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2013-11-27FULLPIPE: Give some names in scene04Eugene Sandulenko
2013-11-27FULLPIPE: Implement sceneHandler04_sub3()Eugene Sandulenko
2013-11-28TSAGE: Fix savegame issueStrangerke
2013-11-27SCUMM: Small formatting fix.Johannes Schickel
2013-11-27SCUMM: Cleanup querySaveMetaInfos implementation.Johannes Schickel
This results in less code and also less I/O operations (including seeking).
2013-11-27SCUMM: Slight cleanup in detection.cpp.Johannes Schickel
2013-11-27SCUMM: Slight cleanup in savegame code.Johannes Schickel
2013-11-27SCUMM: Remove unsued method loadThumbnailFromSlot(int slot).Johannes Schickel
2013-11-27TSAGE: R2R - Remove dead code, implement subD18B5()Strangerke
2013-11-27TSAGE: R2R - Fix waitFrames in scene 1337Strangerke
2013-11-26FULLPIPE: Fix variable initialization. Thanks to md5 for pointing outEugene Sandulenko
2013-11-27TSAGE: R2R - Some renaming in scene 1337, re-stub waitFrames()Strangerke
2013-11-26TSAGE: BF - Various renamingStrangerke
2013-11-26Merge pull request #375 from digitall/engineAutoPlugJohannes Schickel
RFC: Pluggable Engines #2 (No Python, just evolution of current configure shell and make code)
2013-11-26Merge pull request #411 from lordhoto/unicodeJohannes Schickel
Add UTF-32 support to Graphics::Font and Wintermute.
2013-11-26TSAGE: Remove useless variables in sound codeStrangerke
2013-11-26TSAGE: BF - Fix savegame issue in Scene840Strangerke
2013-11-26TSAGE: BF - More renamingStrangerke
2013-11-26TSAGE: BF - Remove some useless variables, some renamingStrangerke
2013-11-26TSAGE: BF - Some renamingStrangerke
2013-11-26TSAGE: BF - Remove a couple of useless variablesStrangerke
2013-11-26TSAGE: R2R - Remove dead codeStrangerke
2013-11-25FULLPIPE: Implement sceneHandler04_checkBigBallClick()Eugene Sandulenko
2013-11-25TSAGE: R2R - Some renaming in scene 3400, add comments about scene modesStrangerke
2013-11-25FULLPIPE: Implement sceneHandler04_clickButton()Eugene Sandulenko
2013-11-24PEGASUS: Reset the callback trigger in disposeCallBack()Matthew Hoops
Fixes the occasional "loop" when finishing the space chase. Thanks to blitter for actually being able to trigger and debug the damned problem
2013-11-24TSAGE: Fixes for R2R right click dialog choosing cursor or help/player dialogPaul Gilbert
2013-11-24TSAGE: R2R - Remove obsolete comments about sub_1D227()Strangerke
2013-11-24TSAGE: R2R - Add comments in Scene3600::signal()Strangerke
2013-11-24TSAGE: R2R - rename _actorDestPosStrangerke
2013-11-24TSAGE: Fix for UI appearing during ending R2R cutscenePaul Gilbert
2013-11-24TSAGE: Fix to prevent saving or loading when conversation dialogs are activePaul Gilbert
2013-11-24LASTEXPRESS: Janitorial - Fix spacing errorsStrangerke
2013-11-24TINSEL: Janitorial - Fix spacing errorsStrangerke
2013-11-24AGOS: Janitorial - Fix spacing errorsStrangerke
2013-11-24MADE: Janitorial - Fix spacing errorsStrangerke
2013-11-24SAGA: Janitorial - Fix spacing errorsStrangerke
2013-11-24TSAGE: R2R - Fix palette glitch in intro (courtesy of Dreammaster)Strangerke
2013-11-24SWORD25: Janitorial - Fix spacing errorsStrangerke
2013-11-24NEVERHOOD: Fix spacing errorsStrangerke
2013-11-24TOLTECS: Fix spacing errorsStrangerke
2013-11-24TSAGE: Fix R2R shading map not being setup if you restarted game whilst in-gamePaul Gilbert
2013-11-24TSAGE: Fix R2R palette corruption when showing dialogs on the title screenPaul Gilbert
2013-11-24TSAGE: Slow down title sequence animations to better match originalPaul Gilbert
2013-11-23TSAGE: Added new palette rotation code, to fix R2R rimwall vechile scenePaul Gilbert
2013-11-23FULLPIPE: Implement sceneHandler04_sub1()Eugene Sandulenko
2013-11-24DRACI: Rework formatting of gplCommandsStrangerke
2013-11-24TSAGE: Remove a couple of useless/obsolete warningsStrangerke
2013-11-24TSAGE: R2R - Remove an unused variable in maze UIStrangerke
2013-11-24TSAGE: BF - Remove an unused parameter in Scene570::Icon::setDetails()Strangerke