Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-07 | SCI32: Add script patch for Bitty Kitty / Barbie game glitch | Martin Kiewitz | |
Fixes bug #9849 Which is a pseudo-game-breaking glitch of the game itself. Applies to at least English+German floppy and English CD version. | |||
2017-08-06 | TITANIC: Remove development link left in computer screen view | Paul Gilbert | |
2017-08-07 | SLUDGE: SpritePalette is a class, not a struct | Filippos Karapetis | |
2017-08-06 | TITANIC: Fix movement cursors in Lift 4 when eye is removed | Paul Gilbert | |
2017-08-06 | TITANIC: Don't allow movement link to be used in Starfield Puzlze | Paul Gilbert | |
The scene has an unused right turn link that wasn't used, and is covered by the starview. Since movement now uses simulated mouse clicks, the worst result of clicking right arrow is simply that a star may be accidentally selected. But for cleanliness, it was best to fix it. It also allowed the creation of code that other objects in the view can use to override default movement logic, just in case it's needed. | |||
2017-08-06 | SCI32: Add script patches for action sequences in city hall | Martin Kiewitz | |
2017-08-06 | TITANIC: Fix arrow key movement in front of Parrot cage | Paul Gilbert | |
2017-08-06 | QUEEN: Silence GCC 7 warnings about potential buffer overflow | Torbjörn Andersson | |
Use snprintf() instead of sprintf() to limit how much is written to the buffer. Note that there are other places where it looks like it could overflow, but they did not trigger warnings and I'm guessing that it doesn't overflow in reality. | |||
2017-08-06 | TITANIC: Changing arrow movement to be done via simulated mouse clicks | Paul Gilbert | |
2017-08-06 | TITANIC: Create new CMovementMsg for new movement functionality | Paul Gilbert | |
This also moves logic for detecting which movement is associated with given keycodes and cursors to CMovementMsg and CLinkItem, which are better suited to contain the logic | |||
2017-08-06 | MOHAWK: Riven: Add keyboard navigation | Bastien Bouclet | |
2017-08-06 | TITANIC: Fix handling of NumPad causing double digits | Paul Gilbert | |
2017-08-06 | JANITORIAL: Silence some more GCC 7 fall through warnings | Torbjörn Andersson | |
I think these are the last one that were already flagged as being deliberate. | |||
2017-08-06 | SWORD25: Increase buffer length to silence GCC 7 warning | Torbjörn Andersson | |
2017-08-06 | JANITORIAL: Silence GCC 7 fall through warning | Torbjörn Andersson | |
2017-08-06 | SWORD1: Silence GCC warning about potential overflow | Torbjörn Andersson | |
Probably doesn't ever happen, but now 'fileName' is as large as it needs to be if 'label' is as long as it can be. | |||
2017-08-06 | JANITORIAL: Silence some more GCC 7 fall through warnings | Torbjörn Andersson | |
2017-08-06 | JANITORIAL: Silence more GCC 7 warnings | Torbjörn Andersson | |
All these fall through were marked as deliberate, so again I've only changed the comment to silence GCC. | |||
2017-08-06 | MOHAWK: Riven: Load only the data files for the current game version | Bastien Bouclet | |
The Steam version is a DVD version, but also has files from the CD version in the data folder. We need to load only the files from the DVD version to prevent data inconsistencies. Also check on startup that all the required datafiles are present. Possibly fixes #10052. | |||
2017-08-06 | GOB: Fix what looks like an obviously incorrect condition | Torbjörn Andersson | |
Though since I don't have the game I can't actually test it. :-) | |||
2017-08-06 | JANITORIAL: Silence more GCC 7 warnings | Torbjörn Andersson | |
There were all flagged as intentional fall throughs. I simply changed the comments to something GCC would recognize. | |||
2017-08-06 | JANITORIAL: Increase buffer size to fix potential overflow | Torbjörn Andersson | |
Caught by GCC 7 (though the warning seemed misleading to me). Since SoundDesc->name can potentially be 14 characters "%s_reg%03d.fla" can be 25 characters, plus the terminating \0. | |||
2017-08-06 | JANITORIAL: Silence GCC warning | Torbjörn Andersson | |
Since case 64 was added for "MM C64 Costume Animation", and considering the way it's written to only affect game version 0, it is clearly an intentional fall through. | |||
2017-08-06 | JANITORIAL: Silence some GCC 7 warnings | Torbjörn Andersson | |
We have lots and lots of -Wimplicit-fallthrough warnings, and I don't know if it's worth fixing them or not. But if we want to, this is how it can be done. | |||
2017-08-05 | TITANIC: Maintain static movie frames on objects across saves | Paul Gilbert | |
2017-08-05 | TITANIC: Fix original savegames from the bar not loading | Paul Gilbert | |
2017-08-05 | TITANIC: Don't show invalid meta info for original game saves | Paul Gilbert | |
2017-08-05 | WAGE: Implement Gui::clearOutput() | Eugene Sandulenko | |
2017-08-05 | TITANIC: Fix getting into Lift 1 from a first class floor | Paul Gilbert | |
2017-08-05 | TITANIC: Fix releasing chicken in middle of parrot leaning out to eat | Paul Gilbert | |
2017-08-05 | TITANIC: Cleanup and fix for multi drop targets | Paul Gilbert | |
The fix deals with a bug in the original that if an item was used that the drop target didn't handle, the item wouldn't be returned to the player's inventory | |||
2017-08-05 | TITANIC: Add missing conv fragment for Presidential bed during checkin | Paul Gilbert | |
2017-08-05 | TITANIC: Only allow exiting SGT minilifts on the ground floor | Paul Gilbert | |
2017-08-05 | TITANIC: Fix arrow keys allow getting to bridge before Titania is fixed | Paul Gilbert | |
2017-08-05 | MOHAWK: Riven: Ensure the entire view is drawn when pan transitions complete | Bastien Bouclet | |
Fixes #10063. | |||
2017-08-05 | MOHAWK: Riven: Make sure to update the cursor when entering a card | Bastien Bouclet | |
2017-08-05 | MOHAWK: Riven: Remove the DVD flag from some versions | Bastien Bouclet | |
Those are obviously repackaged CD versions | |||
2017-08-05 | MOHAWK: Riven: Set the ADGF_TESTING flag | Bastien Bouclet | |
2017-08-05 | MOHAWK: Myst: Set the clicked resource only if the active resource was updated | Bastien Bouclet | |
Fixes #10053. | |||
2017-08-05 | MOHAWK: Myst: Display every second fireplace button animation frame | Bastien Bouclet | |
The animation is too slow when displaying each frame at 60 fps. Fixes #10053 | |||
2017-08-04 | TITANIC: Don't allow loading games when Bellbot is summoned | Paul Gilbert | |
2017-08-04 | TITANIC: Fix using chicken on Bilge SuccUBus | Paul Gilbert | |
2017-08-04 | TITANIC: Fix arrow movements ignoring restricted moves | Paul Gilbert | |
2017-08-04 | TITANIC: Introduce movement via arrow keys | Paul Gilbert | |
This also fixes a bug with Page Up, Down, Home, & End not working for the Conversation tab. Additionally, code for scrolling individual lines in the conversation and glyphs via the arrow keys has been removed in favor of this centrallised movement, since they were somewhat redundant, and the mouse wheel can be used for scrolling. | |||
2017-08-04 | TITANIC: Fixes for names in the CursorId enum | Paul Gilbert | |
2017-08-05 | WAGE: Mark Gui::clearOutput() as stub | Eugene Sandulenko | |
2017-08-05 | WAGE: Remove all old console code | Eugene Sandulenko | |
Now we have fully switched to MacTextWindow. Yay! | |||
2017-08-05 | WAGE: Implemented Cut and Clear actions over MacTextWindow | Eugene Sandulenko | |
2017-08-04 | WAGE: Use MacTextWindow for Undo and Paste | Eugene Sandulenko | |
2017-08-04 | WAGE: Use MacTextWindow code for copying to clipboard | Eugene Sandulenko | |