Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-10 | SCUMM: Minor clean up in iMuse instrument handling code. | Johannes Schickel | |
2011-07-10 | SCUMM: Limit iMuse default instrument load to PC Speaker output. | Johannes Schickel | |
Albeit the code is marked as a hack inside the source, the original behaved exaclty the same. If the code is removed the PC Speaker output will miss notes, since unlike the original we only output to parts, which have an instrument set up. | |||
2011-07-10 | SCUMM: Only try to load MT-32 instruments when we have a MIDI output in iMuse. | Johannes Schickel | |
This fixes the melody in Indy4's intro with the PC Speaker output. | |||
2011-07-10 | SCUMM: Implement effect envelope for PC Speaker output in SCUMM v5. | Johannes Schickel | |
2011-07-10 | SCI: Added Missing Detection Entry for "Slater And Charlie Go Camping" | D G Turner | |
This should fix bug #3359182 ("Game not found by 1.3.0") | |||
2011-07-10 | GRAPHICS: remove char/line spacing handling from sjis code | athrxx | |
(as discussed with LordHoto this should rather be handled in the engine) | |||
2011-07-09 | SCUMM: fix DS compilation | athrxx | |
2011-07-09 | SCUMM: Make use of graphics/sjis code for LOOM PCE sjis drawing | athrxx | |
Also move font rom loader to graphics/sjis and make the necessary changes there. | |||
2011-07-09 | SCUMM: cleanup sjis font rendering code | athrxx | |
2011-07-09 | SAGA: Removed several game flags, which are now found more reliably on the fly | Filippos Karapetis | |
- The logo screens of all ITE versions are shown correctly now - Wyrmkeep versions, demo versions with scene substitutes, demos with mono music and demo versions with LE VOX encoded voices are all found automatically now | |||
2011-07-09 | MOHAWK: Silence MSVC warnings | Filippos Karapetis | |
2011-07-08 | LASTEXPRESS: Simplify SoundQueue::updateQueue() | Littleboy | |
- Remove useless cache code - Use helper function to get the proper sound entry - Fix crash on using an invalid entry | |||
2011-07-08 | LASTEXPRESS: Prefix savegame filenames with "lastexpress" | Littleboy | |
2011-07-08 | LASTEXPRESS: Have LastExpress_ADPCMStream inherit directly from ↵ | Littleboy | |
Audio::ADPCMStream (as suggested by clone2727) | |||
2011-07-09 | TOON: Fix rare palette glitch during one frame after cutscene | sylvaintv | |
2011-07-09 | TOON: Fixed palette problem in LoadPicture | sylvaintv | |
Bug #3325272: "Toonstruck (Spanish) Bad Graphic in squirrel book" Was a "full" palette in spanish and a "half" palette in english version. Made it choose the good mode automatically based on color count. | |||
2011-07-09 | TOON: Fix bad character visibility after restore | sylvaintv | |
Bug #3307195: "TOON: Two instances of Flux Wildly" | |||
2011-07-08 | LASTEXPRESS: Replace existing decodeIMA calls by code using our custom set ↵ | Littleboy | |
of IMA and step tables | |||
2011-07-08 | LASTEXPRESS: Fix typo in filter table | Littleboy | |
2011-07-08 | SCUMM: Initial PC Speaker output implementation for SCUMM v5. | Johannes Schickel | |
This is *not* complete yet. | |||
2011-07-07 | TSAGE: Add Spanish CD Detection Entry From Bug #3357777 | D G Turner | |
2011-07-07 | MOHAWK: Implement stringLen and substring LBCode functions. | Alyssa Milburn | |
2011-07-07 | MOHAWK: Handle cursor changes in kLBNotifyChangeMode. | Alyssa Milburn | |
2011-07-07 | MOHAWK: Maintain ordered list of LB items. | Alyssa Milburn | |
2011-07-07 | DREAMWEB: Fixed ß in german version(typo) | Vladimir Menshakov | |
2011-07-07 | SCI: Applied patch #3357096 with minor modifications | Filippos Karapetis | |
This prevents a string pointer from getting invalidated under some circumstances in kString(Dup). Thanks to lephilousophe for the patch. | |||
2011-07-06 | LASTEXPRESS: implement Sound::updateQueue() and all dependent functions | Eugene Sandulenko | |
2011-07-05 | DREAMWEB: disable load button in launcher | Tarek Soliman | |
2011-07-05 | MOHAWK: Allow setting LB cursors by name | Matthew Hoops | |
2011-07-04 | LASTEXPRESS: Move sound filtering to base Sound class | Littleboy | |
- Rename kSoundStatusRemoved to kSoundStatusClosed - Rename kSoundStatusClear2 to kSoundStatusCached - Remove sound cache handling | |||
2011-07-04 | KYRA: cleanup last commit | athrxx | |
2011-07-04 | KYRA: fix pauseEngineIntern regression in MR | athrxx | |
2011-07-04 | KYRA: fix ingame menu save slots | athrxx | |
- long GMM save descriptions will be trimmed to fit the ingame menu save slots - prevent writing beyond the right margin in Kyra 1 save slots | |||
2011-07-04 | TSAGE: Replace usage of deprecated Adlib OPL functions | Paul Gilbert | |
2011-07-03 | SCUMM: Remove unused operator int. | Johannes Schickel | |
2011-07-03 | AGI: Cleanup some Winnie string code | Matthew Hoops | |
2011-07-03 | AGI: Fix some memset calls | Matthew Hoops | |
Spotted by both salty-horse and LordHoto using clang | |||
2011-07-03 | MOHAWK: Fix build. | Alyssa Milburn | |
2011-07-03 | MOHAWK: Implement the remaining LBCode arithmetic operators. | Alyssa Milburn | |
2011-07-03 | MOHAWK: Handle subpages in the LB console's changePage. | Alyssa Milburn | |
2011-07-03 | SCUMM: fix crash in digital iMuse games when using RTL and restarting | athrxx | |
(static array were not reset to NULL after being freed and therefore didn't get reallocated on restart) | |||
2011-07-03 | KYRA: formatting | athrxx | |
2011-07-03 | MOHAWK: Fix associativity of LBCode operators. | Alyssa Milburn | |
2011-07-03 | SWORD2: Silence "variable set but not used" GCC warnings | eriktorbjorn | |
2011-07-03 | COMMON: Fix compilation when USE_HASHMAP_MEMORY_POOL is not defined. | Johannes Schickel | |
2011-07-02 | SCUMM: Add support for Bink video | Matthew Hoops | |
2011-07-02 | GUI: Zero is a valid save slot number. | Bastien Bouclet | |
Fixes loading from slot 0 using the GMM. | |||
2011-07-02 | MOHAWK: Misc Mechanical fixes. Many thanks to Patrick Monnerat for the patch. | Bastien Bouclet | |
- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue() - Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped. - When bird is singing, play sound continuously. - When operating the fortress elevator, keep the engine sound active while the elevator is moving. | |||
2011-07-02 | ENGINES: Clean up SaveStateDescriptor. | Johannes Schickel | |
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible saved meta data is included directly into SaveStateDescriptor. This is slightly less flexible, but we never needed that flexibility so far. On the other hand it should reduce the memory usage. At least on my system (Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new SaveStateDescriptor has a size of 200. | |||
2011-07-02 | SCUMM: Don't have MoviePlayer inherit from SmackerDecoder | Matthew Hoops | |