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2009-05-29Implement "loadSfxFile" and "stopAllSoundEffects" for "MixedSoundDriver".Johannes Schickel
svn-id: r41011
2009-05-29- Moved some debug code into console.cpp, adding 3 console commands: ↵Filippos Karapetis
resource_types, sci0_palette and exit - Removed the "man" command - Removed the commands which set the SCI01 priority table flags and the crossblit alpha threshold (they're too specific, and not really useful anymore) - Removed some leftover debug code from gfxop_clear_box() svn-id: r41010
2009-05-29Remove obsolete comment.Johannes Schickel
svn-id: r41009
2009-05-29- Add new method "isVoicePresent" to "Sound".Johannes Schickel
- Change LoL character selection to use it. - Allow quitting ScummVM in LoL character selection. svn-id: r41008
2009-05-29Fix compilationWillem Jan Palenstijn
svn-id: r41007
2009-05-29Some slight documentation.Johannes Schickel
svn-id: r41006
2009-05-29Fix warning about unused variable.Johannes Schickel
svn-id: r41005
2009-05-29Gob (Playtoon) :Arnaud Boutonné
- Replace game types kGameTypeArchibald and kGameTypeSpirou by kGameTypePlaytoon - Add game types kGameTypePlaytnCk and kGameTypeBambou - Add detection for Playtoon 3, 5, CK2 and LE (Bambou). - Add fallback for Playtoon 4 'manda' (and for others) svn-id: r41004
2009-05-29atol -> atoiMax Horn
svn-id: r41003
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-29SCI: Revised code for listing savegamesMax Horn
svn-id: r40999
2009-05-29Merged res_view0.cpp and res_view1.cppFilippos Karapetis
svn-id: r40997
2009-05-29Some WIP code on the speech used in KQ6CDFilippos Karapetis
svn-id: r40996
2009-05-29Fixed a bug with the "size" console commandFilippos Karapetis
svn-id: r40995
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29SCI: Converted several fprintf(stderr) calls to warning/error (the remaining ↵Max Horn
fprintf calls should probably be replaced by suitable debug/debugC/debugN invocations) svn-id: r40993
2009-05-29SCI: Removing useless adlib-via-OSS codeMax Horn
svn-id: r40992
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-29Add Lands of Lore copyright string to KyraMetaEngine::getOriginalCopyright.Johannes Schickel
svn-id: r40990
2009-05-29Cleanup.Johannes Schickel
svn-id: r40989
2009-05-29Enable autosaves in Lands of Lore.Johannes Schickel
svn-id: r40988
2009-05-29Reduced the word spacing width by one pixel to precisely match the original gamePaul Gilbert
svn-id: r40987
2009-05-29Cleanup.Johannes Schickel
svn-id: r40986
2009-05-29Bugfix for rendering text that caused corruption when the width was an odd ↵Paul Gilbert
number and a line was completely filled svn-id: r40985
2009-05-29Add MD5 for another The Last Dynasty FRArnaud Boutonné
svn-id: r40984
2009-05-29Fix valgrind warnings.Johannes Schickel
svn-id: r40983
2009-05-29Cleanup and slight bugfix in drawShapeProcessLineScale* functions.Johannes Schickel
svn-id: r40982
2009-05-29Bugfix for screen redrawing when waiting for mouse click - this fixes a ↵Paul Gilbert
blank screen at 3:00pm svn-id: r40981
2009-05-29Fixed hopefully the last regression in kSetCursor. KQ5CD should work ↵Filippos Karapetis
correctly again svn-id: r40980
2009-05-29- Fixed usage of kSetCursor in SCI1.1 games (e.g. when starting KQ6 floppy)Filippos Karapetis
- Removed a static variable (vocab_version) - vocab.996 is now freed after creating the class table in SCI1 games, like in SCI0 games svn-id: r40979
2009-05-29Moved the "size" console debugger command to console.cpp and silenced a warningFilippos Karapetis
svn-id: r40978
2009-05-29CleanupFilippos Karapetis
svn-id: r40977
2009-05-29- Rewrote kSetCursor to be a bit simpler to understand, and got rid of ↵Filippos Karapetis
GF_SCI1_NEWSETCURSOR - Removed the 3 mouse pointer view, loop and cell variables (and their 3 "save" versions) from the game state, as they're all actually not used anywhere - Cleanup svn-id: r40976
2009-05-29Formatting.Johannes Schickel
svn-id: r40975
2009-05-28LOL: - fix valgrind warningFlorian Kagerer
- fix more input code issues - add workround for another script bug (some invalid monster sound index in urbish mine level 2) svn-id: r40974
2009-05-28SCI: Turned SfxState into a proper class (i.e., convert the sfx_ funcs to ↵Max Horn
member methods) svn-id: r40973
2009-05-28Clean up PC Speaker output implementation. (Stripping out unused code)Johannes Schickel
svn-id: r40972
2009-05-28SCI: Fix potential dangling pointer more robustly,Willem Jan Palenstijn
by changing the executionStack implementation to a list. svn-id: r40971
2009-05-28CleanupFilippos Karapetis
svn-id: r40969
2009-05-28SCI: Merged NewPlayer and SfxPlayerMax Horn
svn-id: r40968
2009-05-28Fix mismatching new/delete[]Johannes Schickel
svn-id: r40967
2009-05-28oopsMax Horn
svn-id: r40966
2009-05-28SCI: Merged SfxPlayer/NewPlayer code into sfx/core.cppMax Horn
svn-id: r40965
2009-05-28SCI: Fix potential dangling pointer after reallocationWillem Jan Palenstijn
svn-id: r40963
2009-05-28Merged some of the SCI1 and SCI1.1 view and loop drawing functionsFilippos Karapetis
svn-id: r40961
2009-05-28Fix for pathfinding bug that could occasionally stop the player from movingPaul Gilbert
svn-id: r40960
2009-05-28SCI: cleanupMax Horn
svn-id: r40959
2009-05-28SCI: Renamed sfx_state_t -> SfxState, preparing it to become a class eventuallyMax Horn
svn-id: r40958
2009-05-28SCI: Some SFX player cleanupMax Horn
svn-id: r40956
2009-05-28SCI: Turned vocab_version into a static var, and added several FIXMEs ↵Max Horn
related to it (either vocab_version needs to become a member of EngineState/SciEngine, or we need to derive its value e.g. from the game version/flags, if that's possible) svn-id: r40955