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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-10-05
TITANIC: Add movie command to the debugger
Paul Gilbert
2016-10-06
WINTERMUTE: Add detection for german version of 5MA, Fixes #6850
Einar Johan Trøan Sømåen
2016-10-05
SCI32: Fix uninitialized read when starting a new game in LSL6hires
Colin Snover
2016-10-05
SCI32: Fix Return to Launcher in F5 menu
Colin Snover
2016-10-05
SCI32: Fix deleting save games in native save/load dialogue
Colin Snover
2016-10-05
SCI32: Fix version file read failure in LSL6hires
Colin Snover
2016-10-05
FULLPIPE: Added on-demand debug output to PicAniInfos
Eugene Sandulenko
2016-10-04
SHERLOCK: SS: Fix hotspots remaining after items are picked up
Paul Gilbert
2016-10-04
TITANIC: Fix initial display of computer screen
Paul Gilbert
2016-10-04
TITANIC: Workaround for incorrect transparency check in getPixel
Paul Gilbert
2016-10-04
TITANIC: Implement blitRect to closer match the original
Paul Gilbert
2016-10-04
TITANIC: Implement flippedBlitRect to closer match the original
Paul Gilbert
2016-10-04
TITANIC: Clarify code for vertically flipped blitting
Paul Gilbert
2016-10-04
Merge pull request #839 from dreammaster/video
Eugene Sandulenko
2016-10-04
VOYEUR: remove empty first line
Fedor
2016-10-04
FULLPIPE: Added debugging to interaction code
Eugene Sandulenko
2016-10-04
FULLPIPE: Fix crash on reentering scene27.
Eugene Sandulenko
2016-10-03
TITANIC: Fixes for movie rendering using transBlitRect
Paul Gilbert
2016-10-03
TITANIC: Fix playback of single-stream videos
Paul Gilbert
2016-10-03
TITANIC: Remove redundant includes in CMouseCursor
Paul Gilbert
2016-10-03
TITANIC: Fix rendering of cursors
Paul Gilbert
2016-10-02
TITANIC: Fixes to transBlitRect
Paul Gilbert
2016-10-02
FULLPIPE: Scene11: Fix non-swinging swing
Retro-Junk
2016-10-02
FULLPIPE: Scene11: Rewrite scene handler in a sane way
Retro-Junk
2016-10-02
FULLPIPE: More corrections to scene logic in scene11
Eugene Sandulenko
2016-10-02
TITANIC: Change mouse cursor to use transparency
Paul Gilbert
2016-10-02
MOHAWK: Fix compilation
Lothar Serra Mari
2016-10-02
MOHAWK: Enable translations for 'game is paused' string
Lothar Serra Mari
2016-10-02
FULLPIPE: Restore original swing logic in scene11
Eugene Sandulenko
2016-10-02
FULLPIPE: Scene11: Preserve Dude's state during swing update
Retro-Junk
2016-10-02
TITANIC: Fix AVIDecoder to properly handle transparency video tracks
Paul Gilbert
2016-10-02
FULLPIPE: Implement MotionController::enableLinks()
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix Grandma positioning in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix code formatting
Eugene Sandulenko
2016-10-02
TITANIC: Remove track select logic from AVIDecoder
Paul Gilbert
2016-10-02
FULLPIPE: Improve collision detection in scene06
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix ball collision detection in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Center mouse cursor on startup
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix crash on reenter to scene37
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix tube logic on scene37
Eugene Sandulenko
2016-10-01
TITANIC: Fix setting pointers in RawSurface::moveX
Paul Gilbert
2016-10-01
TITANIC: Fix checking for transparency surfaces in blitRect methods
Paul Gilbert
2016-10-01
TITANIC: Change copyPixel to not be a virtual method
Paul Gilbert
2016-10-01
TITANIC: Finished transBlitRect method
Paul Gilbert
2016-10-01
FULLPIPE: Rebames in scene37
Eugene Sandulenko
2016-10-01
FULLPIPE: Clarify MovGraphLink flags variable type
Eugene Sandulenko
2016-10-01
TITANIC: changePixel is now copyPixel, in progress transparenc blitting
Paul Gilbert
2016-10-01
SCI32: Make kNumCels error more detailed
Colin Snover
2016-10-01
SCI32: Fix crash when trying to interrogate bartender in GK1
Colin Snover
2016-10-01
SCI32: Stub kGraph
Colin Snover
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