Age | Commit message (Expand) | Author |
2007-06-03 | Fixed serious memory leak in AGOS engine (sound looping code was leaking) | Max Horn |
2007-06-03 | Opcode 11 is sfLockUser. Also updated Scene::getHeight() for this change. Now... | Filippos Karapetis |
2007-06-03 | Moved the updating of framecount to a more appropriate place | Filippos Karapetis |
2007-06-02 | Silence an MSVC8 warning | Filippos Karapetis |
2007-06-02 | implement most-recently-used scheme for dictionary words | Kostas Nakos |
2007-06-02 | better handle mode changes and command line length | Kostas Nakos |
2007-06-02 | adding multi-tap alpha input | Kostas Nakos |
2007-06-02 | Implemented the sfWaitFrames script function for IHNM. Many animations should... | Filippos Karapetis |
2007-06-02 | Moved a sanity check before some relevant asserts | Filippos Karapetis |
2007-06-02 | Actually drop the DXA frame (i.e. don't update the screen) when we say we do. | Torbjörn Andersson |
2007-06-02 | Fix display of conversation responses in Waxworks. | Travis Howell |
2007-06-02 | Make InfoDialog::setInfoText a bit more useful, by making it public & reusable | Max Horn |
2007-06-02 | renamed variable in IMuseDigital music code | Paweł Kołodziejski |
2007-06-02 | oops, remove debugging output | Kostas Nakos |
2007-06-02 | permit only one instance of predictive dialog, add handling of keypad keys | Kostas Nakos |
2007-06-02 | kill misplaced cursor, refresh only when necessary, add some (cheap) visual f... | Kostas Nakos |
2007-06-02 | Fix inventory icons display in Amiga version of Waxworks. | Travis Howell |
2007-06-01 | Fix regressions, caused by VGATimerEntry type changes. | Travis Howell |
2007-06-01 | cleanup names | Paweł Kołodziejski |
2007-06-01 | rename some imuse variables | Paweł Kołodziejski |
2007-06-01 | rename some imuse variables | Paweł Kołodziejski |
2007-06-01 | small correction of comment | Paweł Kołodziejski |
2007-06-01 | added comments for imuse digital variables | Paweł Kołodziejski |
2007-06-01 | Fix bug #1727457 - WATER: Unexpected crash at the end of level 15. | Travis Howell |
2007-05-31 | Re-added Revolution Software copyright to BS2 engine | Max Horn |
2007-05-31 | Add Macintosh filenames differences, for several CUP previews of HE games. | Travis Howell |
2007-05-30 | added comment to cloneToFadeOutTrack() | Paweł Kołodziejski |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-30 | fixed predictive dialog messing up state if another dialog was already shown | Kostas Nakos |
2007-05-30 | properly direct pred. dialog's output, when started thru the event mechanism | Kostas Nakos |
2007-05-30 | cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also... | Gregory Montoir |
2007-05-30 | Removing useless common/fs.h includes | Max Horn |
2007-05-30 | Modified version of patch #1727045 INDY3: IQ Points Dialog | Max Horn |
2007-05-30 | Several const correctness fixes | Max Horn |
2007-05-30 | - Added a workaround for bug #1705338 (Seg fault when trying to switch screen... | Sven Hesse |
2007-05-29 | Fix for bug #774783 - INDY3: problems in Berlin with Hitler (submitted after ... | Filippos Karapetis |
2007-05-29 | removed some resource related memory leaks | Gregory Montoir |
2007-05-29 | added code for freePartRange, freePartEntry and freeOverlay (also renamed som... | Gregory Montoir |
2007-05-29 | added EVENT_PREDICTIVE_DIALOG event to bring up the predictive dialog on dema... | Kostas Nakos |
2007-05-29 | Color 0 should always be black in IHNM. The panel backgrounds don't erroneous... | Filippos Karapetis |
2007-05-29 | Corrected actor walk speed in IHNM | Filippos Karapetis |
2007-05-28 | Add missing mouse cursor in Elvira 2. | Travis Howell |
2007-05-28 | Partial fix for walking speed in IHNM. | Eugene Sandulenko |
2007-05-28 | Use zone number to detect interface height differences in the AtariST verison... | Travis Howell |
2007-05-28 | Fix glitches in AtariST demo of Elvira 1. | Travis Howell |
2007-05-28 | Fix loading restart state in Amiga and AtariST versions of Elvira 2. | Travis Howell |
2007-05-28 | Impelemented game as far as dragon cave entrance | Paul Gilbert |
2007-05-28 | Added saving of scheduled scripts, and set script activation times to match o... | Paul Gilbert |
2007-05-28 | Implemented new script methods | Paul Gilbert |
2007-05-28 | Added saving of scheduled scripts, and set script activation times to match o... | Paul Gilbert |