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AgeCommit message (Expand)Author
2010-10-29SCUMM: Switch to the new SaveStateDescriptor::setPlayTime.Johannes Schickel
2010-10-29ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.Johannes Schickel
2010-10-29SCI: Remove unused variable + some formatting fixes.Johannes Schickel
2010-10-29SCI: Added detection of some fan made script patches.Filippos Karapetis
2010-10-29SCI: Updated kSetShowStyle signature for SCI2.1. SQ6 starts againFilippos Karapetis
2010-10-29KYRA: Minor formatting cleanup.Johannes Schickel
2010-10-28SCI: Fixed a detection entry of Hoyle 1 (bug report #3090841)Filippos Karapetis
2010-10-28KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.Johannes Schickel
2010-10-28KYRA: Fix some code errors reported by ICC (i.e. subclasses not overwriting m...Johannes Schickel
2010-10-28SCI: Updated help page on the new console command "map_instrument"Filippos Karapetis
2010-10-28SWORD25: Comment out unused static variable.Johannes Schickel
2010-10-28TOON: Fixed some animation glitches for small spritesSylvain Dupont
2010-10-28SCI: Added some missing GM mappings for MT-32 instruments:Filippos Karapetis
2010-10-28SCI: Split the GM related names out of map-mt32-to-gm.h and into a separate h...Filippos Karapetis
2010-10-28SCI: Fixed typoFilippos Karapetis
2010-10-28SCI: Fixed compilation and added include safeguards to map-mt32-to-gm.hFilippos Karapetis
2010-10-28SCI: Improved the description of the "map_instrument" console command a bit. ...Filippos Karapetis
2010-10-28SCI: Several changes related to MT-32 -> GM mappingFilippos Karapetis
2010-10-28SWORD25: Standardised savegame filenames, start on advanced engine featuresPaul Gilbert
2010-10-28SWORD25: Start to rename read/write methods of *PersistenceBlock classesMax Horn
2010-10-28SWORD25: Get rid of CallbackRegistryMax Horn
2010-10-28SWORD25: Simplify InputEngine::(un)persistMax Horn
2010-10-27ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.Johannes Schickel
2010-10-27ENGINE: Generalize SCUMM play time counting and move it into Engine.Johannes Schickel
2010-10-27SCI: Cleanup, invoking pauseEngine() on Console::preEnter() and Console::post...Filippos Karapetis
2010-10-27JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2010-10-27LASTEXPRESS: Rename variable to silence GCC warningTorbjörn Andersson
2010-10-27SCI: Proper pausing/resuming of MIDI music in SciEngine::pauseEngineIntern(),...Filippos Karapetis
2010-10-27LASTEXPRESS: Use Common::Rational when adjusting menu clockJulien Templier
2010-10-27LASTEXPRESS: Hide menu elements after a game has been loadedJulien Templier
2010-10-27LASTEXPRESS: Implement game loading (last save entry only)Julien Templier
2010-10-27LASTEXPRESS: Do not try to show intro when loading a gameJulien Templier
2010-10-27LASTEXPRESS: Cleanup game savingJulien Templier
2010-10-27LASTEXPRESS: Add some missing casts and const qualifiersJulien Templier
2010-10-27SWORD25: Fix keyboard state handlingMax Horn
2010-10-27SWORD25: Use ScummVM keycodesMax Horn
2010-10-27SWORD25: Fix out of bounds writes when pressing keys like ctrl or F-keysMax Horn
2010-10-27GROOVIE: Fix bug #3095031 (regression in Russian T7G).Jordi Vilalta Prat
2010-10-27AGI: Add note about AgiEngine::parseFeaturesMax Horn
2010-10-26AGI: Fix memory leak in AgiEngine::parseFeatures()Max Horn
2010-10-26AGI: Replace report() macro by debug() / warning()Max Horn
2010-10-26TOON: Fix SetMousePos wrong positionSylvain Dupont
2010-10-26TOON: Implement cmd_Set_Anim_Scale_SizeSylvain Dupont
2010-10-26GMM: Add a basic help dialogs for engines not providing one (i.e. all but SC...Max Horn
2010-10-26HUGO: Add specific schedulers for each DOS version. Arnaud Boutonné
2010-10-26SCI: removing unneeded callMartin Kiewitz
2010-10-26SCI: fix gfx issues when giving out cards hoyle4Martin Kiewitz
2010-10-26LASTEXPRESS: Read savegame in blocks instead of bytesWillem Jan Palenstijn
2010-10-26SCI: kAnimate bit 2 is hoyle 4 exclusiveMartin Kiewitz
2010-10-26SCI: little cleanup kAnimateMartin Kiewitz