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2006-07-14More whitespace changes.Torbjörn Andersson
svn-id: r23496
2006-07-14Add another Italian version of Simon the Sorcerer 1 (DOS CD)Travis Howell
svn-id: r23495
2006-07-14More whitespace changes to see if things work normally again.Torbjörn Andersson
svn-id: r23494
2006-07-14Whitespace change, and test to see if I'm able to commit now that I've changedTorbjörn Andersson
my password. (See SourceForge status page.) svn-id: r23492
2006-07-11This should fix bug #1520629 ("No Music in Simon1").Torbjörn Andersson
svn-id: r23488
2006-07-11Remove out dated commentTravis Howell
svn-id: r23483
2006-07-10Moved the initial screen clearing from play() to load(), so that it will beTorbjörn Andersson
done before the MPEG player calls showOverlay(). svn-id: r23482
2006-07-10Restrict recent walk code changes to to exact SCUMM versions required, to ↵Travis Howell
prevent regressions in earlier games svn-id: r23476
2006-07-10Fix actor glitches in the stomach location of pajama3Travis Howell
svn-id: r23471
2006-07-10Fixed bug #1519817, "ALL: Build failure if libmpeg2 is disabled".Torbjörn Andersson
svn-id: r23470
2006-07-10Applied my own fix for bug #1519667 ("DOTT: Graphic glitches while kite comesTorbjörn Andersson
down") after discussing it with Kirben. svn-id: r23466
2006-07-09Instead of drawing the mouse cursor as a sprite, let the backend handle itSven Hesse
svn-id: r23464
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of ↵Max Horn
checking for GCC / not GCC svn-id: r23458
2006-07-09Patch #1519399: DS BackendMax Horn
svn-id: r23452
2006-07-09Verify malloc worked. Apparently, simon (or FF?) sometimes tries to allocate ↵Max Horn
extremly big (well, for the Nintendo DS at least :) chunks of memory, which lead to malloc failures. svn-id: r23450
2006-07-09Added OSystem::setFocusRectangle (first part of Nintendo DS patch)Max Horn
svn-id: r23449
2006-07-09HE80+ games ignore subtitle speed, due to sound code been used. Fixes ↵Travis Howell
glitches that can occur, when slow subtitle speed is set in HE80+ games. svn-id: r23447
2006-07-09Add filename patterns for Macintosh versions of Blue's Birthday AdventureTravis Howell
svn-id: r23443
2006-07-08Add fix for bug #1519327 - FF: Stack corruptionTravis Howell
svn-id: r23442
2006-07-08CleanupTorbjörn Andersson
svn-id: r23439
2006-07-08More robust handling of the optional startup.inf file.Torbjörn Andersson
svn-id: r23436
2006-07-08- Fixed a few mistakes that added up to look correct, fixing bargon's cursorSven Hesse
- Updated cursor drawing in general svn-id: r23429
2006-07-08Slightly more verbose debug message.Torbjörn Andersson
svn-id: r23428
2006-07-08Changes init error handling of kyra engine (engine fails at ↵Johannes Schickel
Engine_KYRA_create now instead of KyraEngine::init, also adds check for invalid game path like the scumm engine does). svn-id: r23426
2006-07-08- fixes some c/p errors from my last commitJohannes Schickel
- fixes embedded pak loading svn-id: r23425
2006-07-08Implements loading of 'westwood.001' for kyra3 (no need to run the installer ↵Johannes Schickel
anymore). (thanks to eriktorbjorn for his code to extract files from westwood.001) svn-id: r23423
2006-07-08Adds a message dialog if kyra.dat is missing which tells the user to ↵Johannes Schickel
download the kyra.dat file. svn-id: r23421
2006-07-08Added support for DXA cutscenes, while still retaining support for the old MPEGTorbjörn Andersson
cutscenes and the "dummy" (subtitles and voice-over) mode. Several tweaks and cleanups were made in this process, and there may very well be regressions, but it should be stable enough to commit. svn-id: r23420
2006-07-08Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSIONTravis Howell
svn-id: r23419
2006-07-08General additions of newly understood hotspot fields, further decoded talk ↵Paul Gilbert
handling, ratpouch being freed, and several more script methods svn-id: r23418
2006-07-08Rewrote the talk handling codePaul Gilbert
Added lots of debugging information Partial support for characters bumping into each other Player/NPC action handling generally improved Added hard-coding for variable width frame animation of Ratpouch being released Basic support for Ratpouch wondering around svn-id: r23416
2006-07-08Add another German Macintosh version of pajama2Travis Howell
svn-id: r23414
2006-07-08Added support for ScummVM boot parameter values as well invoking the ↵Paul Gilbert
built-in debugger svn-id: r23413
2006-07-08Incremented lure.dat version and added new constants for debugging, tick ↵Paul Gilbert
methods, and hotspots svn-id: r23412
2006-07-08Disabled waiting for mouse release when making a popup selection to match ↵Paul Gilbert
original game svn-id: r23411
2006-07-08Added new hotspot runtime fields, a list for handling the details of paused ↵Paul Gilbert
characters (who have bumped into each other), and loading of newly added default character states from lure.dat svn-id: r23410
2006-07-08Added ScummVM debuglevel support for dumping executed scriptsPaul Gilbert
Fixed up some incorrect script methods and added several new ones svn-id: r23409
2006-07-08Added improved display of partially off-screen images, as well as proper ↵Paul Gilbert
handling of special talk message Ids that display a puzzled or exclamation dialog talk bubble above a character svn-id: r23408
2006-07-08Added shortcut stub for decoding a string without passing the current ↵Paul Gilbert
hotspot and action name svn-id: r23407
2006-07-08Rewrote the status line handling code along with tweaks to the debug ↵Paul Gilbert
information display svn-id: r23406
2006-07-08Added extra checking and debugging code, as well as partial ↵Paul Gilbert
rewrite/enhancement of talking and hotspot support methods svn-id: r23405
2006-07-08Replaced old debugging files with new ScummVM based onePaul Gilbert
svn-id: r23404
2006-07-08Initial commit of ScummVM-based debugging functionalityPaul Gilbert
svn-id: r23403
2006-07-07Update language settinga for filename patterns in HE gamesTravis Howell
svn-id: r23398
2006-07-07Add another German Windows version of pajama2Travis Howell
svn-id: r23396
2006-07-07Revert recent change to actorWalkStep(), caused regressionsTravis Howell
svn-id: r23393
2006-07-07Fix bug #1518523 - FOA: Indy facing the wrong direction in intro. And adjust ↵Travis Howell
walk code to closer match original code of earlier games svn-id: r23381
2006-07-06Fix off by one, in the stomach of pajama3Travis Howell
svn-id: r23377
2006-07-06Add cyx's patch for 1513622 - HE: Palette glitch (recent regression)Travis Howell
svn-id: r23376
2006-07-06Fix 1506002 - PUTTTIME: Weird Mouth MovementTravis Howell
svn-id: r23374