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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-10-29
SCUMM: Switch to the new SaveStateDescriptor::setPlayTime.
Johannes Schickel
2010-10-29
ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
Johannes Schickel
2010-10-29
SCI: Remove unused variable + some formatting fixes.
Johannes Schickel
2010-10-29
SCI: Added detection of some fan made script patches.
Filippos Karapetis
2010-10-29
SCI: Updated kSetShowStyle signature for SCI2.1. SQ6 starts again
Filippos Karapetis
2010-10-29
KYRA: Minor formatting cleanup.
Johannes Schickel
2010-10-28
SCI: Fixed a detection entry of Hoyle 1 (bug report #3090841)
Filippos Karapetis
2010-10-28
KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.
Johannes Schickel
2010-10-28
KYRA: Fix some code errors reported by ICC (i.e. subclasses not overwriting m...
Johannes Schickel
2010-10-28
SCI: Updated help page on the new console command "map_instrument"
Filippos Karapetis
2010-10-28
SWORD25: Comment out unused static variable.
Johannes Schickel
2010-10-28
TOON: Fixed some animation glitches for small sprites
Sylvain Dupont
2010-10-28
SCI: Added some missing GM mappings for MT-32 instruments:
Filippos Karapetis
2010-10-28
SCI: Split the GM related names out of map-mt32-to-gm.h and into a separate h...
Filippos Karapetis
2010-10-28
SCI: Fixed typo
Filippos Karapetis
2010-10-28
SCI: Fixed compilation and added include safeguards to map-mt32-to-gm.h
Filippos Karapetis
2010-10-28
SCI: Improved the description of the "map_instrument" console command a bit. ...
Filippos Karapetis
2010-10-28
SCI: Several changes related to MT-32 -> GM mapping
Filippos Karapetis
2010-10-28
SWORD25: Standardised savegame filenames, start on advanced engine features
Paul Gilbert
2010-10-28
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
Max Horn
2010-10-28
SWORD25: Get rid of CallbackRegistry
Max Horn
2010-10-28
SWORD25: Simplify InputEngine::(un)persist
Max Horn
2010-10-27
ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
Johannes Schickel
2010-10-27
ENGINE: Generalize SCUMM play time counting and move it into Engine.
Johannes Schickel
2010-10-27
SCI: Cleanup, invoking pauseEngine() on Console::preEnter() and Console::post...
Filippos Karapetis
2010-10-27
JANITORIAL: Remove unnecessary semicolons
Torbjörn Andersson
2010-10-27
LASTEXPRESS: Rename variable to silence GCC warning
Torbjörn Andersson
2010-10-27
SCI: Proper pausing/resuming of MIDI music in SciEngine::pauseEngineIntern(),...
Filippos Karapetis
2010-10-27
LASTEXPRESS: Use Common::Rational when adjusting menu clock
Julien Templier
2010-10-27
LASTEXPRESS: Hide menu elements after a game has been loaded
Julien Templier
2010-10-27
LASTEXPRESS: Implement game loading (last save entry only)
Julien Templier
2010-10-27
LASTEXPRESS: Do not try to show intro when loading a game
Julien Templier
2010-10-27
LASTEXPRESS: Cleanup game saving
Julien Templier
2010-10-27
LASTEXPRESS: Add some missing casts and const qualifiers
Julien Templier
2010-10-27
SWORD25: Fix keyboard state handling
Max Horn
2010-10-27
SWORD25: Use ScummVM keycodes
Max Horn
2010-10-27
SWORD25: Fix out of bounds writes when pressing keys like ctrl or F-keys
Max Horn
2010-10-27
GROOVIE: Fix bug #3095031 (regression in Russian T7G).
Jordi Vilalta Prat
2010-10-27
AGI: Add note about AgiEngine::parseFeatures
Max Horn
2010-10-26
AGI: Fix memory leak in AgiEngine::parseFeatures()
Max Horn
2010-10-26
AGI: Replace report() macro by debug() / warning()
Max Horn
2010-10-26
TOON: Fix SetMousePos wrong position
Sylvain Dupont
2010-10-26
TOON: Implement cmd_Set_Anim_Scale_Size
Sylvain Dupont
2010-10-26
GMM: Add a basic help dialogs for engines not providing one (i.e. all but SC...
Max Horn
2010-10-26
HUGO: Add specific schedulers for each DOS version.
Arnaud Boutonné
2010-10-26
SCI: removing unneeded call
Martin Kiewitz
2010-10-26
SCI: fix gfx issues when giving out cards hoyle4
Martin Kiewitz
2010-10-26
LASTEXPRESS: Read savegame in blocks instead of bytes
Willem Jan Palenstijn
2010-10-26
SCI: kAnimate bit 2 is hoyle 4 exclusive
Martin Kiewitz
2010-10-26
SCI: little cleanup kAnimate
Martin Kiewitz
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