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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-11-26
GNAP: Add POTFILES
rootfather
2016-11-25
FULLPIPE: Start final music
Eugene Sandulenko
2016-11-25
FULLPIPE: Added 4 sound channels like in original
Eugene Sandulenko
2016-11-25
FULLPIPE: Correctly restart scene audio tracks
Eugene Sandulenko
2016-11-24
DM: Add POTFILES
rootfather
2016-11-24
MADS: Add POTFILES
rootfather
2016-11-24
CINE: Update POTFILES
rootfather
2016-11-24
BBVS: Remove guitar minigame strings from translation.
Eugene Sandulenko
2016-11-24
SCUMM HE: Fix Football logic initialization
Eugene Sandulenko
2016-11-24
DIRECTOR: More debug output to D4 cast member loading
Eugene Sandulenko
2016-11-22
TITANIC: Simplify movie rendering due to ManagedSurface blit enhancements
Paul Gilbert
2016-11-22
TITANIC: Defer creating movie frame surfaces until renderFrame
Paul Gilbert
2016-11-21
ACCESS: Mark unsupported games as unstable
Paul Gilbert
2016-11-21
MADS: Mark unsupported games as unstable
Paul Gilbert
2016-11-21
TITANIC: Fix memory leak
Paul Gilbert
2016-11-20
SCUMM HE: Hid noisy Moonbase AI warnings under debug channel
Eugene Sandulenko
2016-11-20
SCI32: Fix reading view, pic, and palette patches
Colin Snover
2016-11-20
SCI32: Add recursion code to kListFirstTrue and kListAllTrue
Colin Snover
2016-11-20
SCI: Improve disassembly output
Colin Snover
2016-11-20
SCI: Add code-address breakpoints to debugger
Colin Snover
2016-11-19
SCI32: Remove no-longer-necessary Phant1 VMD sync hack
Colin Snover
2016-11-19
SCI32: Add script patch for Shivers room 35170
Colin Snover
2016-11-19
SCI: Warn more loudly about uninitialised parameter reads
Colin Snover
2016-11-19
SCI32: Add missing updateInfoFlagViewVisible call
Willem Jan Palenstijn
2016-11-19
SCUMM: Fix IMUSE initialization
Eugene Sandulenko
2016-11-19
SCUMM: Fix class initalization
Eugene Sandulenko
2016-11-19
SCUMM: Fix more initialization
Eugene Sandulenko
2016-11-19
SCUMM: Fix CMS player initialization
Eugene Sandulenko
2016-11-19
SCUMM: Fix some class initializations
Eugene Sandulenko
2016-11-17
TITANIC: Change some #if 0 to use SPATIAL_SOUND as a better description
Paul Gilbert
2016-11-16
TITANIC: Fixes for TV and Bedhead open/close
Paul Gilbert
2016-11-16
TITANIC: Fix opening/closing desk and drawers
Paul Gilbert
2016-11-16
TITANIC: Fix opening & closing washstand
Paul Gilbert
2016-11-16
TITANIC: Implement mouse scrolling for PET Remote
Paul Gilbert
2016-11-15
TITANIC: Don't try to load save if quitting from Continue dialog
Paul Gilbert
2016-11-15
TITANIC: Fixes for freeing project and engine objects on exit
Paul Gilbert
2016-11-15
DIRECTOR: FUrther work on cast loading in D4
Eugene Sandulenko
2016-11-14
TITANIC: Properly handle videos with some frames being paletted 8-bit
Paul Gilbert
2016-11-14
TITANIC: Fix freeing of video surfaces
Paul Gilbert
2016-11-14
TITANIC: Fix calculating surface transparency color
Paul Gilbert
2016-11-13
TITANIC: Fix closing bed footer
Paul Gilbert
2016-11-13
TITANIC: Fix icon for basin remote glyph
Paul Gilbert
2016-11-13
TITANIC: Fix crash in setConcept when src is null
Paul Gilbert
2016-11-13
TITANIC: Fix incorrect local assignment in CHECK_COMMAND_FORM case
Paul Gilbert
2016-11-13
TITANIC: Properly initialize NPC scripts
Paul Gilbert
2016-11-13
TITANIC: Correct loading room flags in PET Rooms tab
Paul Gilbert
2016-11-13
CHEWY: Plug memory leaks
Eugene Sandulenko
2016-11-13
ADL: Add skeleton for hires5
Walter van Niftrik
2016-11-12
TITANIC: Lots more SGT field renamings
Paul Gilbert
2016-11-12
TITANIC: Renamings for SGT state room object fields
Paul Gilbert
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