Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-26 | Turned some static tables into static const tables; added some FIXME ↵ | Max Horn | |
comments to global static vars that should be removed (many more exist in SCI, Tinsel, and some other engines) svn-id: r40908 | |||
2009-05-26 | Fix g++ warning. | Johannes Schickel | |
svn-id: r40905 | |||
2009-05-26 | Rewrote the Audio stream parser. The introduction of KQ6 should work more ↵ | Filippos Karapetis | |
correctly now (apart from Cassima's speech) svn-id: r40904 | |||
2009-05-26 | tinsel: add default paths needed by Discworld PSX, now the user shouldn't ↵ | Fabio Battaglia | |
need to move files around svn-id: r40901 | |||
2009-05-26 | Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel. | Travis Howell | |
svn-id: r40899 | |||
2009-05-26 | SCI: Some small fixes for KQ6CD. | Walter van Niftrik | |
svn-id: r40898 | |||
2009-05-25 | LOL: implemented support for the mine car | Florian Kagerer | |
svn-id: r40897 | |||
2009-05-25 | Remove leftover debug messages. | Johannes Schickel | |
svn-id: r40896 | |||
2009-05-25 | WIP code for the speech in the floppy version of KQ6 (still needs work) | Filippos Karapetis | |
svn-id: r40894 | |||
2009-05-25 | SCI: Only let gfxop_set_color use priority/control if mask has their bits set. | Willem Jan Palenstijn | |
This fixes a regression from r39089 where text in the KQ5(floppy) intro was displayed behind trees. svn-id: r40893 | |||
2009-05-25 | tinsel: avoid unnecessary checks in discworld psx palette remapper | Fabio Battaglia | |
svn-id: r40892 | |||
2009-05-25 | Re-enabled the code for correct text positioning - it should work correctly now | Filippos Karapetis | |
svn-id: r40891 | |||
2009-05-25 | Till we specify an common behavior when loading a game state on startup ↵ | Johannes Schickel | |
fails / the user tries to load an non existing save slot, change Tinsel to start up the game as if no slot was specified. (This 'fixes' bug #2796215 "DW: Black screen when loading via command line") svn-id: r40890 | |||
2009-05-25 | Fixed a nasty bug in the GUI code, which caused the windows in PQ3 and ↵ | Filippos Karapetis | |
SCI1.1 games to be erased incorrectly svn-id: r40889 | |||
2009-05-25 | - Fix various valgrind warnings in the audio sync code | Johannes Schickel | |
- Fix crash when qutting KQ 5 CD (It was caused by resources of type "kResourceTypeSync" getting allocated an "Resource" object instead of an "ResourceSync" object, I hope this is the correct fix) svn-id: r40888 | |||
2009-05-25 | Fix mismatching new[]/delete pair (silences a valgrind warning). | Johannes Schickel | |
svn-id: r40887 | |||
2009-05-25 | SCI: Adlib: fix crash in SQ4. | Walter van Niftrik | |
svn-id: r40886 | |||
2009-05-25 | Fixed crash when starting KQ6 | Filippos Karapetis | |
svn-id: r40885 | |||
2009-05-25 | tinsel: remove the ugly psx l-space workaround, and instead add a check into ↵ | Fabio Battaglia | |
PlayMidi for psx version svn-id: r40884 | |||
2009-05-25 | SCI: Force movie palettes (KQ6). | Walter van Niftrik | |
svn-id: r40883 | |||
2009-05-25 | tinsel: add PSX specific code to workaround the thief bug in past ↵ | Fabio Battaglia | |
ankh-morpork, i still have to give a better look at this though svn-id: r40882 | |||
2009-05-25 | Objectified the AudioResource code (used for speech and digitized music in ↵ | Filippos Karapetis | |
CD talkie games) svn-id: r40880 | |||
2009-05-25 | tinsel: avoid unnecessary iterations in Discworld PSX palette remapper | Fabio Battaglia | |
svn-id: r40879 | |||
2009-05-25 | tinsel: Discworld PSX uses "index.dat" as scene index file, not "index" | Fabio Battaglia | |
svn-id: r40878 | |||
2009-05-25 | tinsel: add entry in detector for Discworld PSX demo | Fabio Battaglia | |
svn-id: r40877 | |||
2009-05-25 | tinsel: endianess fix Discworld PSX palette remapper | Fabio Battaglia | |
svn-id: r40876 | |||
2009-05-24 | tinsel: fix some uninitialized var used in Discworld PSX | Fabio Battaglia | |
svn-id: r40875 | |||
2009-05-24 | SCI: Adlib: added support for rhythm channel | Walter van Niftrik | |
svn-id: r40874 | |||
2009-05-24 | tinsel: fix for CLUT palettes in Discworld PSX | Fabio Battaglia | |
svn-id: r40873 | |||
2009-05-24 | SCI: reset system palette when loading a new PIC. | Willem Jan Palenstijn | |
This improves the colours of background images, but is still partially broken. The mouse cursor becomes transparent when changing scenes, and there is a brief moment of palette corruption between scenes. svn-id: r40870 | |||
2009-05-24 | tinsel: Changes to psx palette conversion function | Fabio Battaglia | |
svn-id: r40869 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-24 | Strip trailing whitespaces. | Johannes Schickel | |
svn-id: r40866 | |||
2009-05-24 | Commit patch #2796028 "lol files are always compiled" with some slight ↵ | Johannes Schickel | |
extension. svn-id: r40865 | |||
2009-05-24 | tinsel: fix graphic corruption caused by wrong clipping of 8-bit images in ↵ | Fabio Battaglia | |
Discworld PSX svn-id: r40864 | |||
2009-05-24 | LOL: fixed some input code issues: | Florian Kagerer | |
- party would move 2 steps instead of one when using keyboad while magic menu was open - viewing notes would abort at once instead of waiting for the next click svn-id: r40863 | |||
2009-05-24 | tinsel: take into account clipping when drawing PSX 4-bit images | Fabio Battaglia | |
svn-id: r40862 | |||
2009-05-24 | tinsel: disable midi playing for Discworld PSX, as the game uses the ↵ | Fabio Battaglia | |
proprietary (and unsupported) PlayStation SEQ format svn-id: r40860 | |||
2009-05-24 | SCI: re-xlate pixmap when palette revision changed | Willem Jan Palenstijn | |
svn-id: r40859 | |||
2009-05-24 | Removed the line feed workaround, and added explicit int16 castings to the ↵ | Paul Gilbert | |
FROM_LE_16 macros in the font system - this fixes a bug in the engine, allowing it to properly handle all non-printable characters correctly svn-id: r40858 | |||
2009-05-24 | Fixed audio synchronization in the CD version of KQ5 | Filippos Karapetis | |
svn-id: r40855 | |||
2009-05-24 | tinsel: sound samples and speech support for Discworld PSX using VAG. Based ↵ | Fabio Battaglia | |
on a patch provided by clone2727 svn-id: r40852 | |||
2009-05-24 | Fixed the display glitch associated with the animated handle in the engine room | Paul Gilbert | |
svn-id: r40851 | |||
2009-05-24 | Cleanup. | Johannes Schickel | |
svn-id: r40850 | |||
2009-05-24 | Add color and color component getters to Cine::Palette. | Kari Salminen | |
svn-id: r40849 | |||
2009-05-24 | Make various Sound functionality SoundHandle instead of filename based. | Johannes Schickel | |
- This fixes multiple sounds being played at once in Lands of Lore svn-id: r40848 | |||
2009-05-24 | LOL: fix valgrind warning | Florian Kagerer | |
svn-id: r40847 | |||
2009-05-24 | Remove leftover (already commented out) code. | Johannes Schickel | |
svn-id: r40845 | |||
2009-05-24 | - Reorder supported codecs list | Johannes Schickel | |
- Add changes for upcoming audio compression changes (file extensions changed to standard ones) svn-id: r40843 | |||
2009-05-24 | Cleanup. | Johannes Schickel | |
svn-id: r40842 |