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AgeCommit message (Expand)Author
2007-04-09Fix compile.Johannes Schickel
2007-04-09Fixed the wrong sound issue (laughing instead of a "whooosh" sound) in Gob3's...Sven Hesse
2007-04-09silence a compiler symbol redefinition warningKostas Nakos
2007-04-09Preventing scrolling while the menu is shownSven Hesse
2007-04-09Fixed the background glitchSven Hesse
2007-04-09Added base class for the WAV and AIFF audio streams. It's the *Macintosh* demoTorbjörn Andersson
2007-04-09Small glitch/different goblin handling fix for Gob3Sven Hesse
2007-04-09Some fixes for the Gob3 demosSven Hesse
2007-04-09Update new demo descriptionEugene Sandulenko
2007-04-09Add another gob3 demoEugene Sandulenko
2007-04-09Cleanup of Zone/Animation removal code. Only the good god of void pointers kn...Nicola Mettifogo
2007-04-09Fixed crash when playing looping WAV music.Torbjörn Andersson
2007-04-09- moved walk code to List<>Nicola Mettifogo
2007-04-09Implemented enough of AIFF to play the music from the Broken Sword 1 demo. AtTorbjörn Andersson
2007-04-09Fixed regression bug in dialogue code.Nicola Mettifogo
2007-04-08Adjust debug levels.Travis Howell
2007-04-08Adjust debug output in writeINI opcode, so it doesn't get skipped.Travis Howell
2007-04-08Rename setFilePath opcode to createDirectory, in order to reflect the opcodes...Travis Howell
2007-04-08Set SaveGamePath INI setting to '*' in HE72+ games, to avoid warnings about n...Travis Howell
2007-04-08Add another Dutch version of Freddi Fish 2 for Macintosh.Travis Howell
2007-04-08Restructured saving/loading. Should work for Gob3 now, too...Sven Hesse
2007-04-08Both Goblins 3 interactive demos are French.Travis Howell
2007-04-07Fixed broken implementation of ManagedListNicola Mettifogo
2007-04-07Added new ManagedList class to handle Instruction and Command lists. The same...Nicola Mettifogo
2007-04-07cleanupNicola Mettifogo
2007-04-07Fixed incomplete implementation of Command lists.Nicola Mettifogo
2007-04-07Changed Commands to use List<>Nicola Mettifogo
2007-04-07Explicit constructor invoked when instancing WalkNode.Nicola Mettifogo
2007-04-07Implemented destructors for Question and Answer.Nicola Mettifogo
2007-04-07New struct Answer introduced.Nicola Mettifogo
2007-04-07oops forgot to deallocate List nodes after usageNicola Mettifogo
2007-04-07Added code for ~Command().Nicola Mettifogo
2007-04-07change Program to use a List<> of Instructions instead of a homebrew linked listNicola Mettifogo
2007-04-07Reduced dependency between project files, and prepared defs.h for deletion as...Nicola Mettifogo
2007-04-07Turned free___() routines into proper destructors for Zone, Animation and Pro...Nicola Mettifogo
2007-04-06Enabled lazy removal for Job instances.Nicola Mettifogo
2007-04-06Updating DS port for changes in main codebase. Code changes for DevkitArm r2...Neil Millstone
2007-04-06Made Program hold an explicit reference to its set of Instruction(s) instead ...Nicola Mettifogo
2007-04-06OopsSven Hesse
2007-04-06Some Gob3 fixes:Sven Hesse
2007-04-05Implemented scrolling and split screen (for the text field, the bottom 40 lin...Sven Hesse
2007-04-05Added save/load stub for Gob3, recognizing the use of "INTRO.$$$" as an extra...Sven Hesse
2007-04-05Added GobOpcodes 1 and 2 (start and stop Infogrames music)Sven Hesse
2007-04-05OopsSven Hesse
2007-04-05- Minor cleanupSven Hesse
2007-04-05This should fix bug #1694830Sven Hesse
2007-04-04Characters now only store the set of frames they actually need. Basically, mi...Nicola Mettifogo
2007-04-04Copy protection bypass applies to all versions of Monkey Island VGA.Travis Howell
2007-04-03- added a new archive member variable to Disk, to decouple resource archives ...Nicola Mettifogo
2007-04-03- fixed RLEStreamNicola Mettifogo