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AgeCommit message (Expand)Author
2009-05-28Replaced the original implementation of walk box handling with a cleaner, str...Paul Gilbert
2009-05-27SCI: Make standard EGA palette a part of gfx_sci0_pic_colors.Willem Jan Palenstijn
2009-05-27SCI: Fix crash in seginfo debug command.Walter van Niftrik
2009-05-27Added a fix to get QFG3 working and changed an error to a warning to get EcoQ...Filippos Karapetis
2009-05-27- SQ5 floppy starts nowFilippos Karapetis
2009-05-27Prevent accidental MT-32 initialization for PC speaker output, when "native_m...Johannes Schickel
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
2009-05-27Fixed a typo, and added parentheses to clarify orderFilippos Karapetis
2009-05-27sword2: base psx demo detection on screens.clu, and let the user decide betwe...Fabio Battaglia
2009-05-27- Renamed the Audio commands to kSci*, from kSci1* (since they're pretty much...Filippos Karapetis
2009-05-27Added a warning when kDoAudio is called with the new semantics (SQ4CD or newe...Filippos Karapetis
2009-05-27SCI: Cleanup.Walter van Niftrik
2009-05-26SCI: Changed signatures of StrLen and StrCpy to allow NULL pointers. This isWalter van Niftrik
2009-05-26Gob - Add detection strings for Lost In Time (Hebrew), Fascination (3 disks, ...Arnaud Boutonné
2009-05-26Fixed regression in LongbowFilippos Karapetis
2009-05-26Fixed regression of commit #40904, which caused the audio in KQ5CD to be play...Filippos Karapetis
2009-05-26Fixed a crash when exiting, a regression from the latest music driver changesFilippos Karapetis
2009-05-26SCI: Undo commit #40917 (SongIteratorChannel::resetSynthChannels now again do...Max Horn
2009-05-26SCI: Added 'opcodes' command to the debugger; fixed output wrapping in the se...Max Horn
2009-05-26Fixed compilation under MSVCFilippos Karapetis
2009-05-26Silenced MSVC warningFilippos Karapetis
2009-05-26SCI: Merged vocab_debug.cpp into vocabulary.cpp; cleanupMax Horn
2009-05-26SCI: Removing obsolete soft sequencer filesMax Horn
2009-05-26SCI: removed realtime and polled player, as well as the sfx/device dir, after...Max Horn
2009-05-26SCI: Turned sfx_player_t into a class SfxPlayer, and converted the existing p...Max Horn
2009-05-26SCI: Preparing to transform sfx_player_t into a classMax Horn
2009-05-26SCI: Turned the global 'static MessageState state' variable into a member of ...Max Horn
2009-05-26Turned some static tables into static const tables; added some FIXME comments...Max Horn
2009-05-26Fix g++ warning.Johannes Schickel
2009-05-26Rewrote the Audio stream parser. The introduction of KQ6 should work more cor...Filippos Karapetis
2009-05-26tinsel: add default paths needed by Discworld PSX, now the user shouldn't nee...Fabio Battaglia
2009-05-26Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel.Travis Howell
2009-05-26SCI: Some small fixes for KQ6CD.Walter van Niftrik
2009-05-25LOL: implemented support for the mine carFlorian Kagerer
2009-05-25Remove leftover debug messages.Johannes Schickel
2009-05-25WIP code for the speech in the floppy version of KQ6 (still needs work)Filippos Karapetis
2009-05-25SCI: Only let gfxop_set_color use priority/control if mask has their bits set.Willem Jan Palenstijn
2009-05-25tinsel: avoid unnecessary checks in discworld psx palette remapperFabio Battaglia
2009-05-25Re-enabled the code for correct text positioning - it should work correctly nowFilippos Karapetis
2009-05-25Till we specify an common behavior when loading a game state on startup fails...Johannes Schickel
2009-05-25Fixed a nasty bug in the GUI code, which caused the windows in PQ3 and SCI1.1...Filippos Karapetis
2009-05-25- Fix various valgrind warnings in the audio sync codeJohannes Schickel
2009-05-25Fix mismatching new[]/delete pair (silences a valgrind warning).Johannes Schickel
2009-05-25SCI: Adlib: fix crash in SQ4.Walter van Niftrik
2009-05-25Fixed crash when starting KQ6Filippos Karapetis
2009-05-25tinsel: remove the ugly psx l-space workaround, and instead add a check into ...Fabio Battaglia
2009-05-25SCI: Force movie palettes (KQ6).Walter van Niftrik
2009-05-25tinsel: add PSX specific code to workaround the thief bug in past ankh-morpor...Fabio Battaglia
2009-05-25Objectified the AudioResource code (used for speech and digitized music in CD...Filippos Karapetis
2009-05-25tinsel: avoid unnecessary iterations in Discworld PSX palette remapperFabio Battaglia