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AgeCommit message (Expand)Author
2016-02-25AGI: Add detection for 13th Disciple 1.01 bug #7010Martin Kiewitz
2016-02-25WAGE: Added detection for Eidisi IEugene Sandulenko
2016-02-25WAGE: Implemented cropping in cosole. That fixes crashes in Bug HuntEugene Sandulenko
2016-02-25SCUMM: Fix the lip sync animation in later HE games.Kirben
2016-02-24MADS: NEBULAR: Fix hotspot for doll in laboratoryPaul Gilbert
2016-02-24SCI: Add script patch for qfg3 combat speed problemMartin Kiewitz
2016-02-24WAGE: Simplified detection tableEugene Sandulenko
2016-02-24WAGE: Added detection for Dungeon World IIEugene Sandulenko
2016-02-24WAGE: Fixed crash in Double Trouble. Needs more work.Eugene Sandulenko
2016-02-24WAGE: Added detection for Double TroubleEugene Sandulenko
2016-02-24WAGE: Add detection for Canal DistrictEugene Sandulenko
2016-02-24SCI: Fix FM-Towns audio language selectionMartin Kiewitz
2016-02-24TUCKER: Hide cursor in cutscenesOri Avtalion
2016-02-24WAGE: Fix compilation with MSVCFilippos Karapetis
2016-02-24WAGE: Silence false positive MSVC warningsFilippos Karapetis
2016-02-23Merge pull request #679 from tobiatesan/fix_rotoJohannes Schickel
2016-02-23WINTERMUTE: Fix order of arguments in sprite rotationTobia Tesan
2016-02-23SCI: Improve kAnimate fastcast detection, Remove EQ1 hackMartin Kiewitz
2016-02-23WAGE: Fix crash when border is off-screen. Bug Hunt was affected.Eugene Sandulenko
2016-02-23WAGE: Improved debug outputEugene Sandulenko
2016-02-23WAGE: Fix assert in string Operand, as it allows TEXT_INPUT as stringEugene Sandulenko
2016-02-23WAGE: Fix crashes for poorly initialized objectsEugene Sandulenko
2016-02-23WAGE: Added safeguard checks for operandsEugene Sandulenko
2016-02-23WAGE: Added detection for "3rd Floor" and "Bug Hunt"Eugene Sandulenko
2016-02-22SCI32: Do not clear screen when restoring for SCI32Martin Kiewitz
2016-02-22WAGE: Initialize class variablesEugene Sandulenko
2016-02-22WAGE: Fix buffer overrunEugene Sandulenko
2016-02-22SCI: Add hack for Pepper's Adventure in Time CDAUDIO issueMartin Kiewitz
2016-02-22MOHAWK: Only allow saving/loading from the main event loopBastien Bouclet
2016-02-22MOHAWK: Continue to poll the events when playing blocking soundsBastien Bouclet
2016-02-22MOHAWK: Silence a warningBastien Bouclet
2016-02-22MOHAWK: Add support for the ScummVM save metadata featuresBastien Bouclet
2016-02-22MOHAWK: Add Save, Load and Quit buttons to the Myst DialogBastien Bouclet
2016-02-22MOHAWK: Center the options dialogBastien Bouclet
2016-02-22MOHAWK: MystOptionsDialog should not subclass GUI::OptionsDialogBastien Bouclet
2016-02-21SHERLOCK: RT: Fix tearing in ending creditsPaul Gilbert
2016-02-22SCI: Make Pharkas CD opcodes return explicit values. Document.Lars Skovlund
2016-02-22SCI32: Document purpose of 993.vocLars Skovlund
2016-02-22TUCKER: Allow skipping and quitting from cutscene loopsOri Avtalion
2016-02-22TUCKER: Remove errant loop increment (confirmed by cyx)Ori Avtalion
2016-02-21SWORD25: Fix bug #6981: High CPU usage on one coreEugene Sandulenko
2016-02-21SCI32: Comment splitRectsWillem Jan Palenstijn
2016-02-21SCI32: Clean up Gfx::FrameoutsyncWithScripts()Martin Kiewitz
2016-02-21SCI: Add help for debuglevel commandWillem Jan Palenstijn
2016-02-21SCI32: Fix save patching for ScummVM dialogMartin Kiewitz
2016-02-21SCI32: Add comment about SQ6's option planeMartin Kiewitz
2016-02-21SCI32: Implement syncing planes+screen items from VM for restoreMartin Kiewitz
2016-02-21SCI: Use nullptr instead of 0 for null pointer checksColin Snover
2016-02-21SCI32: Use debugC instead of debugCN for debug outputMartin Kiewitz
2016-02-21SCI32: Add debug output to Add/Update/DeleteScreenItem+PlanesMartin Kiewitz