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2013-10-01AVALANCHE: More work on variablesStrangerke
2013-10-01AVALANCHE: Remove useless variable, move variables to dialogsStrangerke
2013-10-01FULLPIPE: Implement MovGraph::addObject()Eugene Sandulenko
2013-10-01FULLPIPE: Unk2 -> MGMEugene Sandulenko
2013-10-01AVALANCHE: Set private some more variablesStrangerke
2013-10-01AGI: Skip words starting with digits that are filed under 'a' in the dictionary.Willem Jan Palenstijn
2013-10-01Merge pull request #402 from wjp/wme_renderingWillem Jan Palenstijn
2013-10-01AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, ...uruk
2013-10-01AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRand...uruk
2013-10-01AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it.uruk
2013-10-01WINTERMUTE: Fix up doxygen commentWillem Jan Palenstijn
2013-10-01AVALANCHE: Move some more variables out of AvalancheStrangerke
2013-10-01AVALANCHE: Rename _scrollNum to improve readibilityStrangerke
2013-10-01AVALANCHE: _scrollNum is now a C indexStrangerke
2013-10-01AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variableStrangerke
2013-10-01AVALANCHE: More refactoringStrangerke
2013-09-30TSAGE: R2R startup palette cleanup and fix for using sciene lab terminalPaul Gilbert
2013-10-01NEVERHOOD: Split some more sprites from their respective scenesFilippos Karapetis
2013-10-01AVALANCHE: Move several variables to make them privateStrangerke
2013-10-01FULLPIPE: Fix compilation with MSVCFilippos Karapetis
2013-10-01NEVERHOOD: Split some more sprites from their respective scenesFilippos Karapetis
2013-10-01FULLPIPE: Fix compiler warnings (for good)Eugene Sandulenko
2013-09-30Merge branch 'master' into wme_renderingWillem Jan Palenstijn
2013-09-30WINTERMUTE: Add displayTiled function to replace repeatLastDrawWillem Jan Palenstijn
2013-09-30AVALANCHE: Remove various dead variables and associated codeStrangerke
2013-09-30AVALANCHE: Little refactoring in backgroundStrangerke
2013-09-30MORTEVIELLE: Remove unused variableEugene Sandulenko
2013-09-30WINTERMUTE: Fix compiler warningsEugene Sandulenko
2013-09-30MOHAWK: Fix compiler warningEugene Sandulenko
2013-09-30AVALANCHE: Implement keyboard control in Dialogs::scrollModeDialogue().uruk
2013-09-30Merge branch 'refac'Einar Johan Trøan Sømåen
2013-09-30WINTERMUTE: Use ; and not , to separate delete and new.Einar Johan Trøan Sømåen
2013-09-30WINTERMUTE: Formatting with Astyle (UIButton, UIEdit, UIObject, UIWindow, Tra...Einar Johan Trøan Sømåen
2013-09-30WINTERMUTE: Formatting (Clean up extra whitespace in UIObject).Einar Johan Trøan Sømåen
2013-09-30WINTERMUTE: Constify some getters in TransparentSurface, UIObject and UIWindowEinar Johan Trøan Sømåen
2013-09-30WINTERMUTE: Remove almost unused _colorMod fieldWillem Jan Palenstijn
2013-09-30AVALANCHE: Remove bytefields, which are set but never usedStrangerke
2013-09-30AVALANCHE: Rename getFlag(), change _roomTime to uint32Strangerke
2013-09-30COMPOSER: Fix uninitialized class variables and divide by zero bugs.D G Turner
2013-09-29ZVISION: Rename ZVisionGameIds to use standard formatRichieSams
2013-09-29Merge branch 'master' into zvisionRichieSams
2013-09-29AVALANCHE: Fix more gcc warnings reported by wjpStrangerke
2013-09-29AVALANCHE: Silent warnings reported by wjpStrangerke
2013-09-29WINTERMUTE: Fix typo in commentWillem Jan Palenstijn
2013-09-29WINTERMUTE: Do antialiased TT font renderingWillem Jan Palenstijn
2013-09-29AVALANCHE: Move debug display of magic lines to debuggerStrangerke
2013-09-29FULLPIPE: Implement MovGraph::calcDistance()Eugene Sandulenko
2013-09-29AVALANCHE: Set drawArc privateStrangerke
2013-09-29TSAGE: Implemented proper R2R object/player shadingPaul Gilbert
2013-09-29SWORD25: Fix alpha/colormod blittingWillem Jan Palenstijn