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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2007-04-23
Fixed walking bug: random nodes aren't inserted in the walk path anymore.
Nicola Mettifogo
2007-04-23
Patch #1705392: "Fix regression with patch #1704914"
Eugene Sandulenko
2007-04-22
General bugfixes, added animation handlers for creating potion and freeing Go...
Paul Gilbert
2007-04-22
Patch from bugreport #1678230: "AGI: Entering text while screen is shaking"
Eugene Sandulenko
2007-04-22
Fix for loading savegames from the command line.
Eugene Sandulenko
2007-04-22
Added stubs for Amiga specific callables.
Nicola Mettifogo
2007-04-21
Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions"
Eugene Sandulenko
2007-04-21
Patch #1704575: 'Fix for #1692346: "KQ2: Cannot leave menu"'
Eugene Sandulenko
2007-04-21
More safe version of patch #1689533: "AGI: Load from command line"
Eugene Sandulenko
2007-04-21
Slighty modified patch #1661777: "SCUMM: allow non-english DIG and COMI
Eugene Sandulenko
2007-04-21
Slighty modified patch #1704979: "Fix for #1690045: ITE: Item description mis...
Eugene Sandulenko
2007-04-21
More meaningful error message
Eugene Sandulenko
2007-04-21
Some more small fixes. Gob3 is completable now :)
Sven Hesse
2007-04-21
- Implemented Amiga halfbrite mode in palette code, though usage is limited t...
Nicola Mettifogo
2007-04-19
- Fixed handling of the case split screen + vertical scrolling area
Sven Hesse
2007-04-19
Added code to prevent NPCs from moving when being talked to
Paul Gilbert
2007-04-18
Fixes bug 1702679.
Nicola Mettifogo
2007-04-18
Update details for Russian translation of Simon the Sorcerer 1.
Travis Howell
2007-04-17
Fix scroll handler
Sven Hesse
2007-04-17
Changed processInput() to use the ascii value instead of the keycode, so that...
Sven Hesse
2007-04-17
Fixed a bug that crept in during clean-up
Sven Hesse
2007-04-17
Bugfix for Grub's animation handler
Paul Gilbert
2007-04-17
Bugfix to have multiple savegame names list vertically
Paul Gilbert
2007-04-16
Fix compilation
Sven Hesse
2007-04-16
Now handling fonts with brand-new Font hierarchy. Amiga font have been implem...
Nicola Mettifogo
2007-04-16
Fix the level selection screen in the KIXX XL release of Monkey Island 2 (Ami...
Travis Howell
2007-04-16
Mouse button presses shouldn't repeat. Fixes "cut-scene" after the idol part ...
Sven Hesse
2007-04-16
Bargon Attack uses wide surfaces, but shouldn't scroll in-game regardless
Sven Hesse
2007-04-16
Fixed regression that was added when making it compile with MSVC8
Sven Hesse
2007-04-15
fixed warning
Paweł Kołodziejski
2007-04-15
removed unnecessary casts
Gregory Montoir
2007-04-15
- Fonts are now preloaded at start.
Nicola Mettifogo
2007-04-15
simplification (_useTalkAnims is not used in >= V7)
Gregory Montoir
2007-04-15
Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func...
Gregory Montoir
2007-04-15
Formatting/Cleanup.
Johannes Schickel
2007-04-15
Fixing compile for me, hopefully not breaking it for the MSVC8 again...
Sven Hesse
2007-04-15
fixed warnings
Paweł Kołodziejski
2007-04-15
Fix mouse regression in Swampy Adventures.
Travis Howell
2007-04-15
More cleanup.
Johannes Schickel
2007-04-15
Update reporting of invalid script opcodes.
Travis Howell
2007-04-15
Fix Elvira 1 regression.
Travis Howell
2007-04-15
cleanup.
Johannes Schickel
2007-04-15
Some more MSVC8 uninitialed variable warning (see bug #1700986)
Sven Hesse
2007-04-15
Cleanup.
Travis Howell
2007-04-15
Readded lost files.
Johannes Schickel
2007-04-15
MSVC8 apparently complains about uninitialized variables there, fixing (see b...
Sven Hesse
2007-04-15
- Renamed some files for consistency with other engines.
Johannes Schickel
2007-04-15
Removed the need for double<->int conversions in readBuffer()
Sven Hesse
2007-04-15
Fixed another IMD drawing glitch (noticeable after Ooya gets his magic bag back)
Sven Hesse
2007-04-15
Altered message display to correctly handle optional display of hotspot/chara...
Paul Gilbert
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