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2006-05-05Update copyrightTravis Howell
svn-id: r22358
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
svn-id: r22342
2006-05-04CleanupTravis Howell
svn-id: r22336
2006-05-04Update palmOS code for GameSpecificSettings changesTravis Howell
svn-id: r22335
2006-05-04Allow skipping speech in Simon1Travis Howell
svn-id: r22334
2006-05-04Adds (partial) support for italian floppy. (still hardcoded strings are ↵Johannes Schickel
missing) (Bug # 1409244 ("KYRA: GFX problems with ITALIAN floppy")). svn-id: r22333
2006-05-04Add missing old simon1 targetTravis Howell
svn-id: r22332
2006-05-04Don't read beyond animationCount, when looking for animation in vc3_loadSprite()Travis Howell
svn-id: r22331
2006-05-04Don't read beyond imageCount, when looking for imageTravis Howell
svn-id: r22330
2006-05-04Remove duplicate codeTravis Howell
svn-id: r22329
2006-05-04Fix loading of default saved game file, containing restate state, in FFTravis Howell
svn-id: r22328
2006-05-04Add filename difference in Amiga/Mac. versions of FFTravis Howell
svn-id: r22326
2006-05-04Show Epic Interactive movie on startup in Amiga/Mac. versions of FFTravis Howell
svn-id: r22323
2006-05-04Update screen more often, for smoother mouse movementTravis Howell
svn-id: r22322
2006-05-04CleanupTravis Howell
svn-id: r22320
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or ↵Max Horn
failure) svn-id: r22315
2006-05-03Moved some code from SCUMM's detectGames function into a separate function ↵Max Horn
(in an attempt to somewhat reduce the size of this huuuge function) svn-id: r22314
2006-05-03Removed CharsetRendererV3::getFontHeight (it was identical to ↵Max Horn
CharsetRendererCommon::getFontHeight) svn-id: r22311
2006-05-03Fixes typo.Johannes Schickel
svn-id: r22310
2006-05-03- moves detection code to plugin.cpp.Johannes Schickel
- splits game table for kyra1 and kyra2. svn-id: r22309
2006-05-03- modifies loadBitmap not to crash if a image isn't foundJohannes Schickel
- starts to clean up the engine initalisation code svn-id: r22308
2006-05-03Fix for bug # 1480744 ("KYRA1: mouse cursor vanishes").Johannes Schickel
svn-id: r22307
2006-05-03Add work around for glitches that occurs on map, when Simon rides lion to ↵Travis Howell
the goblin camp, in non-English versions of Simon2 svn-id: r22305
2006-05-03Fix subtitle colors during lion ride in Simon2Travis Howell
svn-id: r22303
2006-05-03Clear front buffer, when using cutscenes in Amiga version of FFTravis Howell
svn-id: r22301
2006-05-03Use FilesystemNode, never AbstractFilesystemNode (which is for internal use ↵Max Horn
only) svn-id: r22296
2006-05-03Write results to correct locations in setRandom and getPathValue video ↵Travis Howell
opcodes of FF svn-id: r22295
2006-05-03Correct size of GPVCount/PVCount varsTravis Howell
svn-id: r22294
2006-05-03Correct result var in checkPaths script opcode in FFTravis Howell
svn-id: r22293
2006-05-03sfx5 isn't ambient, but manually started/stopped in FFTravis Howell
svn-id: r22292
2006-05-03Read correct offset in loadIconData()Travis Howell
svn-id: r22291
2006-05-03Fix scrolling glitches in Oracle of FFTravis Howell
svn-id: r22290
2006-05-03CleanupTravis Howell
svn-id: r22289
2006-05-02Allow skipping cutscenes via ESC key tooTravis Howell
svn-id: r22288
2006-05-02Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA ↵Max Horn
version (see also bug #1193185) svn-id: r22283
2006-05-02CleanupTorbjörn Andersson
svn-id: r22280
2006-05-02Let's try this again: Let the backend draw the mouse cursor, instead of drawingTorbjörn Andersson
it ourselves. This time it seems to work. svn-id: r22279
2006-05-02Fixed FF mouse cursors being drawn a bit to the left of the hotspot. FF seemsTorbjörn Andersson
to have this strange notion of multiplying the X coordinate by two, so when it was using 38 to manipulate it, it really meant 19. I think. Now we just need to simplify this to make the backend draw the cursor instead. svn-id: r22278
2006-05-02Update language details for filenames of a few gamesTravis Howell
svn-id: r22277
2006-05-02Update language details for filenames of several HE gamesTravis Howell
svn-id: r22276
2006-05-02Add gameFilenamesTable[] entries for activity, fbpack and funpackTravis Howell
svn-id: r22275
2006-05-02Fix detection of Windows version of puttmoonTravis Howell
svn-id: r22274
2006-05-02Add support for reading/writing config files through saveGameManager and use ↵Travis Howell
for config files in HE games svn-id: r22273
2006-05-01It's wrong to assume a given file is located in gameDataPath, so do not use ↵Max Horn
that to print out warnings that pretend otherwise svn-id: r22272
2006-05-01Some cleanup, and added a FIXME comment concerning the wrong usage of ↵Max Horn
getSavePath() svn-id: r22266
2006-05-01Another small update/cleanup to the French messages from Nicolas Joly.Torbjörn Andersson
svn-id: r22264
2006-05-01- Stubbed goblinFunc(), it's completeley different; now it at leastSven Hesse
doesn't crash anymore - Reduced valgrind's complains about unitialized memory svn-id: r22263
2006-05-01More stubs; GOB2 goes in-game for a second, then segfaults in theSven Hesse
Global-constructor; valgrind shows invalid reads in parseValExpr() and parseExpr() while accessing _inter_variables and _inter_execPtr svn-id: r22262
2006-05-01Applied patch from Nicolas Joly to fix the French default messages in FutureTorbjörn Andersson
Wars. (I had originally left them as question marks because I didn't know what characters they were supposed to be.) svn-id: r22259
2006-05-01Minor cleanupTravis Howell
svn-id: r22258