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2006-10-01Add debug opcode table for PP and other minor changes for PPTravis Howell
2006-10-01Some Elvira opcodes/stubsTorbjörn Andersson
2006-10-01Split the seupOpcodes() function into several functions for - hopefully -Torbjörn Andersson
2006-10-01When escaping a cutscene, stop its soundtrack as well. (I can't check if thisTorbjörn Andersson
2006-09-30Fix compiler warningMax Horn
2006-09-30Add support for skipping swampy introductionTravis Howell
2006-09-30Another PP opcode stub.Torbjörn Andersson
2006-09-30Add more small difference in PP codeTravis Howell
2006-09-30Added a couple of functions which seem to define the rules for some kind ofTorbjörn Andersson
2006-09-30Add debug output, to find triggers for PP functionsTravis Howell
2006-09-30Another slight PP difference.Torbjörn Andersson
2006-09-30Ooops, fix type in vc76_setScaleXOffs()Travis Howell
2006-09-30Add code to move pieces in jumble of PPTravis Howell
2006-09-30Ooops, another mistake in isVgaQueueEmpty()Travis Howell
2006-09-30Ooops, increase count in isVgaQueueEmpty()Travis Howell
2006-09-30Add code for isVgaQueueEmpty() in PPTravis Howell
2006-09-30Enable more code in oops functions of PPTravis Howell
2006-09-30Re-use FF's _variableArray2[] instead of creating a new one for PP. Free theTorbjörn Andersson
2006-09-30Partially unstubbed the PP "oops" opcodes.Torbjörn Andersson
2006-09-30Add mouse cursor support for PP and minor cleanupTravis Howell
2006-09-30Move remaining script loading code to subroutine.cppTravis Howell
2006-09-30Add opcode table for Elvira 2 and cleanupTravis Howell
2006-09-30Update md5 details for Elvira 1Travis Howell
2006-09-30Add changes and stubs for Elvira 1Travis Howell
2006-09-29Increase opcode array size for ElviraTravis Howell
2006-09-29Update opcode table for ElviraTravis Howell
2006-09-29When starting a game, make sure that it has the desired target name. The oldTorbjörn Andersson
2006-09-29Some minor formating changes.Torbjörn Andersson
2006-09-29Update opcode table for PPTravis Howell
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
2006-09-29Phase 4. Some more internal updates.,Eugene Sandulenko
2006-09-29Phase 3 of Simon engine renaming. Files renaming.Eugene Sandulenko
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko
2006-09-29First pahse of renaming simon engine to agos. Internal renames. CompilationEugene Sandulenko
2006-09-29PP uses voice channel for looping musicTravis Howell
2006-09-29Add opcode stub for PPTravis Howell
2006-09-29Fix input in PPTravis Howell
2006-09-29Fix mistake in dumpOpcode()Travis Howell
2006-09-29Correct size of opcode in dumpOpcode()Travis Howell
2006-09-29Add last game (dimp) of PPTravis Howell
2006-09-29Added/stubbed some Puzzle Pack opcodes that are different compared to TheTorbjörn Andersson
2006-09-29Correct title name for puzzleTravis Howell
2006-09-29Fix display of game titleTravis Howell
2006-09-29Add more changes for PPTravis Howell
2006-09-29Add md5s for Elvira 2Travis Howell
2006-09-29Fix startup of PP gamesTravis Howell
2006-09-29Add speech support for PP and cleanupTravis Howell
2006-09-28Expand Simon engine moreTravis Howell
2006-09-23Add French versions of puttzoo, spyfox, spyfox2 and spyozonTravis Howell
2006-09-23Removed CHECK_HEAPMax Horn