Age | Commit message (Collapse) | Author |
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svn-id: r27060
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svn-id: r27059
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svn-id: r27058
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svn-id: r27057
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svn-id: r27056
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should display more correctly now (e.g. actor "zapping" animations, Ben falling off the stairs). They're still not correct, as frameCount is not updated properly
svn-id: r27055
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svn-id: r27054
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svn-id: r27053
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svn-id: r27052
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svn-id: r27050
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svn-id: r27049
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svn-id: r27048
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svn-id: r27047
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feedback on keypress
svn-id: r27046
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svn-id: r27045
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svn-id: r27044
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svn-id: r27041
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svn-id: r27040
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svn-id: r27039
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svn-id: r27038
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svn-id: r27037
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svn-id: r27036
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svn-id: r27030
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svn-id: r27026
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svn-id: r27025
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r27023
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svn-id: r27022
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Also removed the use of Common::File global objects.
svn-id: r27021
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svn-id: r27018
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svn-id: r27012
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svn-id: r27011
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screen in music land) which is actually a script bug.
- Fixed the scrolling bug (#1709574) (the mouse cursor is still shown, that's an instance of the global cursor visibility issue)
svn-id: r27010
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talking with Fingolfin)
svn-id: r27009
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svn-id: r27007
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some functions and variables).
svn-id: r27006
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demand by the backends
svn-id: r27005
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erroneously change color now when moving between rooms
svn-id: r27004
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svn-id: r27003
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svn-id: r27002
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svn-id: r26999
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verison of Elvira 2.
svn-id: r26998
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svn-id: r26997
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svn-id: r26996
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svn-id: r26994
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original game
svn-id: r26993
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svn-id: r26992
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original game
svn-id: r26991
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svn-id: r26989
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svn-id: r26988
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