Age | Commit message (Collapse) | Author |
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The mouse cursor warping code via the keyboard allows the cursor to go
outside the screen. We now limit the cursor's position to always stay
within the screen
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Many thanks to wjp for his help with disassembly
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The selection is done via registry, so no easy fix is available yet.
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Thanks Greencis for reporting it
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Nommes Georges
With the accents removed to avoid breaking encoding.
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This reverts commit 4401f40f7203f7aaa78c2e1c904c70902325436c.
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This is a regression from commit c90d56355fa0bbcdd3122f3e376e5609422338b3
Thanks to canavan for his testing and bisecting work
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Thanks Greencis for reporting it
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Thanks Greencis for reporting it
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Thanks Greencis for reporting it.
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Also, did some minor cleanup of the console commands
(alphabetical reordering)
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Now, the countdown to show the next symbol is properly reset when the
command is used
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This fixes the static heard when loading a saved game to a scene with
music, when the current scene also has music
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Thanks Greencis for reporting it
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(instead the numerous classes using it)
SmackerPlayer now creates a surface in the constructor and deletes it in the destructor. There will be only this surface during the lifetime of the player, so there shouldn't be any issues any more when the player is reused for different Smacker files. This is imo nicer than to remove/add the surface.
I kept the several openSmacker since it wraps some code which is nice.
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Thanks Greencis for reporting it
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