Age | Commit message (Expand) | Author |
2012-02-12 | SCI: Expand adjustGraphColor to work for older EGA games too | Willem Jan Palenstijn |
2012-02-12 | TSAGE: R2R - Scene 1337: Implement 7 functions used by AI | Strangerke |
2012-02-12 | TSAGE: R2R - Scene 1337: Implement main AI function, with all sub-functions s... | Strangerke |
2012-02-11 | MOHAWK: Avoid warning | Willem Jan Palenstijn |
2012-02-11 | TSAGE: R2R - Scene 1337: Implement shuffleCards() | Strangerke |
2012-02-11 | TINSEL: Added extra fields to the savegame header for SCN/GRA usage and language | Paul Gilbert |
2012-02-11 | TSAGE: R2R - scene 1337: Implement some missing functions | Strangerke |
2012-02-11 | Revert "SCUMM: revert savegame version to 89" | Willem Jan Palenstijn |
2012-02-11 | SCUMM: revert savegame version to 89 | Tobias Gunkel |
2012-02-11 | SCUMM: remove unnecessary cast to Actor_v0 | Tobias Gunkel |
2012-02-11 | SCUMM: replaced A with a0 to avoid upper-case local vars | Tobias Gunkel |
2012-02-11 | SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v... | Tobias Gunkel |
2012-02-11 | SCUMM: match style-guide, add missing spaces between some "if ()", "for ()" | Tobias Gunkel |
2012-02-11 | SCUMM: add support for diagonal walking between boxes (e.g. used for meteor o... | Tobias Gunkel |
2012-02-11 | SCUMM: Remove old code | Robert Crossfield |
2012-02-11 | SCUMM: Few changes for animations, dont move while turning & not necessary to... | Robert Crossfield |
2012-02-11 | SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver... | Tobias Gunkel |
2012-02-11 | SCUMM: save complete v0 state and initialize actors correctly | Tobias Gunkel |
2012-02-11 | SCUMM: remove the temporary variable _limb_current | Tobias Gunkel |
2012-02-11 | SCUMM: _currentLights is v0 only | Tobias Gunkel |
2012-02-11 | SCUMM: adjust to coding style-guide | Tobias Gunkel |
2012-02-11 | SCUMM: fix gcc compiler warnings | Tobias Gunkel |
2012-02-11 | SCUMM: Fix if there is no costume set | Robert Crossfield |
2012-02-11 | SCUMM: Fix ActorStop, V0 needs to set the stop direction | Robert Crossfield |
2012-02-11 | SCUMM: forward savegame version is needed due to previous savegame changes) | Tobias Gunkel |
2012-02-11 | SCUMM: fix cutscenes by reintroduction of freeze modes | Tobias Gunkel |
2012-02-11 | SCUMM: replace o_beginOverride() with o2_beginOverride() | Tobias Gunkel |
2012-02-11 | SCUMM: introduce constants for _userState for cleaner and easier to understan... | Tobias Gunkel |
2012-02-11 | SCUMM: isPlayer() is not supported by engine v0 | Tobias Gunkel |
2012-02-11 | SCUMM: scumm_vars 14 to 16 are not handled specially in v0 | Tobias Gunkel |
2012-02-11 | SCUMM: fix diagonal walking in at least MM v0 | Tobias Gunkel |
2012-02-11 | SCUMM: in v0 do not allow an inventory item as 2nd object of a give-to command | Tobias Gunkel |
2012-02-11 | SCUMM: handle v0 distance check in checkPendingWalkAction() correctly | Tobias Gunkel |
2012-02-11 | SCUMM: Remove unused variable, remove old comment | Robert Crossfield |
2012-02-11 | SCUMM: Fix V0 Sound, and a direction issue (affected walking down the ladder) | Robert Crossfield |
2012-02-11 | SCUMM: Improve comments | Robert Crossfield |
2012-02-11 | SCUMM: V0 always turns actor towards camera when entering room, remove unnece... | Robert Crossfield |
2012-02-11 | SCUMM: Remove unnecessary calls to animateActor | Robert Crossfield |
2012-02-11 | SCUMM: Fix for V0 objects | Robert Crossfield |
2012-02-11 | SCUMM: Fix Tentacle issue, and possibly some other animation issues | Robert Crossfield |
2012-02-11 | SCUMM: fix actor climbing on plant or swimming pool ladder | Tobias Gunkel |
2012-02-11 | SCUMM: fix for old savegames | Tobias Gunkel |
2012-02-11 | SCUMM: Animations fix again, no need for the hack now | Robert Crossfield |
2012-02-11 | SCUMM: Remove the setCmdFromDirection function | Robert Crossfield |
2012-02-11 | SCUMM: Animation Fixes | Robert Crossfield |
2012-02-11 | SCUMM: Fix the animation system, rename the Limb Frame Repeat variable | Robert Crossfield |
2012-02-11 | SCUMM: keep track of the number of nested script calls for a sentence | Tobias Gunkel |
2012-02-11 | SCUMM: complete handling of pending walkTo actions for sentence commands | Tobias Gunkel |
2012-02-11 | SCUMM: handle actor freeze in walkToActorOrObject() | Tobias Gunkel |
2012-02-11 | SCUMM: fix o_setObjectName() | Tobias Gunkel |