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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2013-08-24
ZVISION: Partially implement LeverControl
richiesams
2013-08-24
ZVISION: Add console method to dump all .lev files
richiesams
2013-08-24
ZVISION: Add note about _activeNodes
richiesams
2013-08-24
ZVISION: Fix memory leak
richiesams
2013-08-24
ZVISION: Add TODO's about the verbosity of the frame decoding overflow warning
richiesams
2013-08-24
ZVISION: Check if we can use getNextFrame() or getPreviousFrame() before usin...
richiesams
2013-08-24
ZVISION: Fix signed/unsigned mismatch
richiesams
2013-08-24
ZVISION: Fix error: decrementing instead of incrementing
richiesams
2013-08-24
ZVISION: Change variable name to match its purpose
richiesams
2013-08-24
ZVISION: Convert _mouseEvents to pointers since MouseEvent is now abstract
richiesams
2013-08-24
ZVISION: Have PushToggleControl inherit from MouseEvent and handle the method...
richiesams
2013-08-24
ZVISION: Keep a member variable ZVision pointer instead of passing it in ever...
richiesams
2013-08-24
ZVISION: Make Control purely virtual
richiesams
2013-08-24
ZVISION: Make MouseEvent purely virtual
richiesams
2013-08-24
ZVISION: Convert ScriptManager::_activeNodes to normal pointers instead of Sh...
richiesams
2013-08-23
ZVISION: Make ZVision::_workingWindow and ZVision::_pixelFormat public
richiesams
2013-08-20
ZVISION: Implement streaming support for RlfAnimations
richiesams
2013-08-20
ZVISION: Remove static Control::parsePushToggleControl
richiesams
2013-08-20
ZVISION: Initialize Puzzle::key and Puzzle::flags
richiesams
2013-08-20
ZVISION: Delete Puzzles from heap before clearing _activePuzzles
richiesams
2013-08-20
ZVISION: Add TODO to subtitles
richiesams
2013-08-20
ZVISION: Store the Puzzles in _activePuzzles and _globalPuzzles on the heap
richiesams
2013-08-20
ZVISION: Add a destructor to Puzzle
richiesams
2013-08-20
ZVISION: Add TODO's of what is left for the engine to be complete
richiesams
2013-08-20
ZVISION: Add animation.o and rlf_animation.o to module.mk
richiesams
2013-08-20
ZVISION: Remove superfluous file
richiesams
2013-08-20
ZVISION: Handle rlf frame transitions internally
richiesams
2013-08-20
ZVISION: Convert abs() to ABS() to ensure portability
richiesams
2013-08-20
ZVISION: Create keypress event to test rlf animation
richiesams
2013-08-20
ZVISION: Normalize comment alignment
richiesams
2013-08-20
ZVISION: Fix seek() whence argument
richiesams
2013-08-20
ZVISION: Call RenderManager::update() before ScriptManager::update()
richiesams
2013-08-20
ZVISION: Always update the screen to ensure the mouse continues to render
richiesams
2013-08-20
ZVISION: Initialize inline with construction
richiesams
2013-08-20
ZVISION: Create method to play RlfAnimations
richiesams
2013-08-20
ZVISION: Implement ActionSetPartialScreen
richiesams
2013-08-20
ZVISION: Create method to clear the working window area of the screen to a si...
richiesams
2013-08-20
ZVISION: Rename _warpedBuffer to _workingWindowBuffer
richiesams
2013-08-20
ZVISION: Create class to parse RLF animation files
richiesams
2013-08-18
ZVISION: Revert to normal pointers instead of shared pointers
richiesams
2013-08-18
ZVISION: Don't cast away const qualifier
richiesams
2013-08-18
ZVISION: Fix argument passing for warning()
richiesams
2013-08-18
ZVISION: Reimplement PushToggleControl
richiesams
2013-08-18
ZVISION: Force & operator to have precedence over == operator
richiesams
2013-08-18
ZVISION: Convert _puzzlesToCheck to a Queue instead of a Stack
richiesams
2013-08-18
ZVISION: Allow Puzzles to have mutiple 'sets' of CriteriaEntries
richiesams
2013-08-18
ZVISION: Implement ActionEnableControl and ActionDisableControl
richiesams
2013-08-18
ZVISION: Allow controls to be enabled or disabled
richiesams
2013-08-18
ZVISION: Convert _activeControls from a List to a HashMap
richiesams
2013-08-18
ZVISION: Reset MouseEvent globalStateValue's when clearing them
richiesams
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