Age | Commit message (Collapse) | Author |
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Thanks to lskovlun for the fix
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The old behavior is currently hacked in inside kernelTextSize(), as the
top of the subtitles frame is wrong if kTextWidth() is properly working...
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The cache issue has been discussed before, it breaks accessing files
beginning with a dot on POSIX. The change to the advancedDetector
to see hidden files was suggested by AdamRi on IRC.
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Hopefully will fix bug #3419778, thanks to digitall for the pointer.
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These aren't needed by the engine, but make debugging easier in games that
have no selector vocabulary
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Idle animation was reset every frame when changing facing point.
Fix also Drew description when right-clicking on Flux
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Thanks clone2727
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defined area
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This commit only affects monkey and monkey2 except FMTOWNS
because FMTOWNS has *.sou files that don't have speech
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This adds support for the Ultimate Talkie Edition fanpatch
This is authored by the original UTE author LogicDeLuxe and Fingolfin.
Modification:
Removed detection entries
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room's right door"
Thanks to digital for finding the actual script bug
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Due to minor cut and paste error in last commit.
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Thanks Aquadran for the initial translation of Polish comments
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