Age | Commit message (Expand) | Author |
2013-10-01 | AVALANCHE: More work on variables | Strangerke |
2013-10-01 | AVALANCHE: Remove useless variable, move variables to dialogs | Strangerke |
2013-10-01 | FULLPIPE: Implement MovGraph::addObject() | Eugene Sandulenko |
2013-10-01 | FULLPIPE: Unk2 -> MGM | Eugene Sandulenko |
2013-10-01 | AVALANCHE: Set private some more variables | Strangerke |
2013-10-01 | AGI: Skip words starting with digits that are filed under 'a' in the dictionary. | Willem Jan Palenstijn |
2013-10-01 | Merge pull request #402 from wjp/wme_rendering | Willem Jan Palenstijn |
2013-10-01 | AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, ... | uruk |
2013-10-01 | AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRand... | uruk |
2013-10-01 | AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it. | uruk |
2013-10-01 | WINTERMUTE: Fix up doxygen comment | Willem Jan Palenstijn |
2013-10-01 | AVALANCHE: Move some more variables out of Avalanche | Strangerke |
2013-10-01 | AVALANCHE: Rename _scrollNum to improve readibility | Strangerke |
2013-10-01 | AVALANCHE: _scrollNum is now a C index | Strangerke |
2013-10-01 | AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variable | Strangerke |
2013-10-01 | AVALANCHE: More refactoring | Strangerke |
2013-09-30 | TSAGE: R2R startup palette cleanup and fix for using sciene lab terminal | Paul Gilbert |
2013-10-01 | NEVERHOOD: Split some more sprites from their respective scenes | Filippos Karapetis |
2013-10-01 | AVALANCHE: Move several variables to make them private | Strangerke |
2013-10-01 | FULLPIPE: Fix compilation with MSVC | Filippos Karapetis |
2013-10-01 | NEVERHOOD: Split some more sprites from their respective scenes | Filippos Karapetis |
2013-10-01 | FULLPIPE: Fix compiler warnings (for good) | Eugene Sandulenko |
2013-09-30 | Merge branch 'master' into wme_rendering | Willem Jan Palenstijn |
2013-09-30 | WINTERMUTE: Add displayTiled function to replace repeatLastDraw | Willem Jan Palenstijn |
2013-09-30 | AVALANCHE: Remove various dead variables and associated code | Strangerke |
2013-09-30 | AVALANCHE: Little refactoring in background | Strangerke |
2013-09-30 | MORTEVIELLE: Remove unused variable | Eugene Sandulenko |
2013-09-30 | WINTERMUTE: Fix compiler warnings | Eugene Sandulenko |
2013-09-30 | MOHAWK: Fix compiler warning | Eugene Sandulenko |
2013-09-30 | AVALANCHE: Implement keyboard control in Dialogs::scrollModeDialogue(). | uruk |
2013-09-30 | Merge branch 'refac' | Einar Johan Trøan Sømåen |
2013-09-30 | WINTERMUTE: Use ; and not , to separate delete and new. | Einar Johan Trøan Sømåen |
2013-09-30 | WINTERMUTE: Formatting with Astyle (UIButton, UIEdit, UIObject, UIWindow, Tra... | Einar Johan Trøan Sømåen |
2013-09-30 | WINTERMUTE: Formatting (Clean up extra whitespace in UIObject). | Einar Johan Trøan Sømåen |
2013-09-30 | WINTERMUTE: Constify some getters in TransparentSurface, UIObject and UIWindow | Einar Johan Trøan Sømåen |
2013-09-30 | WINTERMUTE: Remove almost unused _colorMod field | Willem Jan Palenstijn |
2013-09-30 | AVALANCHE: Remove bytefields, which are set but never used | Strangerke |
2013-09-30 | AVALANCHE: Rename getFlag(), change _roomTime to uint32 | Strangerke |
2013-09-30 | COMPOSER: Fix uninitialized class variables and divide by zero bugs. | D G Turner |
2013-09-29 | ZVISION: Rename ZVisionGameIds to use standard format | RichieSams |
2013-09-29 | Merge branch 'master' into zvision | RichieSams |
2013-09-29 | AVALANCHE: Fix more gcc warnings reported by wjp | Strangerke |
2013-09-29 | AVALANCHE: Silent warnings reported by wjp | Strangerke |
2013-09-29 | WINTERMUTE: Fix typo in comment | Willem Jan Palenstijn |
2013-09-29 | WINTERMUTE: Do antialiased TT font rendering | Willem Jan Palenstijn |
2013-09-29 | AVALANCHE: Move debug display of magic lines to debugger | Strangerke |
2013-09-29 | FULLPIPE: Implement MovGraph::calcDistance() | Eugene Sandulenko |
2013-09-29 | AVALANCHE: Set drawArc private | Strangerke |
2013-09-29 | TSAGE: Implemented proper R2R object/player shading | Paul Gilbert |
2013-09-29 | SWORD25: Fix alpha/colormod blitting | Willem Jan Palenstijn |