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2009-11-22Update game details for Japanese PCE version of Loom.Travis Howell
2009-11-22Updated an urgent TODO to make the game playableRobert Špalek
2009-11-22Update game details for English PCE version of Loom.Travis Howell
2009-11-22Fix SIGSEGV by an absolutely brutally horrible hackRobert Špalek
2009-11-22Add patch for Tobias, for cursor palette in PCE version of Loom.Travis Howell
2009-11-22Add patch for Tobias, for more accurate palette in PCE version of Loom.Travis Howell
2009-11-22Fix charset palette in PCE version of Loom, based on information from Tobias.Travis Howell
2009-11-22minor callback fixesVladimir Menshakov
2009-11-22do not decrement timer while scene is busyVladimir Menshakov
2009-11-22Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, with...Travis Howell
2009-11-22fixed first mansion attempt animationsVladimir Menshakov
2009-11-22Only enable changing rooms by left/right arrows when debuggingRobert Špalek
2009-11-22Opening the inventory stops hero walkingRobert Špalek
2009-11-22Fix positioning of one-time hero animations.Robert Špalek
2009-11-22Fixed Animation::getTopAnimation()Robert Špalek
2009-11-21More cleanup.Johannes Schickel
2009-11-21Cleanup.Johannes Schickel
2009-11-21Cleanup: remove never used support for builtin static data in StaticResource.Johannes Schickel
2009-11-21Cleanup.Johannes Schickel
2009-11-21Fix mismatching resource type IDs for Lands of Lore in kyra.dat.Johannes Schickel
2009-11-21Flag credits data for Kyrandia 1 as language specific data. (Fixes language o...Johannes Schickel
2009-11-21Ooops...Johannes Schickel
2009-11-21- Got rid of hardcoded filename list for kyra.datJohannes Schickel
2009-11-21Fixed re-entering the same room using a different gateRobert Špalek
2009-11-21Change special palette loading for Kyrandia 1 from kyra.dat to match kyra.dat...Johannes Schickel
2009-11-21Removed duplicate code and simplified some feature detectionFilippos Karapetis
2009-11-20Fixed sound detection for Jones CDFilippos Karapetis
2009-11-20Changed some comments back to DOxygen (inline) style and removed some more de...Filippos Karapetis
2009-11-20Simplified the doSound detection a bitFilippos Karapetis
2009-11-20Removed dead codeFilippos Karapetis
2009-11-20Fixed game restarting regressionFilippos Karapetis
2009-11-20Changed kyra.dat to use a global "INDEX" file instead of INDEX files for ever...Johannes Schickel
2009-11-20Flag Kyra3 as talkie version in kyra.dat.Johannes Schickel
2009-11-20Fixed a regression in the LSL1 and LSL5 demos, which should work correctly no...Filippos Karapetis
2009-11-20Removed the syncTime and syncCue selectors from the list of static selectors,...Filippos Karapetis
2009-11-20Added a FIXME for the syncTime and syncCue selectors, for games which don't h...Filippos Karapetis
2009-11-20- Removed the non-static selectors "overlay" and "setCursor" from the list of...Filippos Karapetis
2009-11-20Removed more unused selectors - the canBeHere selector is replaced by cantBeH...Filippos Karapetis
2009-11-20Removed more unused selectorsFilippos Karapetis
2009-11-20Check the overridden game object when performing setCursor detection, which p...Filippos Karapetis
2009-11-20Added a game-specific workaround for setCursor detection in KQ5CD: the code f...Filippos Karapetis
2009-11-20FormattingFilippos Karapetis
2009-11-20Changed the lofs detection to iterate through all the methods of the Game obj...Filippos Karapetis
2009-11-20Selector cleanup: rearranged all selectors to be in the same order as in Sier...Filippos Karapetis
2009-11-20do not trigger any events while scene id == -1Vladimir Menshakov
2009-11-20Added a sanity check to prevent a crash in LB1 and KQ4 (needs proper fixing)Filippos Karapetis
2009-11-20Some corrections for the lofs autodetection - SQ4 floppy works againFilippos Karapetis
2009-11-20Shifted some code aroundFilippos Karapetis
2009-11-20- Rewrote the lofs parameter type auto-detection codeFilippos Karapetis
2009-11-20TypoFilippos Karapetis