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AgeCommit message (Expand)Author
2007-04-15Removed the need for double<->int conversions in readBuffer()Sven Hesse
2007-04-15Fixed another IMD drawing glitch (noticeable after Ooya gets his magic bag back)Sven Hesse
2007-04-15Altered message display to correctly handle optional display of hotspot/chara...Paul Gilbert
2007-04-15Add eriktorbjorn's patch to split script opcodes into specific game engines.Travis Howell
2007-04-15Bugfix to have Ratpouch correctly follow player, and new object animation han...Paul Gilbert
2007-04-15Bugfix to restore the correct part of the screen when the menu changesPaul Gilbert
2007-04-15Added new script methodsPaul Gilbert
2007-04-15Fix a few Valgrind warnings.Travis Howell
2007-04-15Fixed some memory leaks.Nicola Mettifogo
2007-04-15Cleanup.Travis Howell
2007-04-15Split game engines, to allow further cleanups.Travis Howell
2007-04-15Cleanup.Travis Howell
2007-04-15Cleanup.Travis Howell
2007-04-15Cleanup.Travis Howell
2007-04-14oops, openStreamFile of course uses milliseconds, not frames, for the playbac...Max Horn
2007-04-14Removed some leftoversMax Horn
2007-04-14Replaced the use of DigitalTrackInfo objects (which were being leaked, BTW) w...Max Horn
2007-04-14- Fixed another IMD drawing glitch (noticeable when becoming a giant)Sven Hesse
2007-04-14I must have accidentally broken frame skipping when I added DXA playback. MadeTorbjörn Andersson
2007-04-14Renamed AGOSEngine::midi to AGOSEngine::_midiMax Horn
2007-04-14Gave proper names to previously unknown/partially-known constantsPaul Gilbert
2007-04-14Fixed warning.Torbjörn Andersson
2007-04-14Implemented handling for barmen (rooms 29, 32, and 35)Paul Gilbert
2007-04-14Added script method for barmen serving playerPaul Gilbert
2007-04-13Implemented fast modes: CTRL-f for double and CTRL-g for triple speedSven Hesse
2007-04-13Moving the mutex locking out of the loopSven Hesse
2007-04-13Actually use the palette after loadingSven Hesse
2007-04-13The scrolling now works without cursor jittering...Sven Hesse
2007-04-13Adjusted word wrapping width in talk dialogsPaul Gilbert
2007-04-12Fixed an IMD glitch where frames weren't drawn at all (noticable in the CD ve...Sven Hesse
2007-04-11Implemented palette animation to Amiga version of Nippon Safes.Nicola Mettifogo
2007-04-11- Moved Zone and Animation to List<>.Nicola Mettifogo
2007-04-10Moved Jobs to ManagedList. Since Jobs must be ordered according to their prio...Nicola Mettifogo
2007-04-10Correct details for Simon the Sorcerer 2 (DOS Floppy) with Russian patch.Travis Howell
2007-04-10Remove two invalid entries for Simon the Sorcerer 2, since they use md5 check...Travis Howell
2007-04-10Bugfix to prevent a used item in give actions from not getting pased to the t...Paul Gilbert
2007-04-09Fix compile.Johannes Schickel
2007-04-09Fixed the wrong sound issue (laughing instead of a "whooosh" sound) in Gob3's...Sven Hesse
2007-04-09silence a compiler symbol redefinition warningKostas Nakos
2007-04-09Preventing scrolling while the menu is shownSven Hesse
2007-04-09Fixed the background glitchSven Hesse
2007-04-09Added base class for the WAV and AIFF audio streams. It's the *Macintosh* demoTorbjörn Andersson
2007-04-09Small glitch/different goblin handling fix for Gob3Sven Hesse
2007-04-09Some fixes for the Gob3 demosSven Hesse
2007-04-09Update new demo descriptionEugene Sandulenko
2007-04-09Add another gob3 demoEugene Sandulenko
2007-04-09Cleanup of Zone/Animation removal code. Only the good god of void pointers kn...Nicola Mettifogo
2007-04-09Fixed crash when playing looping WAV music.Torbjörn Andersson
2007-04-09- moved walk code to List<>Nicola Mettifogo
2007-04-09Implemented enough of AIFF to play the music from the Broken Sword 1 demo. AtTorbjörn Andersson