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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-04-15
SUPERNOVA: Corrects header includes
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Removes unused RNG instance
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Fixes type camel case
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Wraps resources in ScopedPtr
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Recreates ProtrackerStream on getSoundStream
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Renames Music/AudioIndex to Music/AudioId
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Fixes fallthrough warning
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Moves font data to screenstatic.cpp
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Moves cursor buffer to resman.cpp
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Fixes setCurrentImage
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Moves VGA Palette to screenstatic.cpp
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Implements render functions
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds skeleton for screen abstraction
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds image information
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Implements image buffering
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds comment for using KNIFE on WIRE2
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Renames NULL to nullptr
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Renames MSNImageDecoder to MSNImage
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds resource abstraction
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes stopAudio()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds init function to SupernovaEngine
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds sound abstraction
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds English msn2 to detection
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Renames _timer1 to _messageDuration
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes TODO
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Moves updateEvents() to GameManager
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Processes all keyboard queries in processInput()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes mouseInput3()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Renames wait2() to wait()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes redundant keypress check
Joseph-Eugene Winzer
2018-04-13
XEEN: Add launcher Engine tab option for more durable armor
Paul Gilbert
2018-04-13
XEEN: Cleanup scene area clipping flags setting
Paul Gilbert
2018-04-13
XEEN: Fix clipping all scene drawn elements to scene area
Paul Gilbert
2018-04-13
LILLIPUT: cleanup & renaming
Strangerke
2018-04-12
XEEN: Fix for resetting speed table after monsters have died
Paul Gilbert
2018-04-12
MADS: NEBULAR: Disable the copy protection dialog by default
Paul Gilbert
2018-04-12
XEEN: Fix read of freed data in multiple rapid playFX calls
Paul Gilbert
2018-04-12
LILLIPUT: Use constants in sequence functions
Strangerke
2018-04-11
XEEN: Fix monster attacks that target the entire party
Paul Gilbert
2018-04-11
LILLIPUT: some renaming
Strangerke
2018-04-11
ZVISION: Change game option description to match all other engines
Thierry Crozat
2018-04-11
MOHAWK: MYST: Fix missing sound effect when using the rocket slider
Bastien Bouclet
2018-04-11
LILLIPUT: some more rework related to the positions
Strangerke
2018-04-10
XEEN: Fix removing too many Monga Melons during quest
Paul Gilbert
2018-04-10
XEEN: Fix loading Dark Side savegames from WOX menu
Paul Gilbert
2018-04-10
XEEN: Fix Golem cutscene usage on Dark Side
Paul Gilbert
2018-04-10
LILLIPUT: Some refactoring
Strangerke
2018-04-10
MOHAWK: MYST: Fix flyby movies to behave more like the original
Bastien Bouclet
2018-04-10
LILLIPUT: more renaming
Strangerke
2018-04-09
XEEN: Fix subtitle cutscene text for entering Darkside towns
Paul Gilbert
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