Age | Commit message (Expand) | Author |
2006-05-05 | Update copyright | Travis Howell |
2006-05-04 | Set speech_mute/sfx_mute/music_mute values in one single central place | Max Horn |
2006-05-04 | Cleanup | Travis Howell |
2006-05-04 | Update palmOS code for GameSpecificSettings changes | Travis Howell |
2006-05-04 | Allow skipping speech in Simon1 | Travis Howell |
2006-05-04 | Adds (partial) support for italian floppy. (still hardcoded strings are missi... | Johannes Schickel |
2006-05-04 | Add missing old simon1 target | Travis Howell |
2006-05-04 | Don't read beyond animationCount, when looking for animation in vc3_loadSprite() | Travis Howell |
2006-05-04 | Don't read beyond imageCount, when looking for image | Travis Howell |
2006-05-04 | Remove duplicate code | Travis Howell |
2006-05-04 | Fix loading of default saved game file, containing restate state, in FF | Travis Howell |
2006-05-04 | Add filename difference in Amiga/Mac. versions of FF | Travis Howell |
2006-05-04 | Show Epic Interactive movie on startup in Amiga/Mac. versions of FF | Travis Howell |
2006-05-04 | Update screen more often, for smoother mouse movement | Travis Howell |
2006-05-04 | Cleanup | Travis Howell |
2006-05-03 | Changed FilesystemNode::listDir to return a bool indicating its success (or f... | Max Horn |
2006-05-03 | Moved some code from SCUMM's detectGames function into a separate function (i... | Max Horn |
2006-05-03 | Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRenderer... | Max Horn |
2006-05-03 | Fixes typo. | Johannes Schickel |
2006-05-03 | - moves detection code to plugin.cpp. | Johannes Schickel |
2006-05-03 | - modifies loadBitmap not to crash if a image isn't found | Johannes Schickel |
2006-05-03 | Fix for bug # 1480744 ("KYRA1: mouse cursor vanishes"). | Johannes Schickel |
2006-05-03 | Add work around for glitches that occurs on map, when Simon rides lion to the... | Travis Howell |
2006-05-03 | Fix subtitle colors during lion ride in Simon2 | Travis Howell |
2006-05-03 | Clear front buffer, when using cutscenes in Amiga version of FF | Travis Howell |
2006-05-03 | Use FilesystemNode, never AbstractFilesystemNode (which is for internal use o... | Max Horn |
2006-05-03 | Write results to correct locations in setRandom and getPathValue video opcode... | Travis Howell |
2006-05-03 | Correct size of GPVCount/PVCount vars | Travis Howell |
2006-05-03 | Correct result var in checkPaths script opcode in FF | Travis Howell |
2006-05-03 | sfx5 isn't ambient, but manually started/stopped in FF | Travis Howell |
2006-05-03 | Read correct offset in loadIconData() | Travis Howell |
2006-05-03 | Fix scrolling glitches in Oracle of FF | Travis Howell |
2006-05-03 | Cleanup | Travis Howell |
2006-05-02 | Allow skipping cutscenes via ESC key too | Travis Howell |
2006-05-02 | Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA ver... | Max Horn |
2006-05-02 | Cleanup | Torbjörn Andersson |
2006-05-02 | Let's try this again: Let the backend draw the mouse cursor, instead of drawing | Torbjörn Andersson |
2006-05-02 | Fixed FF mouse cursors being drawn a bit to the left of the hotspot. FF seems | Torbjörn Andersson |
2006-05-02 | Update language details for filenames of a few games | Travis Howell |
2006-05-02 | Update language details for filenames of several HE games | Travis Howell |
2006-05-02 | Add gameFilenamesTable[] entries for activity, fbpack and funpack | Travis Howell |
2006-05-02 | Fix detection of Windows version of puttmoon | Travis Howell |
2006-05-02 | Add support for reading/writing config files through saveGameManager and use ... | Travis Howell |
2006-05-01 | It's wrong to assume a given file is located in gameDataPath, so do not use t... | Max Horn |
2006-05-01 | Some cleanup, and added a FIXME comment concerning the wrong usage of getSave... | Max Horn |
2006-05-01 | Another small update/cleanup to the French messages from Nicolas Joly. | Torbjörn Andersson |
2006-05-01 | - Stubbed goblinFunc(), it's completeley different; now it at least | Sven Hesse |
2006-05-01 | More stubs; GOB2 goes in-game for a second, then segfaults in the | Sven Hesse |
2006-05-01 | Applied patch from Nicolas Joly to fix the French default messages in Future | Torbjörn Andersson |
2006-05-01 | Minor cleanup | Travis Howell |