index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2008-04-23
Implemented parts of item drop down code for Kyra3.
Johannes Schickel
2008-04-23
Cleanup. (and little addition to showInventory)
Johannes Schickel
2008-04-23
This memory is released with free(), so it has to be allocated with malloc(),
Torbjörn Andersson
2008-04-23
Fixed signed/unsigned warning.
Torbjörn Andersson
2008-04-23
Implmenented inventory show/hide.
Johannes Schickel
2008-04-23
Fixed palette issues when showing the inventory and the menu.
Benjamin Haisch
2008-04-23
Cleanup.
Johannes Schickel
2008-04-23
- Implemented idle animation/talk handling in kyra3
Johannes Schickel
2008-04-23
Surely, it's the "version" of Return to Zork with rtzcd.red that should have
Torbjörn Andersson
2008-04-23
- Fixed possible memory leak.
Johannes Schickel
2008-04-23
Removed file existence checks to determine game version and added game flags ...
Filippos Karapetis
2008-04-23
- cleanup
Johannes Schickel
2008-04-23
Loading from rtzcd.red should now actually work.
Benjamin Haisch
2008-04-23
Fixed warning about potentially undefined behaviour.
Torbjörn Andersson
2008-04-23
In-game sound effects and voices should be working correctly now.
Filippos Karapetis
2008-04-23
- Implemented opcode: 14: o3_moveCharacter
Johannes Schickel
2008-04-23
Implemented opcodes:
Johannes Schickel
2008-04-23
Implemented opcode 118: o3_malcolmRandomChat.
Johannes Schickel
2008-04-23
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the ...
Benjamin Haisch
2008-04-22
Implemented some kyra3 dialog support.
Johannes Schickel
2008-04-22
Fix initialization of Apple //gs sound
Eugene Sandulenko
2008-04-22
Implemented opcodes:
Johannes Schickel
2008-04-22
Fixed Return to Zork game ID
Filippos Karapetis
2008-04-22
Implemented o1_EVENTKEY. Removed some debug delays
Filippos Karapetis
2008-04-22
Added palette locking and some wip sound playing code. Some cleanup
Filippos Karapetis
2008-04-22
Removed 2 obsolete fixmes
Filippos Karapetis
2008-04-21
Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost
Eugene Sandulenko
2008-04-21
Some palette related fixes
Filippos Karapetis
2008-04-21
More code merge
Filippos Karapetis
2008-04-21
Code merge
Filippos Karapetis
2008-04-21
Added missing ScummVM headers
Filippos Karapetis
2008-04-21
Removed unnecessary #include
Max Horn
2008-04-21
Performed some optimizations to the PMV player
Filippos Karapetis
2008-04-21
Add detection of Orion Burger demos.
Travis Howell
2008-04-21
Fixed drawAnimFrame (don't draw anything if the frame number is invalid)
Benjamin Haisch
2008-04-21
Fixed palette handling in PMV videos.
Benjamin Haisch
2008-04-21
Add detection of the Return to Zork demo.
Travis Howell
2008-04-21
Removed Functor2 class definition.
Benjamin Haisch
2008-04-21
Fixed endian issues in get/setObjectProperty.
Benjamin Haisch
2008-04-21
Fix timing in Apple IIGS MIDI parsing. Now sounds should get triggered at the...
Kari Salminen
2008-04-20
Simplified Kyra3 TLK loading.
Johannes Schickel
2008-04-20
Fixed yet another two long standing bugs in Screen::encodeShape.
Johannes Schickel
2008-04-20
Committed patch removing Audio::Mixer::SoundType alias in Kyra::SoundDigital.
Johannes Schickel
2008-04-20
Added information about spanish riddle
Jordi Vilalta Prat
2008-04-20
Add another verions of fanmade game Kings Quest 2 1/4 mentioned in
Eugene Sandulenko
2008-04-20
Made the sound less choppy. Though we may have to do some kind of double
Torbjörn Andersson
2008-04-20
Cleanup.
Johannes Schickel
2008-04-20
Implicit casts are causing problems for CodeWarrior compilers, added C casts.
Lars Persson
2008-04-20
unlink function name causing conflicts. Renaming to unlinkItem.
Lars Persson
2008-04-20
More compilation fixes by lordhoto
Filippos Karapetis
[next]