Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-05 | SWORD25: Marked more functions as unused | md5 | |
2011-05-05 | GOB: Fix a stupid typo in SlotFileIndexed::buildIndex() | Sven Hesse | |
This should fix bug #3295893. The intention of this piece of code was to pad the first save slot name with spaces until it's as long as the longest save slot name, because the scripts use it to gauge the width of the save list. Unfortunately, I messed up there, overwriting variable space directly after the save names. In Urban Runner's case, this would be the list of inventory items. | |||
2011-05-05 | SWORD25: Remove thumbnails from the cache when saving a new game | md5 | |
2011-05-05 | SWORD25: Fixed the thumbnail creation code, and removed a hack | md5 | |
2011-05-05 | SWORD25: Initial code for showing savegame thumbnails | md5 | |
There is currently a bug and only the thumbnail of the first save slot is shown | |||
2011-05-05 | TSAGE: Fixed problem with text being partly off-screen in Scene #9500 | Paul Gilbert | |
2011-05-05 | SWORD25: Removed the saved game filename from the savegame meta info struct | md5 | |
2011-05-05 | SWORD25: Added some FIXMEs in the save game and thumbnail code | md5 | |
Also, translated some comments | |||
2011-05-05 | SWORD25: Remove unused code | md5 | |
2011-05-05 | TSAGE: Fix several glitches in the speakers used in scene 4000. Initial ↵ | strangerke | |
problem still present though. | |||
2011-05-05 | TSAGE: Fix a nasty graphical bug in scene 9450 | strangerke | |
2011-05-05 | TSAGE: Fix 6 freezes in scene 9850 | strangerke | |
2011-05-05 | TSAGE: fix 3 freezes in scene 9450 | strangerke | |
2011-05-05 | DRASCULA: Handle pitch in code using lockScreen() | Marcus Comstedt | |
The surface returned by OSystem::lockScreen() can have a pitch which differs from w * bytesPerPixel, so modify the code to take this into account. Fixes FMV problems on Dreamcast. | |||
2011-05-04 | GOB: Add another Italian Fascination version | Sven Hesse | |
As supplied by alex86r in bug report #3297633. | |||
2011-05-04 | GOB: Add another Italian Urban Runner version | Sven Hesse | |
As supplied by alex86r in bug report #3297602. | |||
2011-05-04 | TSAGE: Added a new command to show hotspot areas | Paul Gilbert | |
2011-05-04 | TSAGE: Bugfix for skipping cutscenes correctly | Paul Gilbert | |
2011-05-04 | TSAGE: Some more conversions to US English | md5 | |
2011-05-04 | TSAGE: Switched to American English, after the relevant discussion on -devel: | md5 | |
serialiser -> serializer synchronise -> synchronize | |||
2011-05-04 | TSAGE: Now initializing the save game version properly | md5 | |
2011-05-04 | TSAGE: Bumped up savegame version, so that the old savegames are still usable | md5 | |
Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames | |||
2011-05-04 | GOB: Don't overwrite _destSpriteX after PRINTTEXT | Sven Hesse | |
Don't overwrite _destSpriteX after PRINTTEXT with a value that's only appropriate for monospaced fonts; support for non-monospaced fonts has been introduced with Woodruff. This should fix bug #3295889. | |||
2011-05-04 | GOB: Plug a leak | Sven Hesse | |
Thanks to digitall for finding that one | |||
2011-05-03 | TSAGE: for consistency, use display2() when possible | strangerke | |
2011-05-03 | TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some ↵ | strangerke | |
useless parameters too. | |||
2011-05-03 | TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien) | strangerke | |
2011-05-03 | TSAGE: Bugfixes for displaying the credits | Paul Gilbert | |
2011-05-03 | TSAGE: Bugfixes to allow for drawing message strings that are empty | Paul Gilbert | |
2011-05-03 | COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility | Max Horn | |
2011-05-03 | TSAGE: Bugfix for palette fader crash in Scene #9990 | Paul Gilbert | |
2011-05-03 | TSAGE: Add missing calls to inherited method in various class ↵ | Paul Gilbert | |
synchronisation methods | |||
2011-05-03 | TSAGE: Bugfixes to savegames when the scene is showing an alternate screen | Paul Gilbert | |
2011-05-03 | TSAGE: Fix the last action of the game. The ending animation is still ↵ | strangerke | |
screwed due to palette issues | |||
2011-05-03 | TSAGE: Fix freeze in scene 4250 | strangerke | |
2011-05-03 | TSAGE: Fix a crash and a freeze in scene 4250. | strangerke | |
2011-05-03 | TSAGE: Fix two blocking bugs in scene 4301 | strangerke | |
2011-05-03 | TSAGE: some little cosmetic modifications | strangerke | |
2011-05-02 | TSAGE: Fix a couple of glitches in scene 9100 | strangerke | |
2011-05-02 | MOHAWK: Add detection for the seussabc Mac demo | Matthew Hoops | |
2011-05-02 | SCUMM: Add support for an alternate version of The Dig's demo | Matthew Hoops | |
2011-05-02 | SWORD25: Fix compilation, caused by zlib.h including unistd.h | Johannes Schickel | |
2011-05-02 | ALL: Mark printf and various other symbols as forbidden | Max Horn | |
Right now, a few places in the frontend code still use printf and consorts. We mark the affected files with a FIXME for now, and add a dedicated exception for each. To be fixed! Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always enforce a compiler error | |||
2011-05-02 | AUDIO: Rename clock() -> updateClock() in SID emulator | Max Horn | |
2011-05-02 | TSAGE: Stop shadowing local variables | Max Horn | |
2011-05-02 | SCUMM: fix whitespaces (patch #3281359) | Max Horn | |
2011-05-02 | TSAGE: Fix dead loop between scenes 7000 and 2100. The game is now really ↵ | strangerke | |
playable until scene group 10 | |||
2011-05-02 | TSAGE: Fix slipping characters in scene 7300 | strangerke | |
2011-05-01 | SCUMM: Fix v60he games | Matthew Hoops | |
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp |