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AgeCommit message (Expand)Author
2009-10-23LOL: fixed minor regressionFlorian Kagerer
2009-10-23SCI/newgui: fixed EGA palette code in SciGuiPicture so that palettes 1+ get a...Martin Kiewitz
2009-10-23SCI/newgui: Priority band (old gfx) now gets correctly initialized, fixes kq4...Martin Kiewitz
2009-10-23Fix object names in PCE version of Loom.Travis Howell
2009-10-23SCI: speed throttler moved to kGameIsRestarting for all games. Also made the ...Martin Kiewitz
2009-10-23Add opcode difference in PCE version of Loom.Travis Howell
2009-10-22SCI: kGameIsRestarting - implemented speed throttler in here for sci0/sci01 g...Martin Kiewitz
2009-10-22SCI: kAnimate disable throttler for SCI0 and SCI01 games cause of issues in a...Martin Kiewitz
2009-10-22SCI/newgui: make cursor left work in textedit control. some wip changes, beca...Martin Kiewitz
2009-10-22CleanupFilippos Karapetis
2009-10-22Fix objects structure and object scripts in PCE version of Loom.Travis Howell
2009-10-22Fixed a crash when selecting menu itemsFilippos Karapetis
2009-10-22Fix verb display in PCE version of Loom.Travis Howell
2009-10-22Fixed signed/unsigned issues with the property() function of the Adlib driverFilippos Karapetis
2009-10-22Added the rest of the detection entries from bug report #2612718 and removed ...Filippos Karapetis
2009-10-22Implemented GPL2 commands for music.Robert Špalek
2009-10-22Applied a modified version of patch #2881486 - "Add volume changing to SCI"Filippos Karapetis
2009-10-22Fix uninitialized channel volumes.Robert Špalek
2009-10-22Improved music handling:Robert Špalek
2009-10-22Avoid opening and closing BArchive files all the timeRobert Špalek
2009-10-22CleanupFilippos Karapetis
2009-10-22Moved the view loop counting code in the new GUIFilippos Karapetis
2009-10-22Update detection of Loom PCE Japanese.Matthew Hoops
2009-10-22Update detection of PCEngine version of Loom.Travis Howell
2009-10-21SCI/newgui: kAnimate added comment about fastCastMartin Kiewitz
2009-10-21SCI/newgui: kAnimate - fastCast change (again)Martin Kiewitz
2009-10-21Make the check for global variable 84 inside SciGuiAnimate::invoke() simpler ...Filippos Karapetis
2009-10-21Fixed animations in LSL1VGA againFilippos Karapetis
2009-10-21Removed the accidental inclusion of deprecated code for LSL5 - this has been ...Filippos Karapetis
2009-10-21- Removed kShow() and the related code it uses - it's a debugging function, a...Filippos Karapetis
2009-10-21SCI/newgui: kAnimate - now reads out signal again in .dispose loop, just in c...Martin Kiewitz
2009-10-21SCI/newgui: updating flags separately to fix issue in sq1 (almost at the end)...Martin Kiewitz
2009-10-21Fixed self-intersecting pathfinding polygons in SQ1, room 66. This addresses ...Filippos Karapetis
2009-10-21Add/remove comments.Travis Howell
2009-10-21Add patch from Tobias, for graphic support (backgrounds/objects) in PCE versi...Travis Howell
2009-10-21SCI: Fix warning, and reformat a multi-line commentMax Horn
2009-10-21SCUMM: Get rid of 'static int sortArrayOffset' by tweaking ScummEngine_v90he:...Max Horn
2009-10-21Enabled music.Robert Špalek
2009-10-21Fixed the bug where ego would not walk properly after he's swapped in LSL5 (f...Filippos Karapetis
2009-10-21Fix another regression that didn't append data in safeStrcat.Matthew Hoops
2009-10-21Fix a regression in agiSprintf.Matthew Hoops
2009-10-20SCI/newgui: palVary logic as comments (work in progress)Martin Kiewitz
2009-10-20SCI: kPalVary - pauseMartin Kiewitz
2009-10-20Fixed regression introduced when adding support for looping background sounds.Torbjörn Andersson
2009-10-20SCI/newgui: textedit control also changed to draw text like sierra sciMartin Kiewitz
2009-10-20SCI/newgui: Listbox control now draws text up one pixel, so that it matches s...Martin Kiewitz
2009-10-20SCI: kPalVary basicMartin Kiewitz
2009-10-20LURE: Turn HotspotTickHandlers into a proper class; convert static vars in va...Max Horn
2009-10-20SWORD2: Turned static vars in Logic::fnISpeak into member vars of class LogicMax Horn
2009-10-20TINSEL: Move Common::List instances mouseButtons & keypresses into TinselEngine.Max Horn