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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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Author
2008-07-03
Fixing a crash when loading a save made within the cult/bargon building (bug ...
Sven Hesse
2008-07-03
Changed balloons to use GfxObj as well. Next step is to integrate balloons fo...
Nicola Mettifogo
2008-07-03
Fix for bug #2008054: Parallaction engine doesn't compile under MSVC9
Eugene Sandulenko
2008-07-02
Fully implemented processSeqListElement
Kari Salminen
2008-07-02
- Changed labels to be GfxObj's, thus removing the Label object altogether.
Nicola Mettifogo
2008-07-01
Reverted accidental commit of Tinsel changes in engines.mk
Max Horn
2008-07-01
Fixed unitialized variables
Max Horn
2008-06-30
Fix game flags for detection entries of installed kyra3 versions.
Johannes Schickel
2008-06-30
Added support for Spanish fan translation of kyra3 (See fr #1994040 "KYRA3: A...
Johannes Schickel
2008-06-30
- this fixes Hof PC98 music initialization
Florian Kagerer
2008-06-30
Removed TODO from checkCollision: Updating zoneQuery each time checkCollision...
Kari Salminen
2008-06-30
Fixed addAni (A test before using resetGfxEntityEntry was incorrect). Also ad...
Kari Salminen
2008-06-30
Implemented resetGfxEntityEntry and made it used where appropriate (The funct...
Kari Salminen
2008-06-30
Small cleanup/shuffling of Gfx code.
Nicola Mettifogo
2008-06-29
adding a fixme
Kostas Nakos
2008-06-29
fix warning
Florian Kagerer
2008-06-29
cleanup
Florian Kagerer
2008-06-29
- some more work on the Hof FM-Towns/PC98 music driver
Florian Kagerer
2008-06-29
Merged the three render lists (for animations, doors and objects) into a sing...
Nicola Mettifogo
2008-06-29
Changed all remaining code to use the GfxObj class to keep frames data. This ...
Nicola Mettifogo
2008-06-28
Fixed warning. (Hopefully without breaking anything.)
Torbjörn Andersson
2008-06-28
- implement music fading for Hof FM-Towns
Florian Kagerer
2008-06-28
hof: remove debug code
Florian Kagerer
2008-06-28
Added comment for fix for bug #2001193.
Nicola Mettifogo
2008-06-28
- HOF: bug fix for music driver
Florian Kagerer
2008-06-27
- Fixed umlauts in printText
Benjamin Haisch
2008-06-26
Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType).
Kari Salminen
2008-06-26
fix bad const casts
Florian Kagerer
2008-06-26
more cleanup
Florian Kagerer
2008-06-26
cleanup
Florian Kagerer
2008-06-26
Fixing compilation for me. There are still lots of "cast casts away constness...
Sven Hesse
2008-06-26
- improved hof music support for fm-towns (driver for *.twn tracks) (still ne...
Florian Kagerer
2008-06-26
Fixed opcode:
Kari Salminen
2008-06-26
Fixed Symbian buildsystem for new defines. Fixed ARM asm syntax for Symbian b...
Lars Persson
2008-06-26
Comments update.
Kari Salminen
2008-06-26
Comments update.
Kari Salminen
2008-06-26
fix possible oob access
Gregory Montoir
2008-06-26
moved midi driver object creation to MidiPlayer class (to match delete call)
Gregory Montoir
2008-06-25
Fix for GCC warning (Warned about testing x >= 0 when x is unsigned and there...
Kari Salminen
2008-06-25
Implemented support for zoneQuery (Operation Stealth specific).
Kari Salminen
2008-06-25
Added FIXME about the broken implementation of opcode 0x9A (o2_wasZoneChecked).
Kari Salminen
2008-06-25
Implemented opcode:
Kari Salminen
2008-06-25
Implemented opcode:
Kari Salminen
2008-06-25
Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in Spanis...
Filippos Karapetis
2008-06-25
Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE ...
Filippos Karapetis
2008-06-24
Fixed opcodes:
Kari Salminen
2008-06-24
Added const to some static data.
Johannes Schickel
2008-06-24
Fix for bug #2001193. Character confirmation screen didn't appear and game cr...
Nicola Mettifogo
2008-06-22
Fixed 2 MSVC warnings (potentially undefined behavior and possibly uninitiali...
Filippos Karapetis
2008-06-22
Added constructor and destructor to Dialogue, thus fixing a long standing leak.
Nicola Mettifogo
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