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AgeCommit message (Expand)Author
2018-05-27XEEN: Fix compiler warningPaul Gilbert
2018-05-27XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialogPaul Gilbert
2018-05-27SLUDGE: Move global variable lastFramesPerSecond to class TimerSimei Yin
2018-05-27SLUDGE: Move built-in function parameter number to structureSimei Yin
2018-05-27XEEN: Leave chests open after their contents are takenPaul Gilbert
2018-05-27XEEN: Animate open treasure chests with treasurePaul Gilbert
2018-05-26Merge pull request #1198 from dafioram/mohawk10536Bastien Bouclet
2018-05-24MOHAWK: Fix decoding sounds with 16 bit samplesCameron Cawley
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-05-24JANITORIAL: Convert line endings from CRLF/mixed to LFAdrian Frühwirth
2018-05-24FULLPIPE: fix URIGabriel Corona
2018-05-22MOHAWK: Allow non-autosaves in autosave slot to be deletableDavid Fioramonti
2018-05-22MOHAWK: MYST: Do not autosave over saves from the originalDavid Fioramonti
2018-05-22QUEEN: Add detection entry for Italian GoG.com releaselotharsm
2018-05-22QUEEN: Add detection entry for French GoG.com releaselotharsm
2018-05-22QUEEN: Add detection entry for German GoG.com releaselotharsm
2018-05-21FULLPIPE: Properly reserve arrays when deserializing. Pointed by whiterandrekEugene Sandulenko
2018-05-21SCUMM: Fix wrong comment about iMUSE digital variableAdrian Frühwirth
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2018-05-20MADE: Do not attempt to read from non-existing fileAdrian Frühwirth
2018-05-20MOHAWK: RIVEN: Add Autosave SupportDavid Fioramonti
2018-05-20WINTERMUTE: Update deg2rad usageDavid Fioramonti
2018-05-20SCI: Update rad2deg usageDavid Fioramonti
2018-05-20MOHAWK: MYST: Fix repeatedly trying to autosave when not allowedBastien Bouclet
2018-05-19WINTERMUTE: Properly fix handling of Ogg Vorbis resourcesAdrian Frühwirth
2018-05-19WINTERMUTE: Fix loading Vorbis filesCameron Cawley
2018-05-19MOHAWK: MYST: Fix the Wii/GameCube buildBastien Bouclet
2018-05-19MOHAWK: MYST: Autosave to Slot 0David Fioramonti
2018-05-18MOHAWK: RIVEN: Always release the prison combination buttonsBastien Bouclet
2018-05-17MOHAWK: MYST: Opcode 102 in Channelwood can only set the volume to non 0 valuesBastien Bouclet
2018-05-17MOHAWK: Don't allow displaying the map when the game is not interactiveBastien Bouclet
2018-05-17MOHAWK: Remove detection entries for games not supported by the enginesBastien Bouclet
2018-05-17MOHAWK: Remove midi playbackBastien Bouclet
2018-05-17WINTERMUTE: Add flag for games using low-spec resources.JenniBee
2018-05-14XEEN: Refresh screen at a higher rate for more responsive mousePaul Gilbert
2018-05-14XEEN: Fix accumulation of gold & gems from defeated enemiesPaul Gilbert
2018-05-11XEEN: Fix animation speed when Control Panel is openPaul Gilbert
2018-05-10TOUCHE: Add TODOAdrian Frühwirth
2018-05-10SCUMM: Improve autosave handlingAdrian Frühwirth
2018-05-10AGOS: Mark 25th Anniversary releases as MT-32 hack, not a fixEugene Sandulenko
2018-05-10MOHAWK: RIVEN: Add a detection entry for another DVD versionBastien Bouclet
2018-05-10MOHAWK: RIVEN: Hide the mouse cursor after pressing a prison code buttonBastien Bouclet
2018-05-10AGOS: Added detection and support for Simon2 25th Anniversary EditionEugene Sandulenko
2018-05-10ENGINES: Remove usage of C++11 extended initializer listsBastien Bouclet
2018-05-10ENGINES: Cleanup DetectedGame initialization in the ADBastien Bouclet
2018-05-10ENGINES: Merge GameDescriptor and DetectedGameBastien Bouclet
2018-05-10ENGINES: Factor adding games to ConfManBastien Bouclet
2018-05-10ENGINES: Set the GameDescriptor decription in the constructorBastien Bouclet
2018-05-10ENGINES: Turn GameDescriptor into a simple structBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptorsBastien Bouclet