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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2013-09-22
ZVISION: Remove animation.o since animation.cpp is now gone
RichieSams
2013-09-21
ZVISION: Add documentation to RenderManager
RichieSams
2013-09-21
ZVISION: Add documentation to TruetypeFont
RichieSams
2013-09-21
ZVISION: Remove unused function arguments
RichieSams
2013-09-21
ZVISION: Remove unused animation functions
RichieSams
2013-09-21
ZVISION: Add documentation for RlfAnimation
RichieSams
2013-09-21
ZVISION: Add documentation to SaveManager
RichieSams
2013-09-21
ZVISION: Directly access _globalState instead of using setStateValue
RichieSams
2013-09-21
ZVISION: Clear out the current state table values before loading any from a s...
RichieSams
2013-09-21
ZVISION: Only allow save slots in the range [1, 20]
RichieSams
2013-09-21
ZVISION: Load the state values before changing location
RichieSams
2013-09-17
ZVISION: Append chars to a Common::String object instead of using a static bu...
RichieSams
2013-09-17
ZVISION: Add a check against reading newer save game versions
RichieSams
2013-09-17
ZVISION: Convert the current save version to a const
RichieSams
2013-09-16
ZVISION: Add version support for save files
RichieSams
2013-09-16
Merge branch 'master' into zvision
RichieSams
2013-09-16
ZVISION: Partially implement InputControl
RichieSams
2013-09-16
ZVISION: Register the "fonts" directory with SearchMan
RichieSams
2013-09-16
ZVISION: Initialize StringManager
RichieSams
2013-09-16
ZVISION: Remove extraneous empty line
RichieSams
2013-09-16
ZVISION: Draw string to 0, 0 instead of destX, destY
RichieSams
2013-09-16
ZVISION: Test for file.open() success before continuing with font loading
RichieSams
2013-09-16
ZVISION: Remove extraneous function
RichieSams
2013-09-16
ZVISION: Fix parseTag font name logic
RichieSams
2013-09-16
ZVISION: Convert StringManager::parseStr to use readWideLine()
RichieSams
2013-09-16
ZVISION: Use wide-to-ASCII conversion to read a line instead of stream.readLi...
RichieSams
2013-09-16
ZVISION: Convert cmdRenderText to use new function syntax
RichieSams
2013-09-16
ZVISION: Enable auto saving
RichieSams
2013-09-16
ZVISION: Remove all AlphaEntries on room change
RichieSams
2013-09-16
ZVISION: Add methods to clear and remove AlphaEntries
RichieSams
2013-09-16
ZVISION: Check is a dirty rect is empty before extending it
RichieSams
2013-09-16
ZVISION: Convert _alphaDataEntries to a HashMap
RichieSams
2013-09-16
ZVISION: Move clearing dirty rects to after they are blitted instead the begi...
RichieSams
2013-09-16
TSAGE: Bugfixes for R2R forest entrance
Paul Gilbert
2013-09-15
TSAGE: Bugfixes and renaming for R2R desert
Paul Gilbert
2013-09-15
TSAGE: GFX fix for changing to a standard screen from a full height screen
Paul Gilbert
2013-09-15
TSAGE: Added a Skip button to the R2R balloon scene to allow skipping it
Paul Gilbert
2013-09-15
TSAGE: Fix for R2R balloon calculation
Paul Gilbert
2013-09-16
Merge branch 'master' of github.com:scummvm/scummvm
m-kiewitz
2013-09-16
SCI: longbow intro night rider fix (with help of wjp) - seems to fix bug 3489094
m-kiewitz
2013-09-15
TSAGE: Circumnavigation of map in R2R balloon scene now working
Paul Gilbert
2013-09-15
ZVISION: Clean up StringManager and SaveManager after use
RichieSams
2013-09-15
ZVISION: Create Console method to render text
RichieSams
2013-09-15
SCI: fix tabs in last commit
m-kiewitz
2013-09-15
Merge branch 'master' of github.com:scummvm/scummvm into ScummVM_master
m-kiewitz
2013-09-15
SCI: disable signals when resuming music, so that debugger will work properly...
m-kiewitz
2013-09-15
ZVISION: Create an instance of StringManager
RichieSams
2013-09-15
ZVISION: Create the StringManager class
RichieSams
2013-09-15
ZVISION: Add more documentation for clearWorkingWindowTo555Color()
RichieSams
2013-09-15
ZVISION: Add RenderManager text support
RichieSams
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