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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-03-31
FULLPIPE: Implement sceneHandler29_animBearded()
Eugene Sandulenko
2014-03-30
Merge pull request #457 from fingolfin/clang-fixes
Johannes Schickel
2014-03-30
SCUMM: Avoid potential issues casting invalid values to enum
Max Horn
2014-03-30
FULLPIPE: Implement sceneHandler29_manHit()
Eugene Sandulenko
2014-03-30
Merge pull request #456 from fingolfin/clang-fixes
Eugene Sandulenko
2014-03-30
FULLPIPE: Implement sceneHandler29_sub16()
Eugene Sandulenko
2014-03-30
ALL: Resolve multiple clang warnings
Max Horn
2014-03-29
TSAGE: Fix incorrect cursor when changing R2RW desert areas
Paul Gilbert
2014-03-29
FULLPIPE: Implement sceneHandler29_sub15()
Eugene Sandulenko
2014-03-29
FULLPIPE: Implement sceneHandler29_sub07()
Eugene Sandulenko
2014-03-28
FULLPIPE: Implement sceneHandler29_shootersEscape()
Eugene Sandulenko
2014-03-28
SCI: Add missing USE_MAD check for commit 6a519f7f
Filippos Karapetis
2014-03-28
SCI: Initial implementation of the fanmade sciAudio library
Filippos Karapetis
2014-03-27
FULLPIPE: Implement sceneHandler29_clickPorter()
Eugene Sandulenko
2014-03-26
FULLPIPE: Implement sceneHandler29_shoot()
Eugene Sandulenko
2014-03-25
FULLPIPE: Implement sceneHandler29_manToR()
Eugene Sandulenko
2014-03-25
FULLPIPE: Implement sceneHandler29_manToL()
Eugene Sandulenko
2014-03-25
FULLPIPE: Implement sceneHandler29_manFromR()
Eugene Sandulenko
2014-03-25
FULLPIPE: Implement sceneHandler29_manFromL()
Eugene Sandulenko
2014-03-25
FULLPIPE: Enable scene29
Eugene Sandulenko
2014-03-25
FULLPIPE: Implement scene29_updateCursor()
Eugene Sandulenko
2014-03-25
FULLPIPE: Finish scene29_initScene() implementation
Eugene Sandulenko
2014-03-25
FULLPIPE: More work on scene29_initScene()
Eugene Sandulenko
2014-03-24
VOYEUR: Remove useless usage of pointer in EventManager
Strangerke
2014-03-24
FULLPIPE: More code to scene29_initScene()
Eugene Sandulenko
2014-03-22
FULLPIPE: Formatting
Eugene Sandulenko
2014-03-22
FULLPIPE: Started scene29_initScene() implementation
Eugene Sandulenko
2014-03-22
CINE: Add a safeguard, split makeCommandLine() per game type
Strangerke
2014-03-22
FULLPIPE: Implement sceneHandler29_manJump()
Eugene Sandulenko
2014-03-22
FULLPIPE: Implement sceneHandler29_manBend()
Eugene Sandulenko
2014-03-21
TUCKER: Change the type of the return value of handleSpecialObjectSelectionSe...
Strangerke
2014-03-20
FULLPIPE: More work on scene29
Eugene Sandulenko
2014-03-20
BVBS: Use a constant instead of a variable for the snapshot size
Strangerke
2014-03-20
BVBS: Fix some uninitialized variables
Strangerke
2014-03-20
TUCKER: Fix some uninitialized variables
Strangerke
2014-03-20
FULLPIPE: Furhter work on scene29
Eugene Sandulenko
2014-03-19
NEVERHOOD: Fix some uninitialized variables
Strangerke
2014-03-19
WINTERMUTE: Add md5 for Zilm: A Game of Reflex.
JenniBee
2014-03-19
AGI: Add md5 for fangame Toby's World (Demo).
JenniBee
2014-03-19
FULLPIPE: Further work on sceneHandler29()
Eugene Sandulenko
2014-03-18
SCUMM: Fix bug #6009 "DC: FT/Dig - Sound disappears when VMU save fails"
D G Turner
2014-03-18
FULLPIPE: Code formatting
Eugene Sandulenko
2014-03-18
TSAGE: R2R - Add current scene number in debug function Cmd_ListObjects
Strangerke
2014-03-18
FULLPIPE: Started scene29 implementaion
Eugene Sandulenko
2014-03-17
KYRA: (LOL) - fix LoLEngine::updateCompass()
athrxx
2014-03-17
KYRA: fix static resources in Russian fan translation
athrxx
2014-03-17
VOYEUR: Use a nullptr instead of a 0 in a return value
Strangerke
2014-03-16
FULLPIPE: Last renames in scene18and19. This completes the scene
Eugene Sandulenko
2014-03-16
FULLPIPE: Yet more renames in scene18 and 19
Eugene Sandulenko
2014-03-16
FULLPIPE: More vars renamed in scene18
Eugene Sandulenko
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