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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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2019-05-09
BLADERUNNER: Fix bad new game pos for player
Thanasis Antoniou
2019-05-09
BLADERUNNER: debugger includes McCoy id for list act
Thanasis Antoniou
2019-05-09
BLADERUNNER: Use booleans in walk functions
Thanasis Antoniou
2019-05-09
BLADERUNNER: Fix audio clue DoorForced1 post Act 1
Thanasis Antoniou
2019-05-09
BLADERUNNER: Fix disabled mouse hover GPS speech
Thanasis Antoniou
2019-05-09
BLADERUNNER: Complementary fix for scorpion cage
Thanasis Antoniou
2019-05-08
BLADERUNNER: Fix scorpion cage blink in and out
Thanasis Antoniou
2019-05-08
BLADERUNNER: Another fix for confess to Guzza
Thanasis Antoniou
2019-05-08
PINK: removed usage of global variable
Andrei Prykhodko
2019-05-08
PINK: removed unnecessary namespace in function declaration
Andrei Prykhodko
2019-05-08
BLADERUNNER: Remove most of custom PS04 transition
Thanasis Antoniou
2019-05-08
BLADERUNNER: debugger fixes, added list actor by id
Thanasis Antoniou
2019-05-08
AGI: Fix Several GCC Compiler Warnings
D G Turner
2019-05-07
BLADERUNNER: Fix compilation with non-c++11 compilers
Thierry Crozat
2019-05-07
QUEEN: Fix GCC Compiler Warnings
D G Turner
2019-05-08
BLADERUNNER: fix Guzza, PS03, PS04, PS01
antoniou79
2019-05-08
BLADERUNNER: Clarification comment on Steele's ai
antoniou79
2019-05-08
BLADERUNNER: Vk show stats debugger command
antoniou79
2019-05-07
PINK: added English detection entry
Andrei Prykhodko
2019-05-07
PINK: added german detection entry
Andrei Prykhodko
2019-05-07
GLK: MAGNETIC: Add game detection entries
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Hook up Magnetic sub-engine
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Added graphics & sound methods
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Sound initialization
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Graphics initialization
Paul Gilbert
2019-05-07
GLK: MAGNETIC: General initialization
Paul Gilbert
2019-05-06
BLADERUNNER: Restoring Rachael related scenes pt1
Thanasis Antoniou
2019-05-06
BLADERUNNER: Fix warning for fall-through switch case
Thanasis Antoniou
2019-05-06
BLADERUNNER: Fix disabled mouse hover image blinking issues
Thanasis Antoniou
2019-05-06
BLADERUNNER: Restore fans comment in BB11 only
Thanasis Antoniou
2019-05-05
BLADERUNNER: Remove police officers from MA07
Peter Kohaut
2019-05-05
BLADERUNNER: Fix Moraji floating in DR04
Peter Kohaut
2019-05-05
BLADERUNNER: Disable END_GAME_STATE auto-save
Peter Kohaut
2019-05-05
SCUMM: Original V0-V2 flashlight shape and size for MM/Zak (#10947, #10951)
Robert Crossfield
2019-05-05
BLADERUNNER: fix for Clovis being stuck at BB11
Thanasis Antoniou
2019-05-04
BLADERUNNER: CT08 CT51 doll box fix and radiator region
Thanasis Antoniou
2019-05-04
BLADERUNNER: Fix clickbox basket, fire ext PS05
Thanasis Antoniou
2019-05-04
BLADERUNNER: Fix clickbox for chess and boiler BB51
Thanasis Antoniou
2019-05-04
BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
Thanasis Antoniou
2019-05-04
BLADERUNNER: Debugger add box fix
Thanasis Antoniou
2019-05-04
BLADERUNNER: fix legend for walkboxes in debugger
Thanasis Antoniou
2019-05-04
KYRA: Fix VS unexpected end of file errors
Paul Gilbert
2019-05-04
GLK: Create objrocks for saved game file sreams
Paul Gilbert
2019-05-04
GLK: GLULXE: Readded Cragne Manor detection entry
Paul Gilbert
2019-05-03
BLADERUNNER: object, item and region commands
antoniou79
2019-05-03
GLK: GLULXE: Rearrange fields to suppress VS alignment warning
Paul Gilbert
2019-05-03
GLK: GLULXE: Move savegame code into loadGameData/saveGameData
Paul Gilbert
2019-05-02
SCI: Change sendMidiCommand non-midi error to warn
sluicebox
2019-05-01
COMMON: Replace NEResourceType and PEResourceType with a shared enum
Cameron Cawley
2019-05-01
SCI: Handle recursive view loop references
sluicebox
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