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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-09-26
MADE: Hopefully fixed bug #2957333 - "MADE: Screen effects sometimes look wro...
Filippos Karapetis
2011-09-26
SCI: Changes to the sound resource initialization code
Filippos Karapetis
2011-09-26
SCI: Code formatting
Filippos Karapetis
2011-09-26
TSAGE: Added default cases to switch statements
Paul Gilbert
2011-09-26
TSAGE: Implemented Blue Force scene 410
Paul Gilbert
2011-09-26
AGI: Fixed several incorrect substitutions of "game" with "_game"
Filippos Karapetis
2011-09-26
AGI: Fix style
Willem Jan Palenstijn
2011-09-26
AGI: Removed leftover dead code
Filippos Karapetis
2011-09-26
AGI: Fixed invalid memory writes in wordWrapString()
Filippos Karapetis
2011-09-26
AGI: Fixed the line changing code, and added EOL checks
Filippos Karapetis
2011-09-26
AGI: Rewrote cmdVersion() to use Common::String
Filippos Karapetis
2011-09-26
AGI: Cleanup, added some comments, removed an obsolete FIXME
Filippos Karapetis
2011-09-26
AGI: Add FIXME for wordwrap buffer overflow
Willem Jan Palenstijn
2011-09-26
AGI: Clean up save/load String usage
Willem Jan Palenstijn
2011-09-26
TsAGE: Add scene 935
Strangerke
2011-09-26
AGI: Fixed the description of KQ2 Amiga (bug #3191496)
Filippos Karapetis
2011-09-26
AGI: Fixed bug #3196882 - "KQ3: PCSpeaker affects render mode"
Filippos Karapetis
2011-09-26
AGI: Marked 4070342 as a workaround
Filippos Karapetis
2011-09-26
AGI: Fix for bug #3018770 - "AGI: PQ1: Flickering newspaper"
Filippos Karapetis
2011-09-26
AGI: Fixed the actual cause of bug #3295652, and partially fixed bug #3080415
Filippos Karapetis
2011-09-26
AGI: doUpdate() already calls updateScreen()
Filippos Karapetis
2011-09-26
AGI: Fixed bug #3074570 - "AGI LSL1: TAB stops working after restart"
Filippos Karapetis
2011-09-26
AGI: Fix bug #3080041 - "AGI Mother Goose: White bar in intro"
Filippos Karapetis
2011-09-25
SCI2: kString(Format) uses %d for unsigned integers. Some cleanup
Filippos Karapetis
2011-09-25
AGI: Fix compilation
Filippos Karapetis
2011-09-25
SCI: Added a workaround for bug #3295652 - "AGI: (Fan) SQ0: Animation overdra...
Filippos Karapetis
2011-09-25
AGI: Switched to Common::String in the save/load code
Filippos Karapetis
2011-09-25
AGI: Rewrite getSavegameFilename() so that it doesn't try to return a pointer...
Filippos Karapetis
2011-09-25
AGI: Fixed EOF in text.cpp
Filippos Karapetis
2011-09-25
AGI: Fixed bug #3292784 - "AGI: SQ2: Name forgotten after game restart"
Filippos Karapetis
2011-09-25
AGI: Bugfix for script bug #3116541 - "AGI FAN Beyond the Titanic 2: Crash on...
Filippos Karapetis
2011-09-25
AGI: Replaced odd usage of sprintf() with strcpy()
Filippos Karapetis
2011-09-25
AGI: Resolved an old FIXME concerning OOB access
Filippos Karapetis
2011-09-25
AGI: Fixed typo in restart dialog
Filippos Karapetis
2011-09-25
AGI: Cleanup of some detection entries
Filippos Karapetis
2011-09-25
AGI: Add some comments regarding save slot 0, and use the default SaveStateDe...
Filippos Karapetis
2011-09-25
AGI/COMMON: Fixed bug #3407308 - "AGI: SQ2: Saving allowed in autosave slot 0...
Filippos Karapetis
2011-09-25
TsAGE: Implement scene 920
Strangerke
2011-09-25
TSAGE: Bugfix for Blue Force scene 50
Paul Gilbert
2011-09-25
TSAGE: Bugfixes for Blue Force scene 315
Paul Gilbert
2011-09-25
TSAGE: Bugfixes for Blue Force scene 370
Paul Gilbert
2011-09-25
TSAGE: Bugfixes for Blue Force scene 360
Paul Gilbert
2011-09-25
TSAGE: Bugfixes for Blue Force scene 355
Paul Gilbert
2011-09-25
SCI: Bugfix for the palette of Longbow Amiga (still not right)
Filippos Karapetis
2011-09-25
AGOS: Fix loading VGA files from InstallShield cab file.
Travis Howell
2011-09-25
TSAGE: Cleanup of variable/method names in Blue Force scene 355
Paul Gilbert
2011-09-25
TSAGE: Moved the _bgSceneObjects list from SceneManager to Scene.
Paul Gilbert
2011-09-25
TSAGE: Fix Valgrind warnings
Paul Gilbert
2011-09-24
SCI: Always reset hold when starting a new song. Fixes bug #3413589 - "SCI: K...
Filippos Karapetis
2011-09-24
MOHAWK: Remove erroneous executable name from a detection entry
Matthew Hoops
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