanupMax Horn
2009-10-26TINSEL: Fix handling of free memory blocksMax Horn
2009-10-26Change assert parameter to match the comment above it.Johannes Schickel
2009-10-26- Fix some missing initialization warnings from cppcheckJohannes Schickel
2009-10-26Silence GCC warning.Torbjörn Andersson