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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-12-27
SCI/newmusic: Accept WAVE files as audio resources (needed for gk1 title musi...
Martin Kiewitz
2009-12-27
Implement kPlatform subfunctions 0 and 2, and stub 1 and 3 (CD speed and CD c...
Matthew Hoops
2009-12-27
SCI/newmusic: fix getting of mastervolume. cause of rounding we will otherwis...
Martin Kiewitz
2009-12-27
implemented fade in/out effects
Vladimir Menshakov
2009-12-27
Fixed priority bug
Filippos Karapetis
2009-12-27
SCI/newmusic: Fixed fading (fixes intro of castle of brain)
Martin Kiewitz
2009-12-27
Removed _hasNodePtr
Filippos Karapetis
2009-12-27
Added some currently disabled code to be used when sound fading is done (need...
Filippos Karapetis
2009-12-27
cmdGetPolyphony always returns true in SCI0, according to specs
Filippos Karapetis
2009-12-27
SCI/new music code:
Filippos Karapetis
2009-12-27
Renamed gameName -> gameId, to keep the same vocabulary everywhere
Filippos Karapetis
2009-12-27
SCI/newmusic: moving commented assert
Martin Kiewitz
2009-12-27
SCI/newmusic: now playing sample data for sci0 games (this also fixes sq3 ami...
Martin Kiewitz
2009-12-27
Really fixed compilation
Filippos Karapetis
2009-12-27
SCI/newmusic: now adding digital sample data as separate channel for sci0 gam...
Martin Kiewitz
2009-12-27
Hopefully fixed compilation
Filippos Karapetis
2009-12-27
Changed some comments
Filippos Karapetis
2009-12-27
SCI/new music code:
Filippos Karapetis
2009-12-27
SCI32: Partially implemented kOnMe. Now the main menu in GK1 works
Filippos Karapetis
2009-12-27
Turned some unimplemented debug related kernel functions into dummy functions
Filippos Karapetis
2009-12-27
Silenced a chatty console debug message
Filippos Karapetis
2009-12-27
SCI/new music code: split the MidiParser class into a separate file
Filippos Karapetis
2009-12-27
The state selector is only available in SCI0 games
Filippos Karapetis
2009-12-27
Now using m_kiewitz's picture code to show pictures in SCI32. Also took some ...
Filippos Karapetis
2009-12-26
SCI/newmusic: added state change to sample play as well
Martin Kiewitz
2009-12-26
SCI/newmusic: Update state when music is done playing (fixes sq3)
Martin Kiewitz
2009-12-26
SCI: Added #ifdefs for sci32 picture format code
Martin Kiewitz
2009-12-26
SCI: added TODO priority map of sci32 pictures
Martin Kiewitz
2009-12-26
SCI: support for "no compression" pictures in sci32
Martin Kiewitz
2009-12-26
SCI: support for sci32 picture resource data
Martin Kiewitz
2009-12-26
LOL: - added workaround for portrait speech animations which would sometimes ...
Florian Kagerer
2009-12-26
SCI/newgui: Added support for draw_pic command
Martin Kiewitz
2009-12-26
Throw a warning when we're trying to invoke a variable selector, instead of s...
Filippos Karapetis
2009-12-26
SCI2: Figured out the screen coordinates of views. Now, part of the interface...
Filippos Karapetis
2009-12-26
SCI2: Implemented kListEachElementDo (a more advanced version of SciGuiAnimat...
Filippos Karapetis
2009-12-26
Removed the file and line parameters from the selector handling functions
Filippos Karapetis
2009-12-26
LOL: fixed minor bug in lamp code
Florian Kagerer
2009-12-26
Kernel function 0x26 is empty in SCI1.1 games, and it has been set to kPortra...
Filippos Karapetis
2009-12-26
Case kSciAudioLanguage in kDoAudio always checks for audio capability in SCI1...
Filippos Karapetis
2009-12-26
Fixed graphics functions detection in an old version of SQ3 - my initial thou...
Filippos Karapetis
2009-12-26
Hopefully fixed the freezes/deadlocks in the new music code (e.g. in LSL5 and...
Filippos Karapetis
2009-12-26
- Made the music playlist private
Filippos Karapetis
2009-12-26
Restored the mutexes in onTimer, and removed them from soundKill - fixes the ...
Filippos Karapetis
2009-12-26
Change teenagent engine to use CursorMan instead of using OSystem directly.
Johannes Schickel
2009-12-26
SCI/newmusic: Removed mutex from onTimer, fixes freeze in sci1 games
Martin Kiewitz
2009-12-26
Set the save game directory to something in pre-SCI32 games, as games like SQ...
Filippos Karapetis
2009-12-26
Some more work on the new music code
Filippos Karapetis
2009-12-26
SCI/new music code: Fixed a bug where music was stopped when saving. Some cle...
Filippos Karapetis
2009-12-25
SCI/newmusic: Added comments about sound resource headers
Martin Kiewitz
2009-12-25
SCI: implemented command 0x80 (stopnote) for amiga music driver
Martin Kiewitz
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