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AgeCommit message (Expand)Author
2009-11-29Cleanup.Johannes Schickel
2009-11-29SCI/newgui: handling of right aligned menu text changedMartin Kiewitz
2009-11-29Removed unused codeFilippos Karapetis
2009-11-29KYRA/PC98: fixed regressionFlorian Kagerer
2009-11-29Bugfix for reactivating an NPC when it was previously deactivated at precisel...Paul Gilbert
2009-11-29KYRA: fixed pc98 intro sfx (regression)Florian Kagerer
2009-11-29Removed unused codeFilippos Karapetis
2009-11-28KYRA: removed hack in staticres loaderFlorian Kagerer
2009-11-28KYRA: added HOF PC-98 static data to kyra.datFlorian Kagerer
2009-11-28Fix for bug #2905439 "AmigaOS: Recent Kryandia changes broke compilation".Johannes Schickel
2009-11-28LOL/Floppy: fixed crashFlorian Kagerer
2009-11-28Fix compilation on 64bit systems.Johannes Schickel
2009-11-28LOL: completed support for floppy installer filesFlorian Kagerer
2009-11-28Hopefully fix switching to the map right after switching the locationRobert Špalek
2009-11-28Fixed bug with exhausting sound handlesRobert Špalek
2009-11-27Brief Groovie namespace commentScott Thomas
2009-11-26Typos.Johannes Schickel
2009-11-26Initial doxygen description of the Kyrandia engine.Johannes Schickel
2009-11-26SCI: Turn SfxPlayer::_mutex from a pointer into a plain memberMax Horn
2009-11-26Fix warningMax Horn
2009-11-26Some whitespace and formatting fixesMax Horn
2009-11-26Changed the game list in the doxygen comment to list all the games the engine...Paul Gilbert
2009-11-26Added some comments on the status of the enginePaul Gilbert
2009-11-26Added the basics of a action list displayPaul Gilbert
2009-11-26Removed dead codeFilippos Karapetis
2009-11-26Add patch #2857016 - MM C64: meteor landing as work around, with the explaina...Travis Howell
2009-11-26Add patch #2853844 - MM C64: walksounds.Travis Howell
2009-11-26Remove dependancy on STL.Johannes Schickel
2009-11-26Add patch #2839048 - MM C64 sound/music player, with minor changes.Travis Howell
2009-11-26Fix SIGSEGV found by ValGrindRobert Špalek
2009-11-25Cache resource file size to avoid excess file->size() calls.Eugene Sandulenko
2009-11-24Add patch #2903170 - MM C64: costume fix.Travis Howell
2009-11-24Add comment.Travis Howell
2009-11-24COMMON: Remove dependency on engines code (by using the inversion principle).Max Horn
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-11-24Fix incorrectly placed doxygen comments; replace Common::ID2string by Common:...Max Horn
2009-11-24Exclude PCE sound player, from non-16bit color build.Travis Howell
2009-11-23SCI: Reduce header interdependencyMax Horn
2009-11-23DRACI: Reduce header interdependencyMax Horn
2009-11-23GROOVIE: Reduce header interdependencyMax Horn
2009-11-23Add patch #2898231 - LOOM: Sound player for PC-Engine.Travis Howell
2009-11-23COMMON: Remove various variants of the md5_file / md5_file_string funcs; turn...Max Horn
2009-11-23Optimized object property access speedBenjamin Haisch
2009-11-23Fixed breaking long lines instead of using smaller font (which is sometimes n...Robert Špalek
2009-11-22Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's pre...Matthew Hoops
2009-11-22Move setIsReloaded(false) in enterNewRoom() to the right place.Robert Špalek
2009-11-22Remove obsolete and unneeded logic bypassing reloading a location.Robert Špalek
2009-11-22Further cleaned up the hack with removing old animations.Robert Špalek
2009-11-22Make sure hands are empty after loading the gameRobert Špalek
2009-11-22Clearing object animations in a cleaner wayRobert Špalek