Age | Commit message (Expand) | Author |
2015-12-23 | LAB: Review Music declaration, some refactoring and renaming | Strangerke |
2015-12-23 | LAB: Remove some more useless g_lab | Strangerke |
2015-12-23 | LAB: Remove a useless use of g_lab | Strangerke |
2015-12-23 | LAB: Some renaming and refactoring in special.cpp | Strangerke |
2015-12-23 | LAB: The mouse cursor data is constant | Filippos Karapetis |
2015-12-23 | LAB: Remove unneeded static | Filippos Karapetis |
2015-12-23 | LAB: Get rid of the rest of the custom time delay functions | Filippos Karapetis |
2015-12-23 | LAB: Get rid of getTime(), readBlock() and getRandom() | Filippos Karapetis |
2015-12-23 | LAB: Merge transitions in dispman | Strangerke |
2015-12-23 | LAB: Review LabEngine definition, make private a lot of members | Strangerke |
2015-12-23 | LAB: Move timing functions to the utility class | Strangerke |
2015-12-23 | LAB: Move some defines which are only used in the tile puzzle | Filippos Karapetis |
2015-12-23 | LAB: Some renames, simplified saveGame() and loadGame() | Filippos Karapetis |
2015-12-23 | LAB: Change the map floor showing code, when changing floors | Filippos Karapetis |
2015-12-23 | LAB: Rewrite some code using switch statements | Filippos Karapetis |
2015-12-23 | LAB: Move all the tile puzzle related functionality into its own class | Filippos Karapetis |
2015-12-23 | LAB: Reduce some variable scopes, some renaming | Strangerke |
2015-12-23 | LAB: Remove extra whitespace | Filippos Karapetis |
2015-12-23 | LAB: Refactor readPictToMem() | Filippos Karapetis |
2015-12-23 | LAB: Fix crash when closing the map | Filippos Karapetis |
2015-12-23 | LAB: More vars renaming | Eugene Sandulenko |
2015-12-23 | LAB: Simplify bitmap flags | Filippos Karapetis |
2015-12-23 | LAB: Remove some useless use of g_lab | Strangerke |
2015-12-23 | LAB: Move readBlock to the utility class | Strangerke |
2015-12-23 | LAB: Merge playDiff() into readDiff() | Filippos Karapetis |
2015-12-23 | LAB: Review struct definitions in processroom | Strangerke |
2015-12-23 | LAB: Move processroom functions to LabEngine | Strangerke |
2015-12-23 | LAB: Move getWord to DisplayMan | Strangerke |
2015-12-23 | LAB: Move map function to LabEngine class, some renaming | Strangerke |
2015-12-23 | LAB: Some refactoring and renaming in map.cpp | Strangerke |
2015-12-23 | LAB: Move mapScale functions to the utility class | Strangerke |
2015-12-23 | LAB: Rename CloseDataPtr pointers, some refactoring | Strangerke |
2015-12-23 | LAB: Move saveRestoreGame() to saveload.cpp | Eugene Sandulenko |
2015-12-23 | LAB: Code naming, reduced variable scope | Eugene Sandulenko |
2015-12-23 | LAB: Fix regression when scrolling tiles | Filippos Karapetis |
2015-12-23 | LAB: Use a local buffer for moving tiles in the tile puzzle | Filippos Karapetis |
2015-12-23 | LAB: Reduced variables scope | Eugene Sandulenko |
2015-12-23 | LAB: Code naming standards | Eugene Sandulenko |
2015-12-23 | LAB: Reduced dependency on processroom.h. Yay! | Eugene Sandulenko |
2015-12-23 | LAB: Optimized dependency on common headers | Eugene Sandulenko |
2015-12-23 | LAB: Reduced last reducable header: anim.h | Eugene Sandulenko |
2015-12-23 | LAB: Converted DisplayMan::_dispBitMap to a pointer. | Eugene Sandulenko |
2015-12-23 | LAB: Reduced header dependency: interface.h | Eugene Sandulenko |
2015-12-23 | LAB: Reduced header dependency: dispman.h, eventman.h | Eugene Sandulenko |
2015-12-23 | LAB: More header dependency redux | Eugene Sandulenko |
2015-12-23 | LAB: Reduced header dependency: labsets.h, utils.h | Eugene Sandulenko |
2015-12-23 | LAB: Reduced header dependency: savegame.h | Eugene Sandulenko |
2015-12-23 | LAB: Rename labfun.h to savegame.h | Eugene Sandulenko |
2015-12-23 | LAB: Moved direction defines to lab.h | Eugene Sandulenko |
2015-12-23 | LAB: More intra-header dependency reduction | Eugene Sandulenko |