Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-29 | SCI: color matching bug fix | Martin Kiewitz | |
2014-10-28 | SCI: color matching - remove debug code | Martin Kiewitz | |
2014-10-28 | SCI: properly reversed color matching thanks wjp | Martin Kiewitz | |
2014-10-28 | PRINCE: Change PrinceGameType enum names | lukaslw | |
Fix compilation on gcc | |||
2014-10-28 | PRINCE: Allow to load translation file - prince_translation.dat | lukaslw | |
Update detection file to allow English language with both PL and DE data files. Add setMobTranslationTexts() to update mob names to translated ones in each location | |||
2014-10-28 | HOPKINS: Rename the parameter of PlayAnimSound to make it meaningful | Strangerke | |
2014-10-28 | BBVS: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | FULLPIPE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | PRINCE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | MORTEVIELLE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | MADS: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | NEVERHOOD: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | PEGASUS: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | SCI: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | SAGA: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | SCUMM: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | ZVISION: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | TOON: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | TONY: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | SWORD25: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | SWORD1: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | KYRA: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | HOPKINS: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | CGE2: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | AGOS: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | CGE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | TSAGE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | TONY: Fix image loading on BE systems again | Filippos Karapetis | |
This was originally changed in commit 43520ce4f3, but it has been removed accidentally in commit 84fb3e816d | |||
2014-10-28 | WINTERMUTE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-28 | Merge pull request #438 from fuzzie/tony-565 | Eugene Sandulenko | |
TONY: Switch to 565 screen format. | |||
2014-10-28 | Merge pull request #513 from BenCastricum/detection_fixes | Eugene Sandulenko | |
SCUMM: detection fixes and more HE games | |||
2014-10-28 | SCI: implement 8-bit color matching SCI1.1 bug | Martin Kiewitz | |
effectively fixes bug #6455 thanks to wjp and [md5] | |||
2014-10-27 | SCI: Add note on SSCI 11 FindColor bug | Willem Jan Palenstijn | |
2014-10-27 | HOPKINS: Fix the censorship flag (bug #6591) | Strangerke | |
2014-10-27 | SCUMM: Identify several windows variants as such | Ben Castricum | |
2014-10-27 | SCUMM: freddicove - Detect dutch game variant found on CD EAN 8716051020172 | Ben Castricum | |
2014-10-27 | SCUMM: freddi1 - Add support for 'FREDDI_ROBO' CD sold with Packard Bell PCs. | Ben Castricum | |
2014-10-27 | SCUMM: balloon - There is no spanish version. | Ben Castricum | |
2014-10-27 | SAGA: Remove the buggy actor swapping fixup code for IHNM | Filippos Karapetis | |
This was a hack that was implemented while IHNM was being developed. That code should no longer be needed. If this issue does occur again, the actual cause should be investigated, instead of hiding it with workarounds. The code was buggy anyway, as _currentProtag was not initialized properly | |||
2014-10-27 | QUEEN: Allow the engine to quit while dialog options are shown | Filippos Karapetis | |
2014-10-27 | QUEEN: Fix bug #6700 - "FOTAQ: Weird Response Glitches" | Filippos Karapetis | |
Pending mouse clicks and keypresses are now cleared before and after the game options screen or dialog options are shown | |||
2014-10-26 | PRINCE: Fix another variable sign | Eugene Sandulenko | |
2014-10-26 | PRINCE: Fix variable sign | Eugene Sandulenko | |
2014-10-26 | PRINCE: Fix warning | Eugene Sandulenko | |
2014-10-25 | ZVISION: Fix memory leak (CID 1109659) | Torbjörn Andersson | |
2014-10-25 | PRINCE: Fix potential out-of-bounds read (CID 1248502) | Torbjörn Andersson | |
Since _opcodes[] has kNumOpcodes elements, kNumOpcodes itself is not a valid index. | |||
2014-10-25 | PRINCE: Fix potential out-of-bounds reads (CID 1248500, 1248503) | Torbjörn Andersson | |
Since heroSetTable[] is an array of int, use >= ARRAYSIZE() instead of > sizeof(). | |||
2014-10-25 | PRINCE: Fix potential out-of-bounds write (CID 1248504) | Torbjörn Andersson | |
There are kMaxTexts text slots, so kMaxTexts itself is not valid. | |||
2014-10-22 | MADS: Remove unused variable | Paul Gilbert | |
2014-10-22 | MADS: Add md5 checks for the asound.00* sound drivers | Paul Gilbert | |
The implementation of the sound driver code relies on the data for each sound being at specific locations in the files, so this ensures that if any language version changes the sound files, we'll know about it |