Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-21 | GOB: Clean up of Fascination code | Arnaud Boutonné | |
Move Fascination specific function to appropriate classes, plus some style modifications svn-id: r52267 | |||
2010-08-21 | SCI: improving delaying transitions | Martin Kiewitz | |
should hopefully make them run better on different platforms (some platforms dont update on every updateScreen call, so the transitions worked much faster there (e.g. wii) and some other platforms dont have that much power, so transitions were slower on those) svn-id: r52266 | |||
2010-08-21 | Hugo: Some formatting fixes. | Johannes Schickel | |
svn-id: r52265 | |||
2010-08-21 | SCI: now fading color 255 as well in sci1.1 | Martin Kiewitz | |
looks better, although sierra didn't do that (examples: qfg3 demo/intro) svn-id: r52264 | |||
2010-08-21 | SCI: removing debug output from r52259 | Martin Kiewitz | |
svn-id: r52263 | |||
2010-08-21 | SCI: fixing resourcemgr for pharkas/german | Martin Kiewitz | |
pharkas/german has duplicate resource entries inside the main resource files and we used the first ones. This results in half of the game being english and umlauts missing. We now use the last entries, which will fix all those issues (fixes bug #3039551) svn-id: r52259 | |||
2010-08-21 | Reverted part of r52256, it's not really undefined behavior (the two parts ↵ | Filippos Karapetis | |
of the bitwise OR aren't reading from the same source) svn-id: r52258 | |||
2010-08-21 | SCI: Fixed potentially undefined behavior | Filippos Karapetis | |
svn-id: r52256 | |||
2010-08-21 | SCI: Added support for the DEL key | Filippos Karapetis | |
svn-id: r52255 | |||
2010-08-21 | SCI: add support for Control-C in earlier SCI games, too | Filippos Karapetis | |
svn-id: r52254 | |||
2010-08-21 | SCI added the "init" selector to the list of static selectors of LB2 floppy ↵ | Filippos Karapetis | |
(which has no selector vocabulary), so that the workarounds of the CD version match with the ones from the floppy version svn-id: r52253 | |||
2010-08-21 | SCI: Fixed bug #3048911 - "Keyboard discrepancies in all SCI games" by ↵ | Filippos Karapetis | |
handling synthetic (keyboard repeat) events and adding support for Control-C svn-id: r52252 | |||
2010-08-21 | SCI: Fixed bug #3050122 - "QFG3: Crash after throwing the spear of death" | Filippos Karapetis | |
svn-id: r52251 | |||
2010-08-21 | SCI: Added a detection entry for LSL5 (bug report #3049771) | Filippos Karapetis | |
svn-id: r52250 | |||
2010-08-20 | GOB: Add an initGame() for Fascination. | Arnaud Boutonné | |
Added in order to suppress the speaker and the adlib flag. When the speaker flag is set, some sounds are skipped. The adlib flag will be required the day the MDY/TBR player will work: SB music for the moment svn-id: r52247 | |||
2010-08-20 | SCI: added another comment to kRandom | Martin Kiewitz | |
about hoyle4 svn-id: r52246 | |||
2010-08-20 | SCI: kRandom now exactly behaving like sierra sci | Martin Kiewitz | |
hoyle4 and lsl5 door code work now svn-id: r52244 | |||
2010-08-20 | SCI: Fixed typos in kRandom() | Filippos Karapetis | |
svn-id: r52242 | |||
2010-08-20 | SCI: Reverted kRandom to use unsigned integers again (used e.g. in LSL5) and ↵ | Filippos Karapetis | |
added a temporary hack for the special case in Hoyle 4 (0x0, 0xFFFF), till we find out how this is handled correctly svn-id: r52240 | |||
2010-08-20 | Fascination - (SylvainTV) Implement window traces | Arnaud Boutonné | |
svn-id: r52238 | |||
2010-08-20 | SCI: Fixed bug #3039308 - "HOYLE4: Rules Dialog missing background" | Filippos Karapetis | |
svn-id: r52237 | |||
2010-08-20 | Fixed bug #3049361 - "Hoyle4: Game is falsely detected as DEMO" | Filippos Karapetis | |
svn-id: r52236 | |||
2010-08-20 | SCI: Fixed bug #3049435 - "QFG3: Crash at Simbani warrior challenge" | Filippos Karapetis | |
svn-id: r52235 | |||
2010-08-20 | SCUMM/TOWNS: fix minor bugs | Florian Kagerer | |
svn-id: r52234 | |||
2010-08-20 | KYRA/TOWNS: fix memory leak and some cleanup | Florian Kagerer | |
svn-id: r52232 | |||
2010-08-20 | Oups - Fix compilation | Arnaud Boutonné | |
svn-id: r52231 | |||
2010-08-20 | Hugo : Style - Add parenthesis around condition when conditional operator is ↵ | Arnaud Boutonné | |
used, as mentioned in Code Formatting Conventions svn-id: r52230 | |||
2010-08-20 | Hugo : Add toggle sound, plus little clean up | Arnaud Boutonné | |
svn-id: r52229 | |||
2010-08-20 | Hugo - Fix a problem in the F1 behavior | Arnaud Boutonné | |
svn-id: r52228 | |||
2010-08-20 | Hugo - Add handling of "turbo" key (F8) | Arnaud Boutonné | |
- Modify the score line so it looks like the DOS one svn-id: r52227 | |||
2010-08-20 | Hugo - Move DOS hardcoded inventory strings to Hugo.dat | Arnaud Boutonné | |
svn-id: r52226 | |||
2010-08-20 | Reverting r52224, as it was incorrect - fanmade games use the same ↵ | Filippos Karapetis | |
interpreter as normal ones, so this doesn't make sense. Added a FIXME with a description about the graphics glitch in fanmade games svn-id: r52225 | |||
2010-08-20 | SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch" | Filippos Karapetis | |
svn-id: r52224 | |||
2010-08-20 | SCI: Fixed bug #3049146 - "MOTHERGOOSE CD: Rooms 7, 23 crash", merged some ↵ | Filippos Karapetis | |
similar workaround entries and added a comment for invalid rects received in kCan(t)BeHere svn-id: r52223 | |||
2010-08-20 | SCI: Fixed the GM detection introduced in rev #52211 to check the first ↵ | Filippos Karapetis | |
available track, instead of track 1 (which doesn't always exist, e.g. in Pharkas). Also, added a comment inside applyPatch() svn-id: r52222 | |||
2010-08-20 | Fascination - Add a delay before entering the lab. This was a script issue ↵ | Arnaud Boutonné | |
only present in the Amiga and Atari ST versions svn-id: r52221 | |||
2010-08-20 | SCI: Changed a warning into a debugC | Filippos Karapetis | |
svn-id: r52220 | |||
2010-08-19 | SCI: disabling EGA mapping after sci1ega | Martin Kiewitz | |
fixes vga conversion games graphic glitches, some views have bad mapping tables svn-id: r52218 | |||
2010-08-19 | Fascination - Fix protection screen (and several other glitches like in the ↵ | Arnaud Boutonné | |
very last screen behavior) svn-id: r52217 | |||
2010-08-19 | MOHAWK: Draw in the dome combination in the lab journal | Matthew Hoops | |
svn-id: r52216 | |||
2010-08-19 | MOHAWK: Draw in the telescope combination in Catherine's journal | Matthew Hoops | |
svn-id: r52215 | |||
2010-08-19 | SCI: Fixed bug #3038228 - "MOTHERGOOSE: Crash at the castle" | Filippos Karapetis | |
svn-id: r52214 | |||
2010-08-19 | SCI: Fixed one of the bugs in hoyle3, from bug report #3038837 - "HOYLE3: ↵ | Filippos Karapetis | |
EGA/VGA Crashes" (that report includes more issues) svn-id: r52213 | |||
2010-08-19 | SCI: Added checking for the existence of a GM track, to determine if device ↵ | Filippos Karapetis | |
ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1 svn-id: r52211 | |||
2010-08-19 | SCI: Fixed bug #3039768 - "QFG3: Glitch When Making Thief Sign to Rope ↵ | Filippos Karapetis | |
Maker", by fixing the implementation of kSetJump, based on Greg's SCI code. kSetJump returned an incorrect result, causing the actor to jump outside the screen svn-id: r52207 | |||
2010-08-19 | KYRA: Remove superfluous music fade out on Kyra 3 startup. | Johannes Schickel | |
svn-id: r52201 | |||
2010-08-19 | KYRA: Cleanup. | Johannes Schickel | |
svn-id: r52200 | |||
2010-08-18 | SCI: Fixed bug #3039679 - "SCI Fanmade - The Gem Scenario: Crash at the start" | Filippos Karapetis | |
svn-id: r52199 | |||
2010-08-18 | SCUMM/FM-TOWNS: start rewriting audio code | Florian Kagerer | |
- Start rewriting audio code for FM-TOWNS versions of Loom, Indy3 and Monkey Island 1 using the recently added code in towns_audio.cpp (Zak should work the same way, but I can't test, since I don't own that one). - All sound types (pcm, euphony and cd audio) now support volume and balance control (e.g. try walking into/out of the kitchen and opening/closing the door in the Scumm Bar in Monkey Island 1 or walking into/out of the circus tent). - Pcm sounds now support proper loop start/end and note offsets (e.g. try out the hammer sound in the forge in LOOM for example). - some other minor improvements - The FM-Towns versions of Indy 4 and Monkey Island 2 are not affected. I don't have Monkey Island 2, but I presume that it will work like Indy 4. Adding support for these will be a separate task, since they work quite differently. svn-id: r52198 | |||
2010-08-18 | SCI: Fixed bug #3041232 - "LB2Floppy: Crash at Museum" | Filippos Karapetis | |
svn-id: r52197 |