Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-19 | TSAGE: Silence GCC warnings (hopefully without breaking anything) | eriktorbjorn | |
There is one remaining warning about 'maxPriority' being set but not tested in one of the loops in _sfRethinkSoundDrivers(), but I'm uncertain about that one. Looks like it could be an actual engine bug. | |||
2011-06-19 | DREAMWEB: Added crash workaround | Vladimir Menshakov | |
2011-06-19 | DREAMWEB: Added assertions on cx == 0xffff | Vladimir Menshakov | |
2011-06-19 | SCUMM: fix SCUMM3 FM-TOWNS font rendering glitch in Japanese mode | athrxx | |
(Wrong character height for non-SJIS chars which messed up the inventory scrolling arrows) | |||
2011-06-19 | DREAMWEB: Added checksums for German CD release | Vladimir Menshakov | |
2011-06-19 | DREAMWEB: Removed getback = 4 hack, added clean exit from every menus and ↵ | Vladimir Menshakov | |
credits | |||
2011-06-19 | DREAMWEB: removed hack from openfile | Vladimir Menshakov | |
2011-06-19 | Merge remote branch 'remotes/dreammaster/tsage_sound' | Paul Gilbert | |
Conflicts: engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes5.cpp engines/tsage/tsage.h | |||
2011-06-19 | TSAGE: Cleaned up the write() method | Paul Gilbert | |
2011-06-19 | TSAGE: Fixed problem with number of voices not being reset | Paul Gilbert | |
2011-06-19 | LOL: fix bug reported on forum | athrxx | |
In cases where the script failed to delete a certain character from the party (because that character was not a party member) it would add this character to the party instead. E.g. when returning to Gladstone without having picked up Timothy, he would get added to the party after the throne room scene. The same happened with Lora at the Draracle if she wasn't picked up on the way. | |||
2011-06-18 | AGOS: Get rid of unused variable. | Johannes Schickel | |
2011-06-18 | SCUMM: regenerate 16bit palette after loading a savegame in LOOM PCE | athrxx | |
(this avoids isssues when using savegames from different ports with different 16bit color modes) | |||
2011-06-18 | SCUMM: fixed messed up colors in 16bit HE games | athrxx | |
(regression from 068b4a5351a5574dbfac6acff5776a0071f3f2dd) | |||
2011-06-18 | DREAMWEB: Fix saveGameState signature to match Engine's virtual method | Ori Avtalion | |
2011-06-18 | SWORD25: Fix locale-related bug when reading the volume settings | eriktorbjorn | |
I don't really like this, but I can't think of any better way. It seems that Lua doesn't like decimal comma at all, so we have to format the volume settings with a decimal point instead. Otherwise, all I'll ever get is either full volume or no volume, with nothing in between. | |||
2011-06-18 | SWORD25: Fix getting volume settings from config file | eriktorbjorn | |
The tests had been inverted, so that if there were config file settings it would use the default settings instead. | |||
2011-06-18 | SCUMM: make sure asmDrawStripToScreen is not called in 16bit mode | athrxx | |
(fixes possible issue in LOOM PCE) | |||
2011-06-18 | DREAMWEB: fixed size check in stosw(size) | Vladimir Menshakov | |
2011-06-18 | DREAMWEB: added stubs for loading from lancher (disabled). | Vladimir Menshakov | |
2011-06-18 | DREAMWEB: do not call updatescreen before quitting, fixed crash on ↵ | Vladimir Menshakov | |
dosreturn, cleaned up dosreturn stub | |||
2011-06-18 | DREAMWEB: implemented clean exit | Vladimir Menshakov | |
2011-06-18 | KYRA: Replace vsprintf by Common::String::vformat | Max Horn | |
2011-06-18 | HUGO: Replace vsprintf by Common::String::vformat | Max Horn | |
2011-06-18 | AGOS: Replace vsprintf by Common::String::vformat | Max Horn | |
2011-06-18 | AGI: Replace vsprintf by Common::String::vformat | Max Horn | |
2011-06-17 | SCUMM: fix FM-TOWNS graphics output for ARM devices | athrxx | |
(changed behavior of USE_ARM_GFX_ASM define) | |||
2011-06-17 | Merge pull request #30 from tsoliman/configure-enhancement-warning-clean | Eugene Sandulenko | |
Configure enhancement warning clean | |||
2011-06-17 | DREAMWEB: clear cx after rep movs/stos commands | Vladimir Menshakov | |
2011-06-17 | SCI: Improve 'extra' strings generated by fallback detector | Max Horn | |
2011-06-17 | ENGINES: Update GameDescriptor::updateDesc docs to match reality | Max Horn | |
2011-06-17 | SCI: Improve fallback detection for KQ7 | Max Horn | |
2011-06-17 | SCI: Improve fallback detection for GK2 demo | Max Horn | |
2011-06-17 | SCI: Change fallback detector to use allFiles hashmap | Max Horn | |
2011-06-17 | MOHAWK: Add detection for Zoombinis v2.0. | Scott Thomas | |
2011-06-17 | SCI: Use ScopedPtr to handle temporary resMan instance on the heap | Max Horn | |
2011-06-17 | SWORD25: Fix image blending for black | Eugene Sandulenko | |
This fixes exit menu. | |||
2011-06-17 | DREAMWEB: replaced generated code with c++ style stubs | Vladimir Menshakov | |
2011-06-16 | SCUMM: fix bug in cb661d63d0cd45d1231435a593b74dfc51872a0f | athrxx | |
2011-06-16 | SCUMM: slightly changed behavior of 16bit mode detection | athrxx | |
(another attempt to fix SCUMM FM-TOWNS for ANDROID) | |||
2011-06-16 | DREAMWEB: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-06-16 | TSAGE: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-06-16 | SWORD25: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-06-16 | SAGA: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
SAGA 2 Games | |||
2011-06-16 | MOHAWK: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
Where in Time is Carmen Sandiego? Myst Riven: The Sequel to Myst The following games are flagged according to the compatibility list zoombini csworld csamtrak carmentq carmentqc maggiesfa jamesmath treehouse 1stdegree csusa arthurrace catinthehat rugrats lbsampler >=V3 arthurcomp | |||
2011-06-16 | M4: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-06-16 | LASTEXPRESS: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-06-16 | GROOVIE: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
Groovie 2 games | |||
2011-06-16 | SCI: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
SCI32 games | |||
2011-06-16 | ENGINES: Warn user about games marked with ADGF_UNSTABLE flags | Tarek Soliman | |
ADGF_UNSTABLE is always warned about. ADGF_TESTING is only warned about when running configure with --enable-relase. Both warnings are subject to the enable_wip_game_warning config option. |